flingleforp Posted June 8, 2017 Share Posted June 8, 2017 (edited) This is my first post here on Serenes, and I might have just missed something obvious, so I apologize if this post is a needless one. I've been learning how to do a hack for a little while now, and I wanted to figure out how edit what happens with the Fallen Text loaders. From what I understand it checks the event IDs for specific dead characters and runs an event that shows a conversation and frees up that event ID. It doesn't look particularly difficult to edit, but it seems really time consuming. Has anyone made a more efficient way to do it? Edited June 8, 2017 by flingleforp tags Quote Link to comment Share on other sites More sharing options...
Agro Posted June 10, 2017 Share Posted June 10, 2017 Do you mean the post-battle conversations? I can't think of a more efficient way to do it other than copy pasting each event into each chapter... Quote Link to comment Share on other sites More sharing options...
flingleforp Posted June 12, 2017 Author Share Posted June 12, 2017 Yeah, I figured as much. I'm probably just going to put that idea on the backburner then Quote Link to comment Share on other sites More sharing options...
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