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Eventing -Move Multiple Units at Once [Solved]


Elwood288
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I'm trying to make a group of three enemy wyvern riders appear on the map and then fly over to the main character.

The first one moves fine but when the second on starts to move this happens.

2lk8u1i.png

Here's the event code.

Spoiler

Ending_event:
FADI 0x10
HIDEMAP
ASMC 0x7A8B9
LOU1 Elwood
ENUN
BACG 0x15
FADU 0x10
SHOWMAP
TEX1 0x818
REMA
LOU1 Lenox
ENUN
MOVE 0x89 [7,4]
MOVE 0x70 [6,4]
MOVE 0x70 [5,4]
MoveToChapter(0x01)
ENDA

 

Edited by Elwood288
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The only thing that I can think of is that

8 hours ago, Elwood288 said:

MOVE 0x70 [6,4]
MOVE 0x70 [5,4]

is being interpreted as 'move the same person twice' and since you don't have ENUN it's trying to move a character in 2 directions at the same time. You can change this by using coordinates instead of character ID:

MOVE [start_x1, start_y1] [6, 4]
MOVE [start_x2, start_y2] [6, 4]

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Tried that it didn't work either so I changed the unit ID of one of the 0x70 units to 0x7c. Still didn't work. In the end what fixed it was changing the starting coordinates of each of the units. I guess their movement paths were intersecting or something.

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  • Elwood288 changed the title to Eventing -Move Multiple Units at Once [Solved]

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