Elibean Spaceman Posted July 14, 2017 Share Posted July 14, 2017 For me personally, one of them was when Jedah killed Python with a critical hit, when Jedah had a 5% CRITICAL RATE. This game's RNG I swear. Quote Link to comment Share on other sites More sharing options...
Rex Glacies Posted July 14, 2017 Share Posted July 14, 2017 Haven't finished it yet but it's not nearly as bad as Fates. I can't say any time in particular, but when a random Cavalier kills Python. Or a Paladin kills him. Or when Python misses a ~60% chance. Basically, anything with Python. Oh, here's one. In the first fight with Berkut, Alm fought him about 6 times in a row with a 50% chance of hitting, but only struck the last time. Quote Link to comment Share on other sites More sharing options...
Thinks Their Own Way Posted July 14, 2017 Share Posted July 14, 2017 (edited) When the first fight of my play-through was Mycen getting hit with a 19% (Mycen was on a forest tile), I knew how this would go. All I have to say, for a game that puts emphasis on terrain; the bonuses felt pointless. Edited July 14, 2017 by I'm a Spheal Quote Link to comment Share on other sites More sharing options...
Pepperyena Posted July 14, 2017 Share Posted July 14, 2017 I'm pretty damn sure I had a 1% hit me before. I also had at least one 98-99% hit rate miss, in the enemy's favor... I'm starting to understand why Mila's Turnwheel is such a good idea. Quote Link to comment Share on other sites More sharing options...
Zapp Branniglenn Posted July 14, 2017 Share Posted July 14, 2017 (edited) I think I had to have at least three 1% crits in my first playthrough. And that's just the ones that happened to me. Never got salty though since this is shadows of valentia. #Mila'sTurnwheelLife Plus all my units are so bulky it rarely results in a kill when I get critted. Edited July 14, 2017 by Gustavos Quote Link to comment Share on other sites More sharing options...
Kuroi Tsubasa Tenshi Posted July 14, 2017 Share Posted July 14, 2017 I've been hit by more 3% and lower crits than I can even remember. HP pools are so large in this game that careful planning does allow most units to shrug one off and not die, though. There's also the typical missing of high-percentage hit rates (85%+) that made me love skills like Curve Shot, Tempest Lance and Double Lion. My units have also eaten more than their fair share of low-percentage hit rates, though I typically assume I'm going to take it to the face, so that's a bit less annoying. Quote Link to comment Share on other sites More sharing options...
SSJDennis Posted July 15, 2017 Share Posted July 15, 2017 I hate it when I finally get that 25% growth stat, to find out that Alm is gaining absolutely nothing during the level up after. My Alms tend to hate me most of the time. Should I bring more offers to Mila to solve this? Quote Link to comment Share on other sites More sharing options...
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