Terrador Posted July 26, 2017 Share Posted July 26, 2017 (edited) I've been trying to do a run of NM Classic with the lowest possible calendar days, skipping everything possible. It's been fun so far, but frankly, I'm scared of acts 4 and 5. Anyway, here's how things have gone. -Alm doesn't really get to skip anything except Thieves' Shrine in act 1... however, skipping that means no Silque, no promoted Villagers or Lukas until Deliverance Hideout, and no Iron Sword. Because of this, I actually had Alm solo the first few maps, just to be strong enough to kill the mercenary. He gets the Thunder Sword after rolling Southern Outpost up under his biceps (with the help of a growing Lukas and the chump villagers), picks up Clair (blegh), cleans up a couple more maps, then at DH I do a lot (it's my only ingame dungeon on Alm's side!) With just one run of encounters allowed, I squeeze in enough EXP to promote everyone but Clair and Forsyth before I go, then boost Python's Attack three times to make sure his attacks matter. Zofia Castle is smooth sailing. -Act 2 has some pretty big skips pretty fast. 1 ATK Celica/2 SPE Mae on the boosters, and at least we get Saber, but after that we skip Valbar, we skip Necrodragon, we skip Zofia Harbor. Thankfully, Celica and Mae are crazy top-tier in act 2, so they can run train on the world while Genny and Saber eat kills to contribute later. Not complicated, I did this in like an hour. -Celica's act 3 was... rocky, but ultimately not super frustrating. We skip basically everything fun--no Palla/Catria, no Atlas or forging, no Jesse/Southern Outpost, no Dragon Shrine. All that said, a blessed Saber made life a bit easier, and fairly slow play with heavy Invoke use carried me through Grieth's three nasty maps. Palla/Catria and Mila Temple were also headaches to some extent, but... wow. Shadow sword jerk is EASY in NM. Deen comes out the box ready to solo this map, and kinda does. -Alm's act 3 was mostly good, but not good enough that I'm at all comfortable about act 4. Clive Ridersbanes a lot of the game (however, he's a bit slow, and doesn't keep doubling--definitely an issue where his levels matter), and the Merc filler helps when I'm swarmed by archers and other low-value targets. Alm, Lukas, Clive, and Python were all just... consistently good enough. I skip Forest Village, Desaix's Fortress Interior (Royal Sword... Mathilda...), and Sylvan Shrine; with just the one mandatory visit at the end, Alm can run from map to map. Act 1 takes 15 days, Act 2 takes 14 days, and Act 3 takes 26. Name Class Lv HP AT SK SP LK DF RS Arts Alm Fighter 12 37 18 12 9 11 11 4 Thunderclap, Foudroyant Lukas Knight 8 37 18 9 6 7 15 2 Armorcrush Faye Cleric 9 26 9 3 7 10 6 8 Swap Gray Mercenary 3 24 10 10 11 3 4 2 Tobin Mercenary 3 26 9 9 10 6 5 4 Kliff Mercenary 3 25 8 8 10 12 5 8 Clair Pegasus Knight 6 21 12 8 10 15 5 9 Clive Paladin 9 33 16 10 10 9 11 1 Armorcrush, Tempest Lance Python Sniper 8 33 18 8 9 4 9 5 Curved Shot, Swap Forsyth Soldier 6 28 12 5 5 4 8 5 Delthea Mage 3 22 11 8 10 15 3 15 ------- Celica Princess 1 32 18 17 12 14 8 8 Swap, Plentitude, Earth's Boon Mae Mage 12 23 18 2 15 9 3 10 Swap Genny Saint 1 30 15 11 8 12 5 14 Swap Boey Mage 8 26 12 8 7 10 8 7 Swap Saber Myrmidon 1 30 15 12 15 11 8 6 Plentitude Deen Myrmidon 8 33 13 18 18 6 11 4 Penetrate Est Pegasus Knight 3 20 9 5 11 5 4 12 Edited July 26, 2017 by Terrador Quote Link to comment Share on other sites More sharing options...
bethany81707 Posted July 26, 2017 Share Posted July 26, 2017 Grieth's Citadel is required? Quote Link to comment Share on other sites More sharing options...
Captain Karnage Posted July 26, 2017 Share Posted July 26, 2017 I hope you're no taking your time on the maps if you're going for the speed run achievement, because it's based on total turn count + days, and I think going back with the turnwheel eats up the turns still spent. Quote Link to comment Share on other sites More sharing options...
Darros Posted July 26, 2017 Share Posted July 26, 2017 Chapter 4 has mandatory Mila Shrines on both route IIRC - maybe near the end on Alm but I think that'll definitely prove to be a huge asset. 2 hours ago, phineas81707 said: Grieth's Citadel is required? Going there without Irma has them tell you that she was kidnapped by Greith - and since Irma gives you the circlet you need her to open the sluice gate. Quote Link to comment Share on other sites More sharing options...
bethany81707 Posted July 26, 2017 Share Posted July 26, 2017 1 minute ago, Umbran Darros said: Reveal hidden contents Going there without Irma has them tell you that she was kidnapped by Greith - and since Irma gives you the circlet you need her to open the sluice gate. Ah. I wanted to go to the Mila Shrine north of the desert to promote Atlas, but Palla and Catria ran away after the battle in between, so I reset. Quote Link to comment Share on other sites More sharing options...
Terrador Posted July 26, 2017 Author Share Posted July 26, 2017 (edited) Alm's next mandatory Mila Shrine is... right after Rudolf. Celica's is a lot closer (thanks, tree dungeon) Also, on TC: Blitzkrieg counts dungeon encounters, and though odds are I'll get it with room to spare, I'm still watching my TCs. Right now I'm at something like 235 turns (including the fights in DH) with Act 4, Duma, a short dungeon, and two long ones to go. Edited July 26, 2017 by Terrador Quote Link to comment Share on other sites More sharing options...
Terrador Posted August 4, 2017 Author Share Posted August 4, 2017 (edited) Doublepost for update! Act 4 completed on the 22nd of Wyrmstym. Celica's route went surprisingly smoothly. Saber gained a pile of EXP and a ton of amazing levels, and Celica doing well let me take the Dracoshield from Jedah for postgame. She forged Alm a +2 Rapier and a Killer Bow, plus gave him some CHEESE, and things went mostly smoothly on his end too (though breaking chokes after Gold Knights show up is... miserable. Don't ask me about Rigel Falls.) I don't know what my TC is, but... I think I'm still on pace, provided Alm's gauntlet goes well. Boy, I hope it does. I misplaced Celica's team stats, but they don't matter much for endgame. Here's Alm's squad going into Rigel Castle. Name Class Lv HP AT SK SP LK DF RS Arts Alm Fighter 19 42 20 15 15 11 14 4 Subdue, Shadow Gambit, Thunderclap, Foudroyant Lukas Knight 13 41 20 11 6 8 19 2 Armorcrush, Tempest Lance Gray Mercenary 4 25 10 10 11 3 5 2 Tobin Mercenary 5 27 9 10 10 7 5 4 Kliff Mercenary 7 26 10 10 13 12 6 8 Faye Cleric 13 26 11 5 8 11 8 8 Swap Clair Pegasus Knight 11 24 15 9 15 17 8 9 Hit and Run Clive Paladin 11 33 16 10 12 9 12 1 Armorcrush, Tempest Lance Forsyth Soldier 7 29 13 5 5 4 8 5 Python Sniper 15 36 24 10 13 5 11 5 H. Volley, Swap, Curved Shot Delthea Mage 15 22 20 12 17 21 7 16 ----- Act 1: 15 days Act 2: 14 days Act 3: 26 days Act 4: 22 days Act 5: 1 day Ram to Duma in 78 days. Duma Temple was... a bit tough, but straightforward. Fearing for my TC (even though looking back I probably had upwards of fifty turns in reserve), I skipped the first four encounters and promoted everybody at the Mila statue. I killed everything in Back Door then, (re)fought Bertoot (he bodied me first time around, when I didn't promote and Python's important Arcanist-killing was delayed), did one more fight leading up to the puzzle, grabbed Gradivus, did the gauntlet in like ten turns, then hurled Python, Saber, and Alm at Duma for the (surprisingly close) win. I'm gonna do Thabes after this, but here's some more stats. Name Class Lv HP AT SK SP LK DF RS RTG Arts Alm Hero 11 51 26 19 20 16 20 4 156 Subdue, Thunderclap, Destreza, Shadow Gambit, Foudroyant, H. Volley Lukas Baron 2 41 23 11 7 8 19 2 111 Armorcrush, Tempest Lance Gray Mercenary 4 25 10 10 11 3 5 2 66 Tobin Mercenary 5 27 9 10 10 7 5 4 72 Kliff Myrmidon 2 30 11 12 14 12 7 8 94 Faye Saint 2 30 12 7 8 11 9 8 111 Swap Clair Falcoknight 1 34 15 10 16 18 10 9 112 Hit and Run Clive Gold Knight 1 40 18 10 12 9 13 1 103 Armorcrush, Tempest Lance Forsyth Knight 1 34 16 5 5 4 12 5 81 Python Bow Knight 4 41 25 10 15 6 11 5 113 H. Volley, Curved Shot, Swap Delthea Priestess 3 32 22 12 18 21 7 16 148 Mycen Gold Knight 7 44 22 14 11 3 18 8 120 ================================================== Celica Princess 10 37 26 21 21 17 16 8 146 Subdue, Swap, Plentitude, Earth's Boon Mae Mage 14 23 20 3 16 9 5 10 89 Swap Boey Mage 9 27 12 8 7 11 8 7 80 Swap Genny Saint 7 32 18 15 9 14 6 17 114 Swap Saber Dread Fighter 10 43 29 21 26 14 19 6 163 Duelist Sword, Roundhouse, Swap, Penetrate, Grounder, Plentitude Deen Dread Fighter 9 41 18 20 21 9 14 4 132 Penetrate, Grounder Est Pegasus Knight 9 22 13 9 14 9 6 12 85 Conrad Paladin 11 34 18 20 17 9 11 13 122 Mistdancer Edited August 4, 2017 by Terrador Quote Link to comment Share on other sites More sharing options...
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