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Minimum Days Run... sure is fun


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I've been trying to do a run of NM Classic with the lowest possible calendar days, skipping everything possible. It's been fun so far, but frankly, I'm scared of acts 4 and 5. Anyway, here's how things have gone.

-Alm doesn't really get to skip anything except Thieves' Shrine in act 1... however, skipping that means no Silque, no promoted Villagers or Lukas until Deliverance Hideout, and no Iron Sword. Because of this, I actually had Alm solo the first few maps, just to be strong enough to kill the mercenary. He gets the Thunder Sword after rolling Southern Outpost up under his biceps (with the help of a growing Lukas and the chump villagers), picks up Clair (blegh), cleans up a couple more maps, then at DH I do a lot (it's my only ingame dungeon on Alm's side!) With just one run of encounters allowed, I squeeze in enough EXP to promote everyone but Clair and Forsyth before I go, then boost Python's Attack three times to make sure his attacks matter. Zofia Castle is smooth sailing.

-Act 2 has some pretty big skips pretty fast. 1 ATK Celica/2 SPE Mae on the boosters, and at least we get Saber, but after that we skip Valbar, we skip Necrodragon, we skip Zofia Harbor. Thankfully, Celica and Mae are crazy top-tier in act 2, so they can run train on the world while Genny and Saber eat kills to contribute later. Not complicated, I did this in like an hour.

-Celica's act 3 was... rocky, but ultimately not super frustrating. We skip basically everything fun--no Palla/Catria, no Atlas or forging, no Jesse/Southern Outpost, no Dragon Shrine. All that said, a blessed Saber made life a bit easier, and fairly slow play with heavy Invoke use carried me through Grieth's three nasty maps. Palla/Catria and Mila Temple were also headaches to some extent, but... wow. Shadow sword jerk is EASY in NM. Deen comes out the box ready to solo this map, and kinda does.

-Alm's act 3 was mostly good, but not good enough that I'm at all comfortable about act 4. Clive Ridersbanes a lot of the game (however, he's a bit slow, and doesn't keep doubling--definitely an issue where his levels matter), and the Merc filler helps when I'm swarmed by archers and other low-value targets. Alm, Lukas, Clive, and Python were all just... consistently good enough. I skip Forest Village, Desaix's Fortress Interior (Royal Sword... Mathilda...), and Sylvan Shrine; with just the one mandatory visit at the end, Alm can run from map to map.

Act 1 takes 15 days, Act 2 takes 14 days, and Act 3 takes 26.

Name    Class          Lv HP AT SK SP LK DF RS Arts
Alm     Fighter        12 37 18 12  9 11 11  4 Thunderclap, Foudroyant
Lukas   Knight          8 37 18  9  6  7 15  2 Armorcrush
Faye    Cleric          9 26  9  3  7 10  6  8 Swap
Gray    Mercenary       3 24 10 10 11  3  4  2
Tobin   Mercenary       3 26  9  9 10  6  5  4
Kliff   Mercenary       3 25  8  8 10 12  5  8
Clair   Pegasus Knight  6 21 12  8 10 15  5  9
Clive   Paladin         9 33 16 10 10  9 11  1 Armorcrush, Tempest Lance
Python  Sniper          8 33 18  8  9  4  9  5 Curved Shot, Swap
Forsyth Soldier         6 28 12  5  5  4  8  5
Delthea Mage            3 22 11  8 10 15  3 15
-------
Celica  Princess        1 32 18 17 12 14  8  8 Swap, Plentitude, Earth's Boon
Mae     Mage           12 23 18  2 15  9  3 10 Swap
Genny   Saint           1 30 15 11  8 12  5 14 Swap
Boey    Mage            8 26 12  8  7 10  8  7 Swap
Saber   Myrmidon        1 30 15 12 15 11  8  6 Plentitude
Deen    Myrmidon        8 33 13 18 18  6 11  4 Penetrate
Est     Pegasus Knight  3 20  9  5 11  5  4 12

 

Edited by Terrador
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I hope you're no taking your time on the maps if you're going for the speed run achievement, because it's based on total turn count + days, and I think going back with the turnwheel eats up the turns still spent.

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Chapter 4 has mandatory Mila Shrines on both route IIRC - maybe near the end on Alm but I think that'll definitely prove to be a huge asset.

 

2 hours ago, phineas81707 said:

Grieth's Citadel is required?

Going there without Irma has them tell you that she was kidnapped by Greith - and since Irma gives you the circlet you need her to open the sluice gate.

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1 minute ago, Umbran Darros said:

 

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Going there without Irma has them tell you that she was kidnapped by Greith - and since Irma gives you the circlet you need her to open the sluice gate.

 

Ah. I wanted to go to the Mila Shrine north of the desert to promote Atlas, but Palla and Catria ran away after the battle in between, so I reset.

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Alm's next mandatory Mila Shrine is... right after Rudolf. Celica's is a lot closer (thanks, tree dungeon)

Also, on TC: Blitzkrieg counts dungeon encounters, and though odds are I'll get it with room to spare, I'm still watching my TCs. Right now I'm at something like 235 turns (including the fights in DH) with Act 4, Duma, a short dungeon, and two long ones to go. 

Edited by Terrador
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  • 2 weeks later...

Doublepost for update!

Act 4 completed on the 22nd of Wyrmstym.

Celica's route went surprisingly smoothly. Saber gained a pile of EXP and a ton of amazing levels, and Celica doing well let me take the Dracoshield from Jedah for postgame. She forged Alm a +2 Rapier and a Killer Bow, plus gave him some CHEESE, and things went mostly smoothly on his end too (though breaking chokes after Gold Knights show up is... miserable. Don't ask me about Rigel Falls.) I don't know what my TC is, but... I think I'm still on pace, provided Alm's gauntlet goes well. Boy, I hope it does.

I misplaced Celica's team stats, but they don't matter much for endgame. Here's Alm's squad going into Rigel Castle.

Name     Class          Lv HP AT SK SP LK DF RS Arts
Alm      Fighter        19 42 20 15 15 11 14  4 Subdue, Shadow Gambit, Thunderclap, Foudroyant
Lukas    Knight         13 41 20 11  6  8 19  2 Armorcrush, Tempest Lance
Gray     Mercenary       4 25 10 10 11  3  5  2
Tobin    Mercenary       5 27  9 10 10  7  5  4
Kliff    Mercenary       7 26 10 10 13 12  6  8
Faye     Cleric         13 26 11  5  8 11  8  8 Swap
Clair    Pegasus Knight 11 24 15  9 15 17  8  9 Hit and Run
Clive    Paladin        11 33 16 10 12  9 12  1 Armorcrush, Tempest Lance
Forsyth  Soldier         7 29 13  5  5  4  8  5
Python   Sniper         15 36 24 10 13  5 11  5 H. Volley, Swap, Curved Shot
Delthea  Mage           15 22 20 12 17 21  7 16

-----

Act 1: 15 days
Act 2: 14 days
Act 3: 26 days
Act 4: 22 days
Act 5: 1 day
Ram to Duma in 78 days.

Duma Temple was... a bit tough, but straightforward. Fearing for my TC (even though looking back I probably had upwards of fifty turns in reserve), I skipped the first four encounters and promoted everybody at the Mila statue. I killed everything in Back Door then, (re)fought Bertoot (he bodied me first time around, when I didn't promote and Python's important Arcanist-killing was delayed), did one more fight leading up to the puzzle, grabbed Gradivus, did the gauntlet in like ten turns, then hurled Python, Saber, and Alm at Duma for the (surprisingly close) win. I'm gonna do Thabes after this, but here's some more stats.

Name    Class          Lv HP AT SK SP LK DF RS RTG Arts
Alm     Hero           11 51 26 19 20 16 20  4 156 Subdue, Thunderclap, Destreza, Shadow Gambit, Foudroyant, H. Volley
Lukas   Baron           2 41 23 11  7  8 19  2 111 Armorcrush, Tempest Lance
Gray    Mercenary       4 25 10 10 11  3  5  2  66
Tobin   Mercenary       5 27  9 10 10  7  5  4  72
Kliff   Myrmidon        2 30 11 12 14 12  7  8  94
Faye    Saint           2 30 12  7  8 11  9  8 111 Swap
Clair   Falcoknight     1 34 15 10 16 18 10  9 112 Hit and Run
Clive   Gold Knight     1 40 18 10 12  9 13  1 103 Armorcrush, Tempest Lance
Forsyth Knight          1 34 16  5  5  4 12  5  81
Python  Bow Knight      4 41 25 10 15  6 11  5 113 H. Volley, Curved Shot, Swap
Delthea Priestess       3 32 22 12 18 21  7 16 148
Mycen   Gold Knight     7 44 22 14 11  3 18  8 120
==================================================
Celica  Princess       10 37 26 21 21 17 16  8 146 Subdue, Swap, Plentitude, Earth's Boon
Mae     Mage           14 23 20  3 16  9  5 10  89 Swap
Boey    Mage            9 27 12  8  7 11  8  7  80 Swap
Genny   Saint           7 32 18 15  9 14  6 17 114 Swap
Saber   Dread Fighter  10 43 29 21 26 14 19  6 163 Duelist Sword, Roundhouse, Swap, Penetrate, Grounder, Plentitude
Deen    Dread Fighter   9 41 18 20 21  9 14  4 132 Penetrate, Grounder
Est     Pegasus Knight  9 22 13  9 14  9  6 12  85
Conrad  Paladin        11 34 18 20 17  9 11 13 122 Mistdancer

 

Edited by Terrador
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