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Grand Hero Battle Arvis


Prince Endriu
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Free red mage hype. Finally for those lacking good red mages!

I see that Ridersbane. I feel like there should be more though- either reinforcements or something else.

I wonder if they'll do a 'Survive by X turns' for a GHB.

Spoiler

Extra points if you use Sigurd?

 

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6 minutes ago, SatsumaFSoysoy said:

If this really is it, this looks oddly easy. Especially for Reinhardt.

Looks way too easy IMO. Reinforcements will be inbound I guess.

In regard to easy, the paralogues yesterday were pretty easy imo - managed them all on first try, expected something more challenging

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I believe I saw a Spanish file with the GHB open that showed it as having reinforcements.

Unrelated, but Arvis's Spanish title was accidentally translated as "Mr Fire." There's a 'del' in there that makes it "Lord of Fire", but...

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19 minutes ago, eclipse said:

With a lack of Reinhardt, I will have to settle for Ursula.  Can't wait for the battle to start!

Me too!

Ursula grins at this map since she can just nuke with Death Blow-powered Blarblades. I might settle for deploying my Budget Build 5* Rein as well to sweeten the recipe of doom for Arvis further.

Edited by Frosty
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Reinforcements aside, the map looks to be on the easier side. If that Red Mage can take more than one hit, i can have my B!Roy attack him. Roy's got Quickened Pulse on him so two attacks=a free Galeforce, which i can use to have him retreat, otherwise, he gets eaten by the Blue Cavalier  with the Ridersbane. My Michalis can hopefully take out the Blue Mage and maybe take a hit from the Green Cavalier. I'll have Black Knight on board too since he's a great enemy phase unit.

My biggest concern is the Blue Cavalier. Once he's out of the way though, my Reinhardt will be free to take down Arvis.

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2 hours ago, mampfoid said:

I might try a galeforce sweep, even if my GF team is not yet complete (BH!Roy, Cordelia, Elincia). Probably I'll fill the fourth slot with a dancer. 

My first try will be like this (depends on the enemy stats): 

Spoiler

 

Starting positions: 

  • BH!Roy upper left
  • Cordelia lower left
  • Dancer upper right
  • Elincia lower right

1st (and hopefully only) round:

  1. BH!Roy (QP Seal) kills red mage, Galeforce procs
  2. BH!Roy repositions Cordelia
  3. Cordelia kills blue cav
  4. Elincia kills blue mage
  5. Dancer dances Elincia
  6. Elincia kills green cav, Galeforce procs
  7. Elincia kills boss mage

Alternative: 

Starting positions: 

  • BH!Roy upper left
  • Elincia lower left
  • Dancer upper right
  • Cordelia lower right

1st round

  1. BH!Roy (QP Seal) kills red mage, Galeforce procs, Hit and run let him retreat 1 box
  2. BH!Roy kills green Cav
  3. Cordelia kills blue mage
  4. Dancer dances Cordelia
  5. Cordelia kills blue cav, Galeforce procs
  6. Cordelia kills boss mage
  7. Elincia kills possible additional infernal unit. 

 

 

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This doesnt look well for my B!Ike Boey PAzura and Azama Team lol. 2 Red mages on the first turn... best counter against my Team ._.. If the close Red mage falls fast this could still be doable with the Team :D

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In addition to the Ridersbane, the other cavalry seems to have a Silver Axe.

I tried to figure out what tomes the mages were carrying, but it looks like most basic tomes seem to have the same sprites, with the exception of Owl tomes? Thoron/Blarblade/Blarwolf/Blarraven all seem identical.

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2 minutes ago, Othin said:

I tried to figure out what tomes the mages were carrying, but it looks like most basic tomes seem to have the same sprites, with the exception of Owl tomes? Thoron/Blarblade/Blarwolf/Blarraven all seem identical.

That's correct. All of the original generic tomes have the same sprite.

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33 minutes ago, Ice Dragon said:

At the start of turn 1 enemy phase, 5 fire mages with Meteor spawn each on the left and right sides of the map and nuke your entire army.

What, are you serious?! Ugh, how do we combat THAT?

I'm still excited to try getting this guy anyway though, as I'm in need of red mages.

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