Bhoop Posted November 30, 2017 Share Posted November 30, 2017 (edited) Yellow. Was working on homework while listening to nightcore, and The Legend of Link comes up, so I start jamming out of course, why not, right. Then it came to me. Axes and Lances have 1-2 range weapons that make sense physically, somewhat. Swords don't, though they tried in Radiant Dawn and Fates. I don't know the general consensus on what people thought of the 1-2 range swords in those games, but eh. SO why not have boomerangs as the 1-2 range weapons for swords? Thoughts? Edited November 30, 2017 by Bhoop Quote Link to comment Share on other sites More sharing options...
Gebby Posted December 1, 2017 Share Posted December 1, 2017 Nah let's stick to throwing them. Quote Link to comment Share on other sites More sharing options...
Ronnie Posted December 1, 2017 Share Posted December 1, 2017 Chucking swords sounds like a plan to me. It's like throwing a gun in Smash Bros. Super effective. Quote Link to comment Share on other sites More sharing options...
Magical Glace Posted December 1, 2017 Share Posted December 1, 2017 I like the way Radiant Dawn did it, myself. The throwing just looked ridiculous. Quote Link to comment Share on other sites More sharing options...
Von Ithipathachai Posted December 1, 2017 Share Posted December 1, 2017 Fates had Kukri among the numerous enemy-only 1-2 Range variants of regular Iron/Steel/Silver weapons, so I could see those as a more natural alternative to the player-accesible Koadachi and Wakizashi. Boomerangs could work too, but they'd have to be made out of some sort of metal and not wood, of course. Quote Link to comment Share on other sites More sharing options...
Bhoop Posted December 1, 2017 Author Share Posted December 1, 2017 1 hour ago, Glaceon Mage said: I like the way Radiant Dawn did it, myself. The throwing just looked ridiculous. But, the way Radiant Dawn does it, even with Ragnell and Alondite, makes them seem as if they should be magic at 2 range. 2 hours ago, Gebby said: Nah let's stick to throwing them. 1 hour ago, Ronnie said: Chucking swords sounds like a plan to me. It's like throwing a gun in Smash Bros. Super effective. throwing swords doesn't really make sense, because no one carries multiple of the same sword just to throw them. They aren't also physically made to be thrown. And when you throw the gun in Smash Bros, it does minimal damage. Note: I've played games where javelin throwing was explained by carrying multiple javelins in a quiver similar to a quiver of arrows, except for javelin. 8 minutes ago, Von Ithipathachai said: Boomerangs could work too, but they'd have to be made out of some sort of metal and not wood, of course. Yes, they would have to be made out of some type of metal. I mean, if hand axes and tomahawks work as heavy boomerangs, I'm sure metal boomerangs wouldn't be a problem in Fire Emblem. Quote Link to comment Share on other sites More sharing options...
Bhoop Posted December 1, 2017 Author Share Posted December 1, 2017 Then again, Fates and Awakening did the lazy ass throwing axe animation without them coming back, so I guess throwing swords could work, I just don't like it. Quote Link to comment Share on other sites More sharing options...
Ronnie Posted December 1, 2017 Share Posted December 1, 2017 4 hours ago, Bhoop said: And when you throw the gun in Smash Bros, it does minimal damage. It's like throwing a baseball bat in Smash Bros. Super effective. Quote Link to comment Share on other sites More sharing options...
SpenyEX Posted December 5, 2017 Share Posted December 5, 2017 If it's in game were daggers/throwing knives are not there own weapon type like they are in Fates then they can function as 1-2 swords with it still making sense. Quote Link to comment Share on other sites More sharing options...
DDDHunter Posted December 14, 2017 Share Posted December 14, 2017 Or you know... just go with SWORD BEAMS!!! Quote Link to comment Share on other sites More sharing options...
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