Garlyle

Normal playthrough plan: let's make bad units great again

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About bad units, I know it's probably not possible but you should try beating the whole game only with Roy. He's a total burden until his promotion, and it's not really that better after that (after all, you are going to use his promoted form for 1 or 4 chapters).

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Ok, I got to the first true checkpoint in the game, the desert map Ch14. Problem is, most of my units are very slow. Ward, Treck, Bors, Barth and Wendy can move only 1 space, and the only one who have no disadvantage are Ellen, Tate and, urgh... Sophia. I want Tate and Cath do treasure hunting, I'm just not sure if I can afford that. I can't slow myself down, I'm not sure how the Armor Knight trio would last against an axe horde(they did a very good job against the reinforcement horses on the last map though). I already have a strategy how to collect the Talisman, Speedwings, Silence, Boots at the beginning, I probably need to stay clear from the Manaketes, my healer is also a frontline unit, which might be not good by looking at the number of enemies, but she could be the boss killer here. I leveled up Tate and Cath, but they are still not amazing.

Now that out of the way, have a look at the new promotes Ellen and Dorothy. This Dorothy makes Klein look like a wimp. Did I just got lucky with her? It can't be.

0378 - Fire Emblem - Sealed Sword_1518303800237.png0378 - Fire Emblem - Sealed Sword_1518309122509.png

Edited by Garlyle

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2 hours ago, Garlyle said:

This Dorothy makes Klein look like a wimp. Did I just got lucky with her? It can't be.

Well, if you train them to 20/1, even Wolt is quite a bit better than NM!Klein. Klein's main advantage is that he skips the shitty-archer phase that Wolt and Dorothy have to go through, which is especially nice because it's usually better to chip, not kill, with an archer so that you can avoid a counterattack, so they gain even less XP unless you specifically train them. And, of course, Klein with HM bonuses is actually pretty much on par with 20/1 Wolt and Dorothy.

But your Dorothy is still blessed, although it's nothing extraordinary. (+2.5 Str and +1.45 Spd, while slightly behind in Def/Res, assuming you promoted her at level 20)

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5 hours ago, Garlyle said:

Ok, I got to the first true checkpoint in the game, the desert map Ch14. Problem is, most of my units are very slow. Ward, Treck, Bors, Barth and Wendy can move only 1 space, and the only one who have no disadvantage are Ellen, Tate and, urgh... Sophia. I want Tate and Cath do treasure hunting, I'm just not sure if I can afford that. I can't slow myself down, I'm not sure how the Armor Knight trio would last against an axe horde(they did a very good job against the reinforcement horses on the last map though). I already have a strategy how to collect the Talisman, Speedwings, Silence, Boots at the beginning, I probably need to stay clear from the Manaketes, my healer is also a frontline unit, which might be not good by looking at the number of enemies, but she could be the boss killer here. I leveled up Tate and Cath, but they are still not amazing.

Now that out of the way, have a look at the new promotes Ellen and Dorothy. This Dorothy makes Klein look like a wimp. Did I just got lucky with her? It can't be.

0378 - Fire Emblem - Sealed Sword_1518303800237.png0378 - Fire Emblem - Sealed Sword_1518309122509.png

Dorothy became a glass cannon? Fascinating. And Ellen is decent; had the same stats as the 4th time me playing the game.

Edited by Will O'Donnell

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7 hours ago, Garlyle said:

Ok, I got to the first true checkpoint in the game, the desert map Ch14. Problem is, most of my units are very slow. Ward, Treck, Bors, Barth and Wendy can move only 1 space, and the only one who have no disadvantage are Ellen, Tate and, urgh... Sophia. I want Tate and Cath do treasure hunting, I'm just not sure if I can afford that. I can't slow myself down, I'm not sure how the Armor Knight trio would last against an axe horde(they did a very good job against the reinforcement horses on the last map though). I already have a strategy how to collect the Talisman, Speedwings, Silence, Boots at the beginning, I probably need to stay clear from the Manaketes, my healer is also a frontline unit, which might be not good by looking at the number of enemies, but she could be the boss killer here. I leveled up Tate and Cath, but they are still not amazing.

Now that out of the way, have a look at the new promotes Ellen and Dorothy. This Dorothy makes Klein look like a wimp. Did I just got lucky with her? It can't be.

0378 - Fire Emblem - Sealed Sword_1518303800237.png0378 - Fire Emblem - Sealed Sword_1518309122509.png

Dorothy seem okay, just needs more defense and I guess Luck. Ellen is good, I say you should have her use a Light tome often since her magic is good. (maybe get her light weapon rank to S so she could Aureolis, if you want)

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3 hours ago, Will O'Donnell said:

Dorothy became a glass cannon? Fascinating. And Ellen is decent; had the same stats as the 4th time me playing the game.

I think I'm going to love this in Chapter 21.

 

1 hour ago, Flee Fleet! said:

Dorothy seem okay, just needs more defense and I guess Luck. Ellen is good, I say you should have her use a Light tome often since her magic is good. (maybe get her light weapon rank to S so she could Aureolis, if you want)

It's still possible to S rank her in Light, but then I seriously need to cut back on healing with her. She's already in A on Staves due to healing up until Lv18.

Btw, is there a safer route to reach 14x? I'm pretty much used to this:

 

plan.png

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5 minutes ago, Garlyle said:

I think I'm going to love this in Chapter 21.

 

It's still possible to S rank her in Light, but then I seriously need to cut back on healing with her. She's already in A on Staves due to healing up until Lv18.

Btw, is there a safer route to reach 14x? I'm pretty much used to this:

 

plan.png

Eh, I guess you could S rank her light rank using the arena, since she will mainly do healing.

As for a safer route in 14x, I think the one you shown in the picture is pretty the more faster and mostly safe route. But I guess its better to ask someone other than me about this.

Edited by Flee Fleet!

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2 hours ago, Garlyle said:

Btw, is there a safer route to reach 14x? I'm pretty much used to this:

If you're willing to field a flyer or two for rescue-drop utility, you can transport units right over the long cliff to your NE to save a couple turns of desert movement.

2 hours ago, Garlyle said:

It's still possible to S rank her in Light, but then I seriously need to cut back on healing with her. She's already in A on Staves due to healing up until Lv18.

Unlike FE7 and 8, it's possible in this game to reach multiple S ranks. It's another question if it's worth it, given how slow you gain WEXP, though. ;)

Edited by ping

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22 minutes ago, ping said:

If you're willing to field a flyer or two for rescue-drop utility, you can transport units right over the long cliff to your NE to save a couple turns of desert movement.

Unlike FE7 and 8, it's possible in this game to reach multiple S ranks. It's another question if it's worth it, given how slow you gain WEXP, though. ;)

um, you quoted Garlyle but my name came up instead. Is this is a bug or...?

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24 minutes ago, Flee Fleet! said:

um, you quoted Garlyle but my name came up instead. Is this is a bug or...?

Sorry, my mistake. I used the "quote this" mouseover and marked the text in the quote box in your post. Should be fixed now.

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Quick update. Finished Chapter 14, but boy this needed planning and carefulness. First I started the treasure hunt with Tate and Cath the Talisman, Speedwings, Silence. Lalum was able to help in, then she went to assist Bors through the desert. Sophia got the first kill, but due to her shitty aim, she only had 2 kills on the entire map. While Cath was busy killing a Priest, Sophia found some Boots in the sand, which Wendy utilized right away. That really helped, although while Cath was busy, Tate picked up Wendy to place her in luring range for the northwest wyverns. I took them one by one, so Dorothy was the best choice against them at this time, but I also brought Wolt with me. Once I was getting out of the sand, Tate and Cath collected the Card, but due to the amount of sword enemies, I had to slow down. I also felt the marching brigands behind my back, and I didn't want to get stuck in this sandwich. I gave the kill of Rose and Maggie to Dorothy, with a little boost from Lalum, because somehow I couldn't crit. Bors took no damage from the boss, but his aim wasn't great. But when everyone gathered, the promoted units were able to finish him. Unfortunately a mage was stuck in the sand, and I made bad choices with Cath, so I couldn't pick up the Warp staff and the Silver Blade.

EDIT: Also Dorothy capped Str.

Edited by Garlyle

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I usually don't like to double post, but interesting updates I got. So Ch14x was kinda hard due to the boss and because I tried to level up Sophia, and she has even shittier hit rate than axe users. Even now after 8 level ups.

Also I promoted Tate, which turned out pretty good, I can't complain. I'm expecting a lot of promotions in the next 2 levels, so get ready for that. I'd also love to get my hands on the Hammerne, but that'd be very very difficult.

0378 - Fire Emblem - Sealed Sword_1518455671626.png0378 - Fire Emblem - Sealed Sword_1518450970576.png

Edited by Garlyle

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Chapter 16 done. I put Lalum on the doorstep on the right side and locked Douglas out, he's not attacking her own daughter. After that the chapter was straightforward, just a lot of collecting, fighting, and an easy boss fight. Also I recruited Hugh, stay tuned for his stats in the future posts.

I tried to level up Sophia as much as I could, but she's still struggling a lot. Remember, I gave her 2 Speedwings already. Ward looks ok, I have good feelings about Wendy although her early struggle with Str shows up in her stats, Geese looks strong, Treck doesn't seem to have anything outstanding, Wolt kinda fell behind Dorothy, and Barth only has Str and Def. Hope that'll be enough with the B supports.

Btw, I made a Roy-Sophia C support, and I'm not sure if I can level it up to B. Roy already has A with Wolt, and he can initiate conversation with Lilina. If that blocks the B support, I need to kill Lilina.

0378 - Fire Emblem - Sealed Sword_1518590098625.png0378 - Fire Emblem - Sealed Sword_1518495865655.png0378 - Fire Emblem - Sealed Sword_1518507246810.png0378 - Fire Emblem - Sealed Sword_1518563703523.png

0378 - Fire Emblem - Sealed Sword_1518563989653.png0378 - Fire Emblem - Sealed Sword_1518589462157.png0378 - Fire Emblem - Sealed Sword_1518589680796.png

Edited by Garlyle

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2 hours ago, Garlyle said:

Also I recruited Hugh, stay tuned for his stats in the future posts.

Did you recruit him at the highest cost or the lowest cost?

 

On 2/13/2018 at 12:02 AM, Garlyle said:

Also I promoted Tate, which turned out pretty good, I can't complain

Tate seems pretty good. As expected, her Speed is great, and her Strength, Defense and Skill are good enough for a Pegasus Knight as well. 

 

 

2 hours ago, Garlyle said:

Chapter 16 done. I put Lalum on the doorstep on the right side and locked Douglas out, he's not attacking her own daughter. After that the chapter was straightforward, just a lot of collecting, fighting, and an easy boss fight. Also I recruited Hugh, stay tuned for his stats in the future posts.

I tried to level up Sophia as much as I could, but she's still struggling a lot. Remember, I gave her 2 Speedwings already. Ward looks ok, I have good feelings about Wendy although her early struggle with Str shows up in her stats, Geese looks strong, Treck doesn't seem to have anything outstanding, Wolt kinda fell behind Dorothy, and Barth only has Str and Def. Hope that'll be enough with the B supports.

Btw, I made a Roy-Sophia C support, and I'm not sure if I can level it up to B. Roy already has A with Wolt, and he can initiate conversation with Lilina. If that blocks the B support, I need to kill Lilina.

0378 - Fire Emblem - Sealed Sword_1518590098625.png0378 - Fire Emblem - Sealed Sword_1518495865655.png0378 - Fire Emblem - Sealed Sword_1518507246810.png0378 - Fire Emblem - Sealed Sword_1518563703523.png

0378 - Fire Emblem - Sealed Sword_1518563989653.png0378 - Fire Emblem - Sealed Sword_1518589462157.png0378 - Fire Emblem - Sealed Sword_1518589680796.png

You should just use Sophia mainly for healing or being a mage killer once she promotes. Her stats are nothing extraordinary for fighting purposes and her Skill is garbage. Bench her if you really want to.

Ward is okay, his Strength is only his real specialty here. Wendy seems good, although her Strength is low, but her Speed's okay. Geese seems pretty, with high Strength, Skill, and good enough Speed and Defense. He's certainly better all around compared to Ward.

Treck seems to have good enough stats all around. Nothing really outstanding, as you said, but still a useful unit. Wolt's okay, Dorothy seems better (according to the last screenshot we've seen of her) but Wolt has better Luck and Defense. Barth is just Barth with his high Strength, Con, and Defense and everything else being crap.

 

Good luck training Hugh, if you recruited him at the highest cost he should't be heard to use. I don't think Roy's B support with Sophia is locked unless you actually initiate the support convo with Lilina. So you don't need to kill her.

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5 hours ago, Flee Fleet! said:

Did you recruit him at the highest cost or the lowest cost?

I am not going to spend 10.000 Gold for a mage, I spent only 5.000. I need that money for something else. Plus he's more competent this way for this kind of playthrough.

On other notes from you, that's a good idea to turn Sophia into a healer, maybe I should promote her now, but I want her to use the ultimate Dark spell. Ward is actually under his average strength. Treck is better than Marcus now, but worse than Percival. Dorothy actually has a Res of 10, and she's mvp now.

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2 hours ago, Garlyle said:

I am not going to spend 10.000 Gold for a mage, I spent only 5.000. I need that money for something else. Plus he's more competent this way for this kind of playthrough.

On other notes from you, that's a good idea to turn Sophia into a healer, maybe I should promote her now, but I want her to use the ultimate Dark spell. Ward is actually under his average strength. Treck is better than Marcus now, but worse than Percival. Dorothy actually has a Res of 10, and she's mvp now.

I guess you're right about Hugh, it would be more challenging to train him at the lower costs.

As for Sophia, yeah you should promote her when she's 20/20. If Ward is under his average strength, then I guess its better to use Geese instead.

Kind of expected Treck's stats to be lower than Percival, but he's still usable. And cool to know Dorothy's the mvp now. So I assume you're going to give her the Mulagir?

 

 

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12 hours ago, Flee Fleet! said:

And cool to know Dorothy's the mvp now. So I assume you're going to give her the Mulagir?

She is the best against bosses, she can have whatever she want. :D: Also Sophia made it to Druid

0378 - Fire Emblem - Sealed Sword_1518659714697.png0378 - Fire Emblem - Sealed Sword_1518676340878.png

Edited by Garlyle

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3 hours ago, Garlyle said:

She is the best against bosses, she can have whatever she want. :D: Also Sophia made it to Druid

0378 - Fire Emblem - Sealed Sword_1518659714697.png0378 - Fire Emblem - Sealed Sword_1518676340878.png

Wow, Dorothy IS a big glass cannon; try getting her speed up so you don't have to care about her def/res.

For Sophia.... she's just like in Heroes.... except that the speed is replaced by skill.

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Guys, I have some bad news updates for you. I won't make it to the true ending. I'm currently at Chapter 21, completed all the Gaiden chapters, all prepared to run through this chapter quickly, but I just realized I'm missing one of the requirements.

Because Zeiss died in Chapter 16.

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