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A Little Scripted Battle Math


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Not sure if this has been done before or not, but PoR and RD during their small handful of scripted battles don't show Hit, Damage, or Crit, so I decided to figure out what those numbers would be.

First, the one from PoR: Ranulf vs. the Black Knight. Ranulf attacks, the Black Knight crits, Ranulf attacks again.

Weapons and Stats:

Spoiler
Black Knight General Lv 20 HP 60 Str 30 Mag 17 Skl 30 Spd 27 Lck 11 Def 30+5 Res 22

 

Ranulf Beast tribe (Cat) Lv 9 HP 46 19 (25) 4 17 (21) 17 (20) 13 Lck 17 (22) 6 (9)

 

Alondite Alondite Mt 18 Hit 80 Crit 5

 

Claw (Cat) Claw (Cat) Mt 8 Hit 90 Crit 0

Calculations:

Spoiler

Since Mantle is present, I'm not going to calculate Ranulf's damage or chance of hitting, but at base, his 33 Atk can't even penetrate sans Mantle with the Alondite. And since there is no dodging involved, I'm leaving out hit calculations. Note however that he has 20 AS. And 13 Dodge.

Black Knight: 18 + 30 = 48 Atk. 30/2 + 5 = 20 Crit. 27 AS.

Chance of the BK's critical hit: 20 - 13 = 7.

The BK's critical hit: 48 - 22 = 26x3 = 78. 

So Ranulf put his life on the line with the Black Knight to protect Ike and co. and he should have died from it, he took his full HP and over half extra in damage! The BK got really lucky with a 7% Crit, but that is still normally possible. Ranulf is the one cheater here, he doubled the Black Knight, when the BK should be doubling him. Geez Ranulf is pathetically weak, hope he got better later.

 

3-3 River Crossing: Ranulf vs. Zelgius. Ranulf crits Zelgius, Zelgius responds with a successful hit on Ranulf followed by a missed hit on him. 

Stats of the two involved:

Spoiler
Ranulf* Cat Lv 26 HP 55 Str 14 (28) Mag 6 Skl 16 (32) Spd 15 (30) Lck 23 Def 13 (26) Res 10

Zelgius:

HP 70 Str 38 Mag 18 Skl 40 Spd 30 Lck 20 Def 35 Res 25

 

Weapons:

Spoiler
Claw Claw A 8 90

 

Iron Sword Iron Sword D 6 90 0

We'll assume Normal Biorhythm for both characters. And Terrain and the Affinity Bonus to not be in play.

Calculations:

Spoiler

Ranulf: 8 + 28 = 36 Atk. 32x2 + 23 + 90 = 177 Hit. 32/2 = 16 Crit. 30 AS. 30x2 + 23 = 83 Avoid.

Zelgius: 6 + 38 = 44 Atk. 40x2 + 20 + 90 = 190 Hit. 30 AS.

Ranulf's damage to Zelgius: 36 Atk - 35 Def = 1x3 = 3. 

Zelgius damage to Ranulf: 44 - 26 = 18.

Ranulf's chance of dodging Zelgius's second attack: 190 - 83 = 107 = 0 chance of dodging. If we added in Biorhythm and assumed Best for Ranulf and Worst for Zelgius, that would lower Zelgius's accuracy by 20, lowering the hit rate to 87. Or in the double RNG calculated world,  96.75 True.

Both sides cheated here. Zelgius somehow doubled Ranulf when they're exactly tied for Speed, and Ranulf under very best circumstances nailed a sub-5% dodge, at best he beat the impossible. Ranulf dealt a blow softer than Zelgius's toothbrush, he was just barely able to do the absolute minimum. Zelgius in return dealt 18 damage to Ranulf, he felt it, but nothing near fatal in itself, as Ranulf acts like it is ingame. Of course, this comes at the end of what was presumably a lone dueling session between the two, Ranulf unshifted at the end of the scripted fight due to exhaustion, and right behind him was a tall cliff blocking any chance of escape.

 

3-4 The General's Hand, Skrimir vs. Zelgius. Zelgius successfully hits, Skrimir successfully hits, Zelgius crits.

Skrimir's Stat and Weapons (Zelgius's are already listed above):

Spoiler
Skrimir Lion Lv 25 HP 66 Str 19 (38) 3 Skl 14 (28) Spd 13 (26) Lck 24 Def 16 (32) Res 9 (18)

 

Fang Fang S 16 95

Calculations:

Spoiler

Skrimir: 16 + 38 = 54. 26 AS. 24 Dodge.

Zelgius (only the Crit chance) 40/2 = 20.

Zelgius's hit to Skrimir: 44 - 32 = 12.

Skrimir's hit to Zelgius: 54 - 35 = 19.

Zelgius's crit to Skrimir: 24 - 20 = 0 chance of happening. Damage if it could is 12x3 = 36.

Total damage to Skrimir: 36 + 12 = 48. 66 - 48 = 18. So 18 HP left.

Zelgius cheated here with that impossible crit, but he does just barely double Skrimir. With 18 HP left after both blows, Skrimir isn't dead, but Zelgius's advice that he get healing immediately is not uncalled for. Certainly a blow that one could take while to recover from.

 

And I know I'm going out order here, but bear with it.

3-2 Stormclouds Ranulf vs. Skrimir. Skrimir misses a hit, Ranulf hits Skrimir, Skrimir crits Ranulf.

We already have the characters and weapons above, here are just the calculations:

Spoiler

Skrimir: 28x2 + 24 + 95 = 175 Hit. 28/2 = 14 Crit.

Chance of Skrimir missing Ranulf: 175 - 83 = 92. With best case biorhythm, we get 72, or 84.60 True.

Ranulf's damage to Skrimir: 36 - 32 = 4. 

Skrimir's crit chance: 14 - 23 = 0.

Skrimir's crit's damage: 54 - 26 = 28x3 = 84.

Skrimir cheated by being able to crit Ranulf, dealing 29 damage more than Ranulf has HP. Ranulf on the other hand was able to deal only a small chip to Skrimir, but apparently he got Skrimir in the leg, crippling him, despite the pounce a Cat does to attack not really looking like it would deal any real harm to a leg. Skrimir also cheated because Ranulf has the same Speed as Zelgius, which is 4 over Skrimir, and hence Skrimir shouldn't have been able to double.

 

So what have we learned? One, Ranulf is used to dying (how admirable of him!). Two, Tellius must have some plot-only "Focused Strike" skill or something- lowers AS by at least 11, but guarantees a crit or hit to a desired body part.

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ya know what, screw ranulf and that smug look on his face, cheating should not be tolerated.

though you could argue that that first one had sephrain save ranulf just before he died, I guess we know what happened to the tellius equivalent to aum or the valkyrie staff.

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