SSbardock84 Posted June 18, 2018 Share Posted June 18, 2018 Create your own item in this thread. Yune's Blessing (1/1)- Makes your equipped weapon permanently unbreakable (cannot be used on staves). Quote Link to comment Share on other sites More sharing options...
X-Naut Posted June 18, 2018 Share Posted June 18, 2018 Buckler - Halves the damage from one critical hit or combat skill against the carrier. Breaks after use. Quote Link to comment Share on other sites More sharing options...
Perkilator Posted June 18, 2018 Share Posted June 18, 2018 Heavy Lance-Reduces your HP by 5% in exchange for a 30% Boost in Strength (when the user attacks a sword-wielding enemy). Quote Link to comment Share on other sites More sharing options...
illegal knight Posted June 18, 2018 Share Posted June 18, 2018 Aphrodite Charm (1/1). Only able to use once per character. Allow the character who use it to have total two S-rank Supports. Quote Link to comment Share on other sites More sharing options...
Punished Dayni Posted June 18, 2018 Share Posted June 18, 2018 Panacea (3/3): Cures all status ailments on an ally. Soul Bangle: Reduces HP by 15% each turn, but raises attack in combat by 30% (Can be fatal) Wall Amulet: Reduces Damage dealt and taken by 10. Can be used to teach as skill. Quote Link to comment Share on other sites More sharing options...
Light Strategist Posted June 18, 2018 Share Posted June 18, 2018 Naga's Light (1/1): Teaches a skill that in gives the user's currently equipped weapon a dragon advantage and increased Hit and Might the when opponent is equipped with a Dark Tome/ Monster Weapon. Quote Link to comment Share on other sites More sharing options...
illegal knight Posted June 19, 2018 Share Posted June 19, 2018 (edited) For helping characters who have their own unbreakable prf.divine weapons but not satisfied by their own default class-types (because reclassing into the class they needs might made them unable to use their rightful weapons as consequences) or may need S-proficiency on their own respective classes. Only able to use one and once of any type of these items per character. Note : unable to use the same type to the class' respective weapon-types that already has S-rank as the max.proficiency. Zeal of Duke (1/1) - Allow the character on his/her own current class to able to equip SWORD and might/should became S-proficiency. Zeal of Marquess (1/1) - Allow the character on his/her own current class to able to equip TOME and might/should became S-proficiency. Zeal of Earl (1/1) - Allow the character on his/her own current class to able to equip BOW and might/should became S-proficiency. Zeal of Viscount (1/1) - Allow the character on his/her own current class to able to equip LANCE and might/should became S-proficiency. Zeal of Baron (1/1) - Allow the character on his/her own current class to able to equip AXE and might/should became S-proficiency. Permanent to the character's respective current classes (which used the items) even started the new game after the game (must) ends, except started by a new empty save-data. Edited June 19, 2018 by illegal knight Quote Link to comment Share on other sites More sharing options...
illegal knight Posted June 19, 2018 Share Posted June 19, 2018 Uncohesiver. When battle, nullifies the enemy's support-effects on pairing-ups enemies. Quote Link to comment Share on other sites More sharing options...
Jotari Posted June 26, 2018 Share Posted June 26, 2018 Sounds like this is more going to be "Create a Skill, but don't call it a skill," thread. So to try and not do that, Rare Candy (1/1): Increase Unit's level by 1. Pavise Shield (Equipment): Unit receive a +10 boost to defense and resistance when they cannot counter attack. Archers and Snipers only. Con Ring (Equipment): Increase Con by 2 (more useful than Body Rings as it's an equipment item, so you can trade equip it off to rescue someone if need be). Laurel Crown (Equipment): Increase Authority Stars by 1, lord units only. Swift Water Balm (3/3): Increase Unit's speed by 5. Decreases by 1 at the start of each turn. Rabbit's Foot (1/1): Increase Unit's Luck to their cap for the duration of the map. Quote Link to comment Share on other sites More sharing options...
DisobeyedCargo Posted June 26, 2018 Share Posted June 26, 2018 backpack, gives one additional inventory slot as Long as its in your inventory Wings of Icarus (equipment): gives non fliers the ability to ignore terrain penalties while this is inside the units inventory Quote Link to comment Share on other sites More sharing options...
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