AnonymousSpeed Posted July 19, 2018 Share Posted July 19, 2018 (edited) I'm currently working on a PMU run of FE7 and I've been trying to get in a little practice while I wait for more suggestions. Since each of the characters in Eliwood Chapter 11 are accounted for, I decided to open up Nightmare and give it a bit of a try, and ended up with this scenario- [deleted to save space] Everyone else has reclassed fine, but Rebecca militantly refused to get on the dragon. I changed both the Chapter Unit module and the Character module for her. I tried both the male and female variants of the class, I even tried to turn her into a brigand- However, she remained an archer despite my best efforts. What am I doing wrong that causes Rebecca to remain an archer? Edited August 28, 2020 by AnonymousSpeed Quote Link to comment Share on other sites More sharing options...
TheArbiterK Posted July 19, 2018 Share Posted July 19, 2018 Don't ask me why, but the chapter loads 2 different versions of Rebecca. The one you have to change is 0x0B in the Chapter Unit Editor. 0x06 won't do anything for some reason ¯\_(ツ)_/¯ Quote Link to comment Share on other sites More sharing options...
Primefusion Posted July 19, 2018 Share Posted July 19, 2018 Doesn't Lowen rescue Rebecca in the opening cutscene? The first entry, 0x06, is probably Rebecca right before Lowen picks her up. The game doesn't do true rescues in cutscenes. Instead it just despawns the character, and then spawns them again at the destination. Quote Link to comment Share on other sites More sharing options...
AnonymousSpeed Posted July 19, 2018 Author Share Posted July 19, 2018 7 hours ago, TheArbiterK said: Don't ask me why, but the chapter loads 2 different versions of Rebecca. The one you have to change is 0x0B in the Chapter Unit Editor. 0x06 won't do anything for some reason ¯\_(ツ)_/¯ Ah, thanks. She's spawning in as the "right" class now. 6 hours ago, Primefusion said: Doesn't Lowen rescue Rebecca in the opening cutscene? The first entry, 0x06, is probably Rebecca right before Lowen picks her up. The game doesn't do true rescues in cutscenes. Instead it just despawns the character, and then spawns them again at the destination. Just to see, I sat through that part of the cutscene, but even during it she appears as an archer unless 0x0B is modified. Maybe it's some unused instance? Is there a good list of which chapter unit values correspond to which characters? I remember looking for Heath's data in Chapter 22 and it was some number in the 0x70s, I was hoping there might be a reference to make finding the right values more efficient and to prevent things like this from happening again. Quote Link to comment Share on other sites More sharing options...
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