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FE8 Increase enemy HP cap?


Auroros
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Heya all, I recently tinkered with CirclesEverwhere randomizer, generally making it harder, and encountered a Fomortis with 128+ HP who, of course, died instantly due to having negative HP. (Which was a rather anticlimactic end to that run considering Lyon Nosfertanked the shit out of me with his capped defenses and 90+ hp lol)

Anyway, I was wondering wether or not it is possible to increase the HP cap to 255, which, of course, would entail to cut the negative numbers off of them. Are those negatives used by the system to decrease HP? Does the game store negative HP and just check wether or not it is below zero? And if it is possible to increase the cap, an offset would be highly appreciated.

Any Answers are appreciated. 

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