Corrobin

Dragalia Lost!

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1 hour ago, Dragoncat said:

Okay.

How do you raise your facility level though?

Facility level is simply the level of all your buildings combined. So just keep raising buildings, and your facility level rises with them.

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I think I should be able to obtain Pele from the third box before the event ends.  I hope.  500+ items in a box really sucks.

Tried Expert, and my team can't take a hit.  I can dodge like a champ, though.

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I've gotten to facility level 4, smithing level 5, so finally breaking into the 4 star weapons category. But holy shit is there a grind from 4 star vanilla to 4 star enhanced and 4 star elemental.

 

At least this game lets you chase progression in a way that FEH doesn't.

Edited by Etheus

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35 minutes ago, Etheus said:

I've gotten to facility level 4, smithing level 5, so finally breaking into the 4 star weapons category. But holy shit is there a grind from 4 star vanilla to 4 star enhanced and 4 star elemental.

 

At least this game lets you chase progression in a way that FEH doesn't.

So many aspects of FEH are "one and done" and it's so easy to finish everything the game has to offer without spending a penny.

Yeah we have our favourite characters to +10 and give the best skills to over many months, but there is no incentive to dive into the modes a couple of times a day, aside from when there is an event actually going on.

Since it's FEH and the mainline games don't have anything like weapon levels for a little extra depth, I'm sure that there are other things that can be imitated in FEH to make it more interesting. I suppose that's for a topic discussion within the Heroes sub, though.

In short, FEH can learn so much by looking at the things other gachas do to keep their playerbase engaged and actually playing daily, even when there's no events going on.

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Downside is that Dragalia feels like a giant grind at times.

But the new banner was nice enough to give me a wind person who's going on my teams for now, as well as the final dark dragon I was missing.  Even though I pulled Orion, I'll most likely stick with Vice, because his story line was absolutely hilarious.

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Haven't played this game in like a week at all, I've been devoting my gaming hours to XC2: TtGC. 

I'm almost done with that game though, and once I am, probably one more 2-3 hour session to wrap up the plot, I'll probably be playing this again instead, when my brain isn't in the mood for being fried by Picross 3D Round 2. No more "heavy" full-length games for me until like mid-late December.

 

Halloween- well every gatcha has to have it. Neat that they're including 4* and 3* Halloween characters. I have just enough for a full Light team, but still, I think I'll summon a few times. Surprised Halloween isn't Dark elemental, I guess they're the festive lights that illuminate the holiday's shadows?

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Can't say I'm a big fan of the Halloween event. As with the previous event, the high-end rewards are locked behind unfeasible milestones that cannot be achieved through the kind of casual play mobile games are meant for. 

This time, we have missions which are pointlessly locked to solo play only. But why though? One of Dragalia's strengths is its social play, so why sacrifice that to fake difficulty in a game that is just taps and swipes?

Edited by Etheus

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It's doable, since Avenue to Power is in the daily rotation.  But it requires two strong facilities, decent weaponry, and better dragons/wyrmprints.  Plus, the results screen takes forever.

It could've definitely been done better. . .

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This event is definitely more tame compared to the first, but it's still fine; I think it does what it set out to do.

Would much prefer it if the hardest event was like the raid boss in the first event, though. Not a fan of having to fight through the waves and relying on the trash AI to actually do something useful, like dodge attacks. At least they keep the enemies off me while I run around killing things. I time out when the final boss is ~50% HP or something. Hopefully getting my Celliera to 5* will help, along with the continuous upgrades to the sweet event building.

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8 hours ago, eclipse said:

It's doable, since Avenue to Power is in the daily rotation.  But it requires two strong facilities, decent weaponry, and better dragons/wyrmprints.  Plus, the results screen takes forever.

It could've definitely been done better. . .

I just don't like relying on the trash AI for anything, and being forced into using them is an abysmal experience.

Also, the might requirements aren't even close to accurate. 8500 Might to do the extra boss battle? By the time my 9300 might team (which includes three top tier heroes - Xander, Mikoto, and Hildegard) gets the boss to 80% health, all 3 AI are quite dead. 

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I actually fucking beat the Halloween Horrors challenge, with 7 seconds left on the clock.

Spoiler

SA5zVgi.jpgs1mCtIV.jpg

It looks like the combination of upgrading Celliera to 5*, obtaining the extra strength from doing so along with unlocking the +8% dmg at 70%+ health skill, along with an extra 5% from another sweet retreat level-up was enough to tip the scales in my favour. I earned like 9.8k tricker treats with the wyrmprint bonuses applied.

Also yay for my first 5* character ever - Celliera.

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4 minutes ago, Raven said:

Also yay for my first 5* character ever - Celliera.

Yeowch that is a lot of Eldwater! Although the total costs of the higher tiers of the Mana Circles make the cost for a 5* promotion look tame.

Promotion to 4* seems cheap though, I think I might do that for the Linus kid eventually, I like the Axe moveset's massive crowd control. Although Knives are great for the speed and multihit, and Bows are safe and strong.

My ideal multi-weapon type team would probably be Axe-Knives-Bows-Staff, unless there is another raid where healing is quartered in strength (I believe they said it was), then I'll ditch the healer there for a Rod user or Katana or Spear.

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5 minutes ago, Interdimensional Observer said:

Yeowch that is a lot of Eldwater! Although the total costs of the higher tiers of the Mana Circles make the cost for a 5* promotion look tame.

Promotion to 4* seems cheap though, I think I might do that for the Linus kid eventually, I like the Axe moveset's massive crowd control. Although Knives are great for the speed and multihit, and Bows are safe and strong.

My ideal multi-weapon type team would probably be Axe-Knives-Bows-Staff, unless there is another raid where healing is quartered in strength (I believe they said it was), then I'll ditch the healer there for a Rod user or Katana or Spear.

Yeah, I used literally 2.5k Eldwater to promote one character from 3 to 4* early in the game, and I'd been saving ever since then. Took so damn long. Not forgetting the fact that four of Celleria's nodes in her last mana circle (4 x upgrades to her co-ability) will need 6k Eldwater each to be upgraded - assuming the cost doesn't rise with each upgrade. :weary:

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I finally beat the boss on Expert!  With some help, of course.  Thank goodness for MP, because my AI guys are pretty useless.

If you see a random Irfan, do say hi.  That might be me!

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Main story spoilers for the final chapter...

Spoiler

I am seriously getting heavy shades of Lucina from the whole "Zethia travels from the future to save the world" reveal. And I'm interested-just what *is* The Other?

 

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