Jingle Jangle Posted November 24, 2018 Share Posted November 24, 2018 For me, one of the stranger idea introduced in Radiant Dawn was arcane cards. I felt there were poorly implemented in the game due to few non magical characters in the game having a high enough magic stat to use it properly. In addition to the 1-2 range, and low which made it difficult to use. If it were going to be in up coming Fire Emblem game, it can benefit hybrid classes the most. Perhaps it can have different properties such as debuffing, or lower movement? Quote Link to comment Share on other sites More sharing options...
Hanes Posted November 24, 2018 Share Posted November 24, 2018 (edited) @Rose482 tag here because I don't know anything about RD. Ok obviously some general FE experience should be enough(alongside some PoR I guess), one way to make them better? I'll say higher might and maybe whilst equipped they raise your Res by +5 or something? You could add other effects though and different types of cards that are inferior versions to various types of tomes I suppose? Like Elfire card, Elthunder card, Ellight card, El niño card etc. Edited November 24, 2018 by Critical Sniper Quote Link to comment Share on other sites More sharing options...
Megaspacewaffles Posted November 24, 2018 Share Posted November 24, 2018 I never used them. I feel like there is no need for them seeing as every weapon type had 1-2 range. I think they could come back but would need some changes. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted November 24, 2018 Share Posted November 24, 2018 I say no. Odds are the same issue that plagued them in Radiant Dawn will still be relevant. Quote Link to comment Share on other sites More sharing options...
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