Skills



Credits: Valhalla, ChinaFE, FE Planet (sprites)

Notes:

  • Class and Mastery Skills cannot be removed.
  • If a Character starts with a Personal Skill, that Skill will consume 0 Capacity. However once the Skill has been removed, this effect will be permanently lost.
  • All chance-based Skills are affected by Biorhythm.

Class Skills

Icon Name Effect Activation Notes Capacity
Shove Shove Push a unit 1 square if user’s (Con +2) > unit’s Weight Command Foot units only 5
Canto Canto User can use their leftover movement after attacking or performing other actions Always Mounted and flying units only 10
Critical +5 Critical +5 Critical rate +5 Always Myrmidons, Halberdiers and Reavers only
Critical +10 Critical +10 Critical rate +10 Always Swordmasters, Snipers and Sentinels only
Critical +15 Critical +15 Critical rate +15 Always Marksmen only
Critical +20 Critical +20 Critical rate +20 Always Trueblades only
Critical +25 Critical +25 Critical rate +25 Always Assassins only
Steal Steal Steal an enemy’s unequipped weapon or item (cannot steal if Locked) if user’s Speed > enemy’s Speed and user’s Strength > weapon’s Weight Command Thieves only

Personal Skills

Icon Name Effect Activation Notes Capacity
Smite Smite Push a unit 2 squares if user’s (Con +2) > unit’s Weight Command 15
Sacrifice Sacrifice Reduces own HP to recover ally’s HP and restore their status condition Command Micaiah only, cannot be removed
Wrath Wrath When under 30% HP, Critical rate +50 Always 15
Cancel Cancel Negates the enemy’s following attack (Speed)% 10
Nihil Nihil Negates enemy’s combat-related skills Always 20
Guard Guard User takes damage for an adjacent Buddy ~Support lv. 20
Shade Shade Less chance of being attacked by the enemy Always Beorc only 10
Fortune Fortune Negates enemy’s critical attacks Always 20
Howl Howl Prevents enemy from moving for one turn when user is attacked indirectly (Strength)% Beasts only 20
Quickclaw Quickclaw Deals damage, equal to user’s Strength, to enemy when user is attacked indirectly (Speed)% Beasts only 20
Wildheart Wildheart User stays transformed (after Part 1, the Transform gauge reduces as usual), but with halved transformation boosts Command Laguz only (excludes Herons) 10
Shriek Shriek Reduces enemy’s Luck to 0 for one turn when user is attacked indirectly (Luck)% Hawks and Ravens only 20
Adept Adept Activates a 2 hit strike (Speed)% 15
Resolve Resolve When under 50% HP, Skl ×1.5 and Spd ×1.5 Always 15
Imbue Imbue Each turn, user recovers HP proportional to their Magic stat Always Magic users excluded 15
Savior Savior Skill and Speed are not reduced when carrying an ally Always 10
Celerity Celerity Movement +2 Always 15
Discipline Discipline Increases rate of gaining Weapon EXP Always Beorc only 10
Pass Pass User can move through enemy-occupied tiles Always 15
Gamble Gamble Doubles Critical rate but halves Accuracy Command 10
Beastfoe Beastfoe Attacks do effective damage against Beast Laguz Always 15
Birdfoe Birdfoe Attacks do effective damage against Bird Laguz Always 15
Dragonfoe Dragonfoe Attacks do effective damage against Dragon Laguz Always 15
Paragon Paragon Doubles gained EXP Always 15
Vantage Vantage User attacks first (Speed)% 10
Parity Parity Ignores both the user and enemy’s Skills, terrain bonus and support bonus Command 10
Renewal Renewal Each turn user recovers 10% of their max HP Always 15
Flourish Flourish Attacks with half power Command 10
Blossom Blossom Increases growth rates at the cost of halving gained EXP * Always 20
Counter Counter When damaged, deals half of received damage to enemy (Skill)% 10
Disarm Disarm Unequips a Beorc enemy (Skill/2)% Beorc only 10
Corrosion Corrosion Reduce enemy’s weapon usage by user’s Level (Skill/2)% Beorc only 15
Provoke Provoke More chance of being attacked by the enemy Always 10
Miracle Miracle Halves current HP when dealt a fatal strike (Luck)% 5
Mercy Mercy Fatal damage leaves enemy with 1 HP Always Elincia only 10
Nullify Nullify Negates enemy’s effective bonus towards user Always 20
Daunt Daunt Enemies within a 3 square radius have their Accuracy and Critical rate reduced by 5 Always 10
Formshift Formshift User stays transformed Command Laguz royals only
Blessing Blessing Adjacent allies recover HP proportional to user’s Magic at the beginning of each turn Always Herons only 15
Boon Boon Adjacent allies recover their condition at the beginning of each turn Always Dragons only 15
Galdrar Galdrar Can use various chants dependent on user’s Level (see Hints and secrets) Command Herons only, cannot be removed
Glare Glare (Skill/2)% chance that enemy cannot move until the chapter’s end Command Nailah only, cannot be removed 30
Pavise Pavise Negates all damage (Skill)% 20
Insight Insight Accuracy +20, Vision (in Fog of War) +5 Always Janaff only, cannot be removed
Vigilance Vigilance Avoid +20, Dodge +20 Always Ulki only, cannot be removed
Maelstrom Maelstrom Deals damage, equal to user’s strength, to enemy when user is attacked indirectly (Skill)% Hawks and Ravens only 20
Blood Tide Blood tide Increases adjacent allies’ Strength and Skill by 5 Always Red Dragons only 10
White Pool White pool Increases adjacent allies’ Magic and Speed by 5 Always White Dragons only 10
Night Tide Night tide Increases adjacent allies’ Defence and Resistance by 5 Always Black Dragons only 10
Stillness Stillness User is extremely unlikely to be attacked if enemy has another target [Doesn’t work against certain enemies] Always Beorc only 25
Mantle Mantle Negates damage from non-Yune blessed weapons, each turn user recovers HP equal to Luck, +Nihil and Fortune Always Enemy only
Aurora Aurora Returns half damage back to enemy (except when user is KO’d) Always Enemy only

* If a stat fails to increase, a second Random Number is rolled to allow a second chance for that stat to increase

Mastery Skills

Icon Name Effect Activation Class Capacity
Savage Savage Triples Strength and halves enemy’s Skill for one turn (Skill/2)% Wolf 30
Rend Rend 5x Strength and prevents enemy from moving for one turn (Speed/2)% Cat 30
Roar Roar Triples Strength and prevents enemy from moving for one turn (Strength/2)% Tiger, Lion 30
Ire Ire Triples damage (Skill/2)% Red Dragon, White Dragon, Black Dragon 30
Aether Aether Attacks twice consecutively, with the first hit having a Sol effect and the second hit having a Luna effect (doesn’t triple damage or Strength) (Skill/2)% Vanguard 30
Astra Astra Attacks five times consecutively (Skill/2)% Trueblade 30
Impale Impale 4x damage (Skill/2)% Sentinel 30
Luna Luna Triples Strength and negates enemy’s Defence (Skill/2)% Marshall 30
Eclipse Eclipse 5x Strength and negates enemy’s Defence (Skill/2)% Black Knight 30
Sol Sol Triples damage and user recovers HP equal to damage done to enemy (Skill/2)% Silver Knight, Gold Knight, Valkyrie 30
Flare Flare Negates Resistance and user recovers HP equal to damage done to enemy (Skill/2)% Archsage, Empress, Summoner 30
Corona Corona Negates Resistance and halves enemy’s Accuracy for one turn (Skill/2)% Saint, Light Priestess, Chancellor 30
Bane Bane Reduces enemy’s HP to 1 [Doesn’t work on certain enemies] (Skill/2)% Whisper 30
Lethality Lethality Instantly KOs enemy [Doesn’t work on certain enemies] (Skill/2)% Assassin 30
Stun Stun Triples damage and prevents enemy from moving for one turn (Skill/2)% Seraph Knight, Dragonlord, Queen 25
Deadeye Deadeye Triples damage and sends enemy to sleep (Skill/2)% Marksman 25
Colossus Colossus Triples Strength (Skill/2)% Reaver 25
Tear Tear Triples Strength and halves enemy’s Speed for one turn (Speed/2)% Hawk, Raven 30