A new trailer for Fire Emblem Heroes, “Book IV Midpoint”, has been released–and it’s full of surprises, including new Heroes from Awakening, Mythic Hero Mirabilis and a glimpse into the second half of the Book IV story!
The upcoming “Book IV Midpoint” summoning event will feature Anna from the tough-as-nails Apotheosis DLC map, Say’ri (who will be voiced in Japanese-only for the time being), Mustafa the honourable Plegian general and Mirabilis, who was recently introduced to Book IV.
“Book IV Midpoint” debuts on 5th June 2020 (UTC). Mustafa will also be available as a 4-star Focus Hero. Meanwhile, Mirabilis “may or may not appear” in future summoning events, but we’d be very surprised if they don’t rotate her during the end-of-month Legendary/Mythic banners.
In addition, Gangrel: Plegia’s Mad King will appear in Grand Hero Battles from 6th June (UTC). Furthermore, Emmeryn: Gentle Exalt will also be obtainable, although details were not provided. You can check both of them out via the Meet some of the Heroes mini-website.
For a text breakdown of the featured characters, please continue below!
If you’re curious about this year’s New Year’s Special Heroes, you don’t have to wait any longer! Nintendo has just dropped a new trailer for the Renewed Spirit summoning event, which starts on 1st January 2020 (UTC).
The Heroes in the summoning event are Anna (who finally gets an alt!), Selkie, Lethe and Duo Alfonse and Sharena. In addition, Eir will be available in the next Tempest Trials+ event. For a text breakdown, please check the end of this article.
Furthermore, Nintendo has shared a video from the Nintendo Treehouse team, highlighting these new Heroes. Also, the “Meet some of the Heroes” page has been updated with all five Heroes as well.
Unless I missed it, it seems they skipped the usual silhouette phase. Perhaps because of the recent data-mine?
It’s 28th September 2017 today, which means Fire Emblem Warriors is now officially out in Japan!
To celebrate the occasion, Nintendo and Koei Tecmo have revealed the game’s opening movie. For those concerned, there are next to no spoilers, unless you’ve been actively avoiding the character reveals.
Speaking of, the final playable character (to our knowledge and not counting DLC) has been announced–and rather fittingly, the honour goes to Anna, the series mascot. On this occasion she fights with a bow like in Fates, although she’s a Trickster like in Awakening.
From here, we still have the DLC to look forward to (there’s a glimpse of the Bridal Lucina costume at the end of Anna’s trailer). Plus, of course, the game’s release in Western territories on 20th October 2017.
We have had another developers interview from Nintendo Dream that the great people at Nintendo Everything managed to translate.
The interview goes over several points; I will highlight some in quotes.
ND: I see. But it must be hectic to choose characters based on their relationships with each other. You might even end up having too many characters that couldn’t be removed. For example if you were to add Chrom, then how about Lucina?
Hayashi: But actually, we used to stray away regarding Lucina.
ND: And what do you mean by that?
Hayashi: At first there were talks in the development team of, “Should we remove Lucina?” However, after we talked with Nintendo and Intelligent Systems, we reconsidered that, thinking “That’s just not possible after all” (laughs).
ND: Why did you want to remove her?
Hayashi: It’s an obvious thing; it’s not because we hated her or something, but the reasons are because there are already too many sword characters, and because she’s of the children generation.
Usuda: Which means, when we were contemplating on whether to add people from the children generation, if Lucina wasn’t added, then we would’ve come to a conclusion that we wouldn’t add anyone from the children generation.
So Lucina was originally on the chopping block, which may shock quite a number of fans. However later on they stated that characters that shared the same class became more of a concern due to Lucina’s inclusion.