Tag Archive for Divine Codes

Heroes: Version 5.3.0 Out Now! Details on Refines & New Divine Codes!

As scheduled, the Version 5.3.0 update for Fire Emblem Heroes can now be downloaded.

Most of the information was revealed via the in-game notifications and Twitter, but we didn’t know the full details about the new weapon refines and Heroes that can be compiled using Divine Codes (Part 2).

Weapon Refines

Firstly, before any Lyon fans get too excited, there’s an error in the description of his refined weapon, Naglfar. Basically, it’s supposed to have a Quick Riposte effect.

Ivaldi – Grants Def +3. At start of combat, if foe’s HP >= 75%, grants Atk/Spd/Res +3 to unit during combat.
Special refine – At start of combat, if foe’s HP >= 75%, inflicts Atk/Res -5 on foe during combat and restores 7 HP to unit after combat.

Ayra’s Blade – Accelerates Special trigger (cooldown count -1). Grants Atk/Spd +3. During combat, neutralizes effects that grant “Special cooldown charge +X” to foe or inflict “Special cooldown charge -X” on unit.
Special refine – At start of combat, if foe’s HP >= 75%, grants Atk/Spd/Def/Res +4 during combat and reduces damage from foe’s attack by 20%.

Mjolnir – Accelerates Special trigger (cooldown count -1). If unit initiates combat or is not adjacent to an ally, grants Spd +6 during combat.
Special refine – If unit initiates combat or is not adjacent to an ally, grants Atk/Spd +5 during combat and neutralizes effects that prevent unit’s follow-up attacks.

Naglfar – Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.
Special refine – At start of combat, if unit’s HP >= 50%, inflicts Atk/Res -4 on foe during combat, and if unit’s HP >= 70% and foe initiates combat, unit makes a guaranteed follow-up attack.

Grimoire – Unit can move to a space within 2 spaces of any ally within 2 spaces. If unit is within 2 spaces of an ally, grants Atk/Spd +4 during combat.
Special refine – Inflicts Atk/Spd/Res -4 on foes within 3 spaces during combat.

(Credits to DreadzKaiser via Reddit)

Read more

Heroes: Details for Version 5.3.0, Arriving on 3rd March 2021 (UTC)

We’re coming to another month soon, which means another version update for Fire Emblem Heroes! Version 5.3.0 is expected to arrive on 3rd March 2021, at 11 pm (UTC).

Without further ado, here’s the list of changes…

Addition of Divine Codes (Part 2)

A new series of standard (yellow paper) Divine Codes will be added: Divine Codes (Part 2). After the update (and each new season begins), all rewards that gave Divine Codes (Part 1) will give the new ones instead.

Divine Codes (Part 2) can be used to compile Heroes from the newly-added “Normal 2” category, which also includes Heroes from Three Houses (among many others).

Note that you can continue to use Divine Codes (Part 1) to compile the original set of “Normal 1” Heroes. On top of that, if you don’t have enough Divine Codes (Part 1), you can pay the remainder using Divine Codes (Part 2).

Tempest Trials+

“Target Score” will be added. There are 5 levels of Target Score; the first time your high score surpasses a Target Score, you’ll receive a bonus to your Cumulative Score.

Target Score Bonus Score
150 +350
250 +500
350 +1000
450 +2000
600 +3000

The stage select screen will also be updated to display your cumulative score, next cumulative score reward, high score and the next Target Score along the top.

Read more