Tag Archive for Editorial

Feature: Analysing Fire Emblem’s Numbering System

Today marks the 28th anniversary of the Fire Emblem series!

For this occasion, I’d like to discuss something that many Fire Emblem fans know and take for granted: the Fire Emblem games’ numbering system.

I imagine most of you reading this probably know the numbers like the back of your hand. But just for reference, this is how we usually number the Fire Emblem games:

Number English Title
1 Shadow Dragon and Blade of Light
2 Gaiden
3 Mystery of the Emblem
4 Genealogy of the Holy War
5 Thracia 776
6 Binding Blade
7 Blazing Blade
8 The Sacred Stones
9 Path of Radiance
10 Radiant Dawn
11 Shadow Dragon
12 New Mystery of the Emblem
13 Awakening
14 Fates
15 Echoes: Shadows of Valentia

Note: Only the mainline Fire Emblem games are numbered. Spin-offs like Heroes and Warriors are not given numbers.

For us fans, referring to each game using numbers is very natural. Eg. if I said “FE6”, you probably know that I’m talking about Binding Blade. Yet for those observing from afar, or those new to the series, this system can seem a bit strange.

The main reason for this is of course because, officially, none of the Fire Emblem games are numbered. Unlike, say, Final Fantasy, where the latest Final Fantasy is explicitly titled “Final Fantasy XV [15]”. The numbering system is purely something we fans created.

Birth of the Numbering System

Some may ask: why exactly do Fire Emblem fans refer to the games by number?

The short answer, it seems, is because of a combination of tradition and convenience.

As for the long answer, we’ll need to travel back in time towards the early days of the Fire Emblem series and its then-developing fan community.

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Fire Emblem 2017 Retrospective

As we step into the new year, here’s a look back at the events of 2017–by all means, a landmark year for Fire Emblem.

Image from the fake April Fool’s game.

Not only did we witness the release of Fire Emblem Heroes, which introduced the series to a wider audience, we received a highly-praised remake in Shadows of Valentia, plus another exciting spin-off in Fire Emblem Warriors.

Furthermore, there was the promise of a brand new console Fire Emblem for the Nintendo Switch in 2018. Truly, this was on-going proof of Nintendo treating Fire Emblem as one of their important franchises.

Disclaimer: This is meant to be a lighthearted look back, not an objective report of the entire year!

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Fire Emblem 2016 Retrospective

2016 is soon coming to an end. As we prepare to welcome the new year and hope that it brings with it new joy, let’s take a moment to reflect on the events of this year.

Artwork by Tetsu Kurosawa.

Artwork by Tetsu Kurosawa.

For those of in the West, this year was probably the closest we’ll get to a “Year of Fire Emblem”; for Japan, that was 2015, which coincided with the series’s 25th anniversary.

Not only was there a major release with Fire Emblem Fates, which itself could be considered three games in one, 2016 also saw the release of spin-off Tokyo Mirage Sessions #FE.

While 2016 wasn’t without a few bumps and tumbles, it was undoubtedly a fantastic year to be a Fire Emblem fan.

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