Prepare yourselves! As Tempest Trials+ winds down in Fire Emblem Heroes, a new event begins! Assemble your strongest brigades and take part in the 4th Grand Conquests.
Like previous Grand Conquests, participating players will be placed in one of three possible teams throughout numerous Outrealms. Vie for territory against the other two teams; the more areas your team owns at the end of the round, the more Arena Medals and Hero Feathers you earn! The location for the battles this time is the continent of Valentia.
Remember, quests for each round offer a variety of rewards, so be sure to complete them! Advancing your GC Tier will also net you Orbs, Badges, Refining Stones, and Sacred Coins, making it well worth your while to participate.
Each round will last two days, with a total of three rounds. The final round of Grand Conquests will conclude Sunday, 1 July.
On another note, Version 2.6.1 has started rolling out today. This revision fixes a bug with Infantry Rush affecting enemy units. To apologize for any inconvenience, compensation Orbs will be provided starting 28 June.
Another special battle event has begun in Fire Emblem Heroes! Prepare your strongest brigade and head to the Events for the 3rd Grand Conquests. Round 1 has just begun!
Just like before, Heroes players will start off in one of three teams in one of many Outrealms. This time around, players will be fighting battles across the continent of Archanea. Compete against the other two teams for prestige and prizes, and to raise your GC Tier for prizes! You can complete quests each round to earn more rewards as well.
However, there are a few changes this time around. Players will need to raise their ranks before they’ll be able to fight in more difficult battles. You need to reach GC Tier 4 to unlock Lunatic maps and GC Tier 8 for Infernal. Additionally, map effects have been expanded and are easier to view, and enemy brigades are expanded to 40 heroes.
Round 1 will end at reset on Monday, 19 May. Afterward, there will be a break for another few hours before Round 2 begins. The event as a whole will last until Tuesday, 22 May.
Heroes developers do seem to be actively tweaking and improving Grand Conquests still. So, if you’d like to give feedback about how the recent changes affect the game mode, or if you have further suggestions you’d like to make, feel free to offer feedback!
A new update is on its way to Fire Emblem Heroes! Check out the Version 2.5 Update Notification when you next log into the game.
The Version 2.5 Update will bring a lot of things to Heroes, some expected and some brand new. We’ll be getting some more Weapon Refinery options, and also some UI enhancements. One such enhancement is something many players have wanted for a while: an option to turn off Enemy Phase music!
Many of the unexpected changes fall into two categories: major Arena changes and an overhaul of the starting game Tutorial. Due to the Tutorial changes, all existing players will also receive a gift package.
Scroll on below for a deeper look at what the upcoming Version 2.5 changes will entail.
There will be a Maintenance Period starting on 8 May at 11:00pm UTC.. The update will go live as soon as the maintenance is over on 8~9 May. Additionally, because of the detailed Arena changes, the Arena will be closed all day on Tuesday and the next season will begin on Wednesday instead. This also applies to Arena Assault.
Additionally, the special Golden Week edition of Grand Conquests starts today! Make sure to read up on the changes from last event, such as the Rank Cap increase, and jump in when you’re ready. You can also already see the Grand Conquest Quests in the Quests and Missions page, including 3★ and 4★ Kaze: Easygoing Ninja.
Grand Conquests officially begins in a couple hours at 10:00am UTC. It will last for about a week, ending on 8 May.