The wild ride through Fire Emblem Heroes and their constant updates isn’t slowing down, and today indicates one of the biggest updates of them all. We’re fortunate to have been around long enough to enjoy the Launch Celebration events, but with them coming to a close, Orbs might be running scarce for Summoners. Not to worry, however, as Nintendo has given us 17 days to earn 36 orbs via 12 “Training Tower Special Quests” to earn!
Some of the challenges may prove harder than others, as all 12 Quests require that in each instance, all four deployed allies must survive. If you lack a unit type for some of the Tenth Stratum quests (easily the most intense, as each requires deploying four Infantry, Armor, Cavalry or Flying units), you can still enjoy 24 orbs plus 3 for any that you’re able to do. Curiously, the Ninth Stratum doesn’t include any rewards.
Of course, we can’t avoid the elephant in the room. The most game-changing element of the update is the one thing has been drawing hype and tension from players since its announcement weeks ago…
Skill Inheritance is officially live, and before you start freaking out about the oodles of Vantage-equipped Takumi stuffed teams filling the Arena, here’s what you need to know about Skill Inheritance so you don’t give yourself any more stress than you might already have.