As scheduled, the Version 5.3.0 update for Fire Emblem Heroes can now be downloaded.
Most of the information was revealed via the in-game notifications and Twitter, but we didn’t know the full details about the new weapon refines and Heroes that can be compiled using Divine Codes (Part 2).
Weapon Refines
Firstly, before any Lyon fans get too excited, there’s an error in the description of his refined weapon, Naglfar. Basically, it’s supposed to have a Quick Riposte effect.
Ivaldi – Grants Def +3. At start of combat, if foe’s HP >= 75%, grants Atk/Spd/Res +3 to unit during combat.
Special refine – At start of combat, if foe’s HP >= 75%, inflicts Atk/Res -5 on foe during combat and restores 7 HP to unit after combat.
Ayra’s Blade – Accelerates Special trigger (cooldown count -1). Grants Atk/Spd +3. During combat, neutralizes effects that grant “Special cooldown charge +X” to foe or inflict “Special cooldown charge -X” on unit.
Special refine – At start of combat, if foe’s HP >= 75%, grants Atk/Spd/Def/Res +4 during combat and reduces damage from foe’s attack by 20%.
Mjolnir – Accelerates Special trigger (cooldown count -1). If unit initiates combat or is not adjacent to an ally, grants Spd +6 during combat.
Special refine – If unit initiates combat or is not adjacent to an ally, grants Atk/Spd +5 during combat and neutralizes effects that prevent unit’s follow-up attacks.
Naglfar – Grants weapon-triangle advantage against colorless foes, and inflicts weapon-triangle disadvantage on colorless foes during combat.
Special refine – At start of combat, if unit’s HP >= 50%, inflicts Atk/Res -4 on foe during combat, and if unit’s HP >= 70% and foe initiates combat, unit makes a guaranteed follow-up attack.
Grimoire – Unit can move to a space within 2 spaces of any ally within 2 spaces. If unit is within 2 spaces of an ally, grants Atk/Spd +4 during combat.
Special refine – Inflicts Atk/Spd/Res -4 on foes within 3 spaces during combat.
(Credits to DreadzKaiser via Reddit)