Skills
Credits: TearRing Saga Official Complete Guide
“Sword” Skills
Notes: For Skills with an activation rate of (User’s Skill – Enemy’s Skill) +3%, the minimum activation rate is 3%.
Icon |
Skill |
Description |
Activation |
 |
Earth Saint |
When activated, the user performs a critical hit that negates Terrain effects. |
(User’s Skill – Enemy’s Skill) +3% |
 |
Heaven Saint |
When activated, damage done to the enemy is used to restore user’s HP. |
(User’s Skill – Enemy’s Skill) +3% |
 |
Life or Death |
As user’s HP goes down, their critical rate rises. |
(100 – [HP x 100 / MHP])% |
 |
Dragon Saint |
When activated, the user performs a 5-hit attack on the enemy. |
(User’s Skill – Enemy’s Skill) +3% |
 |
Geomancy |
When activated, the user’s attack negates the enemy’s Defence/Magic. |
(User’s Skill – Enemy’s Skill) +3% |
 |
Gale |
If the user is faster than the enemy, they will always strike first in combat. |
– |
 |
Blazing Wind |
When activated the user KOs the enemy (enemy must have low HP and range of attack must be 1) |
(User’s Skill – Enemy’s Skill) +3% |
 |
Continue |
When activated, the user performs a 2-hit attack on the enemy |
(User’s Speed)% |
 |
Rising Dragon |
When activated, the user performs an attack that does triple damage (range of attack must be 1) |
(User’s Skill – Enemy’s Skill) +3% |
 |
Big Shield |
When activated, the user’s Defence is increased by 20 for one of the enemy’s attacks |
(User’s Level)% |
Other Skills
Icon |
Skill |
Description |
 |
Mug |
User can steal an item from the enemy. However it reduces the Accuracy and Avoid of all allies within a 3 square radius |
 |
Steal |
During battles, the user can steal an item from the enemy. Chance of success is equal to: (User’s Speed + Skill)% |
 |
Awareness |
Negates all Skills other than Mug, Steal and Elite. |
 |
Elite |
Doubles EXP received |
 |
Re-Move |
The user can use up left-over movement after attacking. |
 |
Transform |
The user can change form into one of the units adjacent to them. |
 |
Charge |
When used, activates 2~5 rounds of battle. Can only be used if the user’s Speed is greater than the enemy’s. |
 |
Dance |
When used, has a good chance of allowing an ally to move again. |
 |
Song |
Restores HP of allies and may allow them to move again. Range of effect grows from 1 to 4. |
 |
Warp |
Teleports user to a traversable square on the map, and allows them to perform standard actions afterwards. |
 |
Summon |
User can use special staves to summon allied monsters on the field. |
 |
Picklock |
User can open normal doors or chests without keys. |
 |
Anti-Evil |
Increases user’s battle stats when fighting monsters. |
 |
Charisma |
Increases accuracy and evade of all allies within a 3 square radius. |
Terrain Skills
Icon |
Skill |
Description |
 |
Forest Fighter |
In forest maps, raises accuracy and evade by 10% and boosts movement by 1. |
 |
Plains Fighter |
In plains maps, raises accuracy and evade by 10% and boosts movement by 1. |
 |
Mountain Fighter |
In mountain maps, raises accuracy and evade by 10% and boosts movement by 1. |
 |
Sea Fighter |
In sea maps, raises accuracy and evade by 10% and boosts movement by 1. |
 |
Frontier Fighter |
In frontier maps, raises accuracy and evade by 10% and boosts movement by 1. Also prevents taking damage in swamps. |
 |
City Fighter |
In city maps, raises accuracy and evade by 10% and boosts movement by 1. |
 |
Arena Fighter |
When fighting in the arena, boosts accuracy and evade by 20% |