Swords



Notes: Magic Swords halve the user’s Strength and target the enemy’s Resistance instead of Defence. They also cannot critical and do not award Weapon Exp.

Icon Name Rank Rng Wt Mt Hit Crt Uses WEx Worth Effects
Iron Sword Iron Sword E 1 5 5 90 0 46 1 460
Slim Sword Slim Sword E 1 2 3 100 5 30 1 480
Steel Sword Steel Sword D 1 10 8 75 0 30 1 600
Silver Sword Silver Sword A 1 8 13 80 0 20 1 1500
Iron Blade Iron Blade D 1 12 9 70 0 35 2 980
Steel Blade Steel Blade C 1 14 11 65 0 25 2 980
Silver Blade Silver Blade A 1 13 14 60 0 15 2 1800
Poison Sword Poison Sword D 1 6 3 70 0 40 1 Poisons on contact
Rapier Rapier * 1 5 7 95 10 40 2 Eirika only, effective against horseback and armoured units
Brave Sword Brave Sword B 1 12 9 75 0 30 1 7500 Allows 2 consecutive hits
Shamshir Shamshir D 1 5 8 75 35 20 1 1200 Myrmidons/Swordmasters/Assassins, Eirika, Bonewalkers/Wights only
Killing Edge Killing Edge C 1 7 9 75 30 20 1 1300
Armourslayer Armourslayer D 1 11 8 80 0 18 1 1260 Effective against armoured units
Wyrmslayer Wyrmslayer C 1 5 8 75 0 30 1 4500 Effective against dragon units
Light Brand Light Brand C 1~2 9 9 70 0 25 1 1250 Magic Sword (Light) at range
Runesword Runesword A 1~2 11 12 65 0 15 1 3300 Magic Sword (Dark), drains HP from enemy
Lancereaver Lancereaver C 1 9 9 75 5 15 2 1800 Good against Lances, bad against Axes
Zanbato Zanbato D 1 11 6 85 0 18 1 1260 Effective against horseback units
Shadowkiller Shadowkiller E 1 5 5 90 5 60 1 Effective against monsters (Cannot be obtained without codes.)
Sieglinde Sieglinde * 1 9 16 90 0 30 1 Eirika only, Strength +5, effective against monsters
Audhulma Audhulma S 1 9 18 85 0 30 1 Resistance +5, effective against monsters
Wind Sword Wind Sword B 1~2 9 9 70 0 40 1 8000 Magic Sword (Anima). Effective against flying units