Skills Levels refers to the aptitudes that every character possesses, in things such as weapon handling, magic, horse riding, etc. In essence, they expand on the weapon level system found in previous games.
Like before, skill levels can be increased via battle. However, they can also be raised via instructing and other academic activities. Skill Levels start at E and progress to E+, D, D+ and so forth, all the way up to S+.
Besides enabling characters to equip better weapons etc, increasing skill levels can allow them to learn new abilities, combat arts and spells. Furthermore, certain skill levels are required to pass examinations to change class.
View | Proficiencies | Initial Levels | Progression |
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Initial Values
These are the initial skill level values for each character when they are Level 1.
Note: If not listed, the initial value is E.
You
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Protagonist | D+ | E+ | D |
Black Eagles
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Edelgard | E+ | D | D | D | |||||||
Hubert | E+ | D | E+ | ||||||||
Dorothea | E+ | D | |||||||||
Ferdinand | E+ | D | E+ | D | |||||||
Bernadetta | E+ | D | |||||||||
Caspar | D | E+ | |||||||||
Linhardt | E+ | D+ | |||||||||
Petra | D+ | E+ | E+ | D |
Blue Lions
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Dimitri | E+ | D+ | D | D+ | |||||||
Dedue | E+ | D+ | E+ | D | |||||||
Felix | D | E+ | E+ | ||||||||
Mercedes | E+ | D | |||||||||
Ashe | E+ | D | |||||||||
Annette | E+ | D+ | E+ | ||||||||
Sylvain | D | D | D | ||||||||
Ingrid | E+ | D | D | D |
Golden Deer
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Claude | E+ | D | D | E+ | E+ | ||||||
Lorenz | D | E+ | D | ||||||||
Hilda | E+ | D | |||||||||
Raphael | E+ | D | D | ||||||||
Lysithea | D | E+ | E+ | ||||||||
Ignatz | E+ | D | E+ | ||||||||
Marianne | E+ | D+ | |||||||||
Leonie | D+ | E+ | E+ |
Church of Seiros
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Rhea (NPC) | B | B | B | C | |||||||
Manuela | D | C | D | ||||||||
Hanneman | D | C | D | D | |||||||
Seteth | D+ | C | C | C | C | ||||||
Flayn | E+ | D+ | D | ||||||||
Cyril | D+ | D |
Knights of Seiros
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Jeralt (NPC) | C | B | C | B | |||||||
Catherine | B | D+ | D | ||||||||
Alois | C | D+ | C | C | |||||||
Gilbert | C | C | D+ | D | C | ||||||
Shamir | D+ | B | D |
DLC Exclusive
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Yuri | D | E+ | D | D | |||||||
Balthus | E+ | D | D+ | E+ | |||||||
Constance | E+ | D | D | ||||||||
Hapi | E+ | D | D | ||||||||
Jeritza | B | A | D+ | B | B | ||||||
Anna | D | E+ | E+ | E+ |
Character Proficiencies
All characters have access to all skill levels from the start. But some characters may be stronger or weaker at some, as indicated by an up or down arrow.
There are some characters that have three empty stars next to a skill level they’re typically poor at. Continual study in this category can yield a budding talent, which transforms it into a strong type and unlocks a new ability or combat art.
Note: If unsure, please hover over an icon for a basic description (on a desktop browser)
You
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Protagonist | ![]() |
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Black Eagles
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Edelgard | ![]() |
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Hubert | ![]() |
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Dorothea | ![]() |
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Ferdinand | ![]() |
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Bernadetta | ![]() |
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Caspar | ![]() |
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Linhardt | ![]() |
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Petra | ![]() |
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Blue Lions
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Dimitri | ![]() |
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Dedue | ![]() |
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Felix | ![]() |
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Mercedes | ![]() |
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Ashe | ![]() |
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Annette | ![]() |
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Sylvain | ![]() |
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Ingrid | ![]() |
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Golden Deer
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Claude | ![]() |
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Lorenz | ![]() |
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Hilda | ![]() |
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Raphael | ![]() |
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Lysithea | ![]() |
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Ignatz | ![]() |
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Marianne | ![]() |
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Leonie | ![]() |
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Church of Seiros
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Rhea (NPC) | ![]() |
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Manuela | ![]() |
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Hanneman | ![]() |
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Seteth | ![]() |
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Flayn | ![]() |
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Cyril | ![]() |
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Knights of Seiros
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Jeralt (NPC) | ![]() |
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Catherine | ![]() |
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Alois | ![]() |
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Gilbert | ![]() |
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Shamir | ![]() |
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DLC Exclusive
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Yuri | ![]() |
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Balthus | ![]() |
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Constance | ![]() |
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Hapi | ![]() |
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Jeritza | ![]() |
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Anna | ![]() |
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Skill Level Progression
Required experience
Current Rank | Experience for next |
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E | 40 |
E+ | 60 |
D | 80 |
D+ | 120 |
C | 160 |
C+ | 220 |
B | 280 |
B+ | 360 |
A | |
A+ | |
S |
Experience gain
Action | Applicable Skill Levels | Weak | Neutral | Strength |
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Attack | 1 weapon, 1 movement and Authority | +1 | +2 | +3 |
Instruct | 1 any | +2 | +4 | +6 |
Group Task | 1 movement | ? | +8 | ? |
Weekday Lessons | 2 any | ? | +28 | +32 |
More Info:
- Attacking gives the same experience regardless of whether you KO a foe or miss an attack. However, no experience is gained if you cannot counter-attack.
- Characters will gain Authority experience if a Battalion is present while attacking. If a Gambit is used, Authority experience is doubled but weapon experience is zero.
- When attacking or using Gambits, if a skill level matches with one of the class’s proficiencies, they gain extra experience (1 to 3 depending on the class and weapon). This is applied before multiplication.
- When instructing, experience gain is further modified if the result is Bad, Great or Perfect.
- If a character only has one set focus, they gain 50% more experience during weekday lessons.