Unlike most titles in the series, characters can equip most weapon types in any class, although there are some restrictions (Gauntlets cannot be used while riding and magic is limited to select classes).
Furthermore, there are no definitive class paths, like Mercenary must become Hero. Characters can jump between any classes they like (barring restrictions), so long as they have the Skill Levels to pass the relevant exams.
- If a class has proficient weapon(s), Skill Level gain is boosted when those weapons are equipped.
- If unsure, please hover over an icon for a basic description (on a desktop browser).
- Male-only classes are labelled with [M], while female-only classes are labelled with [F].
Unique Classes – Available at the start (or via events)
|Noble||Leaders of highborn lineage, many nobles are descended from the 10 Elites, heroes of old. [This class can use some magic.]||–||–|
|Commoner||Those of common birth, who must compensate for a lack of noble privilege with tenacity. [This class can use some magic.]||–||–|
|Dancer||The Dancer energizes allies with inspiring movement, allowing them to act again. This class also [wields magic].|
|(Protagonist’s final class)|
|(House leaders’ Part 2 classes)|
* Enlightened One is also proficient in Authority, but there’s only space for 3 icons.
Beginner Classes – Available at Level 5
|Myrmidon||Especially swift, with high avoidance, the Myrmidon deftly wields the sword.||–|
|Soldier||Skilled with a lance, the Soldier has a high degree of accuracy and precision.||–|
|Fighter||Proficient with the axe, the bow, and gauntlets, the Fighter has high strength that translates to mighty blows.||–|
|Monk||Well balanced, the Monk [uses magic] for both offense and defense.||–|
Intermediate Classes – Available at Level 10
* Certain NPC/enemy Pegasus Knights are considered Advanced classes and have Lancefaire in addition to their usual abilities.
Advanced Classes – Available at Level 20
Master Classes – Available at Level 30
Trickster to Valkyrie are considered “Special” classes and are accessible at Level 20. Death Knight is a Unique class, accessible from the start.
|Archbishop||Head of the Church of Seiros, she strikes down those she deems evil with a sword said to have once been wielded by the prophet Seiros.|
|Flame Emperor||Implacable as a flame, this masked figure is clad in heavy armor.|
|Agastya||A high-ranking guru among those who slither
in the dark, this class [wields magic].
|(Verdant Wind final boss)|
|(Crimson Flower lategame)|
|(Cindered Shadows finale)|
|Black Beast||This beast is the transformed state of the wielder of the Hero’s Relic, the Lance of Ruin.||–||–|
|Wandering Beast||This mysterious Demonic Beast may be connected to the Crest of the Beast somehow…||–|
|Wild Demonic Beast||This wild Demonic Beast has lost all sense of reason. It is infused with a powerful poison.||–|
|Demonic Beast||This Demonic Beast has been twisted into this form by the Imperial army. It bears a concealed Crest Stone on its forehead.|
|Exp. Demonic Beast||With a Crest stone embedded in its forehead, this creature is an experimental, more resilient variation of a Demonic Beast||–|
|Altered Demonic Beast||This armored Demonic Beast rends its foes with beastly strength. Magic is ineffective while its armor is intact||–|
|Giant Demonic Beast||A mammoth, bipedal Demonic Beast, this creature is robust, with powerful physical strength|
|Flying Demonic Beast||An airborne Demonic Beast with enormous wings, this creature is swift and will often dodge attacks.||–|
|Golem||A mysterious weapon that appears to be connected to the Church of Seiros. This creature attacks using magic.||–|
|Altered Golem||An armored golem that strikes fear into the hearts of its foes. While its armor is intact, magic is rendered useless.||–|
|Titanus||A weapon made with forgotten knowledge, it protects itself with a formidable shield.||–|
|(Crimson Flower/Silver Snow finale)|
|Lord of the Desert||With wings that control the very wind, the Wind Caller possesses vast intelligence and exalted strength.||–|
|Lord of the Lake||Also known as the Immovable, this creature possesses untold wisdom, fearsome strength, and a sturdy protective carapace.||–|
|Giant Bird||This massive bird has grown to an unnatural size through the absorption of magic.||–|
|Giant Crawler||This massive worm has grown to an unnatural size through the absorption of magic.||–|
|Giant Wolf||This massive wolf has grown to an unnatural size through the absorption of magic.||–|
|(Azure Moon final boss)|
|King of Beasts||King of demonic beasts. Among the feral beasts who have lost their reason, this one has particularly strong magic power.||–||–|
|King of Fangs||King of wolves. Among the wolves who have grown to unnatural size by absorbing magic, this one has particularly strong magic power.||–||–|
|King of Wings||King of birds. Among the birds who have grown to unnatural size by absorbing magic, this one has particularly strong magic power.||–||–|
|(Cindered Shadows finale)|
|Guardian Golem||This mysterious creation uses specialized armor and overwhelming force to protect the chalice from any who would claim it.||–|