Classes



As always, every character belongs to a job class, which influences their stats and determine what class abilities they have access to.

In Three Houses, you and your students all start off in the Commoner or Noble class. This is similar to the Villager class in previous titles–an extremely weak class that excels at nothing.

After improving the character’s Skill Levels (aptitudes in Sword, Lance, Axe, Authority etc.) via fighting or studying, the character can take an exam to upgrade to a different, usually stronger class.

An item (for example, an Intermediate Seal) is required to take an exam and the pass rate depends on the Skill Levels. The closer to the suggested Skill Levels, the higher the success rate.

Unlike most titles in the series, changing class does not reset a character’s Level. Also, the character’s available weapon types do not change, although there are some restrictions (Gauntlets cannot be used while riding and magic is limited to select classes).

Notes:

  • If a class has proficient weapon(s), skill level gain is boosted when those weapons are equipped.
  • The “recommended” skill levels correspond to the skill levels suggested during the exam to change to that the class.

Initial Classes – Available at the start

Commoner

Normal citizens found all across Fódlan. There are people from all walks of life.
This class can wield some magic.

Noble

Those with the guiding bloodline of kings and lords. There are many descendants of the ancient heroes, the 10 Elites.
This class can wield some magic.

Beginner Classes – Available at Level 5

Myrmidon

Proficient in Sword

Recommended: Sword D

Those who excel at handling the sword. They can attack with swift motions and are adept at dodging foes.

Soldier

Proficient in Lance

Recommended: Lance D

Those who excel at handling the lance. They can wield their weapon with dexterity and are good at attacking.

Fighter

Proficient in Axe, Bow and Fighting

Recommended: Axe/Bow/Fighting D

Those who excel at handling axes, bows and gauntlets. They have immense strength and can land powerful blows.

Monk

Proficient in Reason and Faith

Recommended: Reason/Faith D

Those who can heal others or fight with magic.
This class can wield magic.

Intermediate Classes – Available at Level 10

Lord (House Leaders only)

Proficient in Sword, Lance and Authority

Recommended: Sword D+, Authority C

A title given to those who stand above others. Excels in swords and authority.

Mercenary

Proficient in Sword and Axe

Recommended: Sword C

Mercenaries who fulfill their objective. Excel in strength and speed.

Thief

Proficient in Sword and Bow.

Recommended: Sword C

A thief who’s handy at picking locks. Has fantastic skill and speed.

Knight

Proficient in Lance, Axe and Heavy Armour.

Recommended: Axe C, Heavy Armour D

Foot-soldiers with brilliant defence. They are sturdy shields found on the front-lines.

Cavalier

Proficient in Sword, Lance and Riding

Recommended: Lance C, Riding D

Riders who ride in battle on horseback. After fighting, they can move again.

Brigand

Proficient in Axe and Fighting

Recommended: Axe C

An axe-fighter with exceptional strength. With their excellent vitality, they fare well on the front-lines.

Archer

Proficient in Sword and Bow.

Recommended: Bow C

Fighters that excel at wielding bows. They have exceptional skill and good luck.

Brawler (male-only)

Proficient in Axe and Fighting

Recommended: Fighting C

A gauntlet-wielder who fights at close quarters. They’re adept at swift attacks.

Mage

Proficient in Reason and Faith

Recommended: Reason C

A practitioner of black magic. Good at fighting foes with high defence.
This class can wield magic.

Dark Mage (male-only)

Proficient in Reason and Faith

Recommended: Reason C

A practitioner of dark magic. Good at fighting foes with high defence.
This class can wield magic.

Priest

Proficient in Reason and Faith

Recommended: Faith C

A practitioner of white magic. They can both attack and heal.
This class can wield magic.

Pegasus Knight (female only)

Proficient in Sword, Lance and Flying

Recommended: Lance C, Flying D

Knights who soar the skies astride pegasi. They’re resilient against magic but weak against bows. After fighting, they can move again.

Advanced Classes

Coming soon…