Sources: Japanese Official Site, IGN
As always, every character belongs to a job class, which influences their stats and determine what class abilities they have access to.
In Three Houses, you and your students all start off in the Commoner or Noble class. This is similar to the Villager class in previous titles–an extremely weak class that excels at nothing.
After improving the character’s Skill Levels (aptitudes in Sword, Lance, Axe, Authority etc.) via fighting or studying, the character can take an exam to upgrade to a different, usually stronger class.
An item (for example, an Intermediate Seal) is required to take an exam and the pass rate depends on the Skill Levels. The closer to the suggested Skill Levels, the higher the success rate. If the success rate is below 30%, the exam cannot be taken.
Unlike most titles in the series, changing class does not reset a character’s Level. Also, character can equip most weapon types in any class, although there are some restrictions (Gauntlets cannot be used while riding and magic is limited to select classes).
Furthermore, there are no definitive class paths, like Mercenary must become Hero. Characters can jump between any classes they like (barring restrictions), so long as they have the Skill Levels to pass the relevant exams.
Notes:
- If a class has proficient weapon(s), Skill Level gain is boosted when those weapons are equipped.
- The “recommended” Skill Levels correspond to the Skill Levels suggested during the exam to change to that the class.
Unique Classes – Available at the start (or via events)
Commoner
Normal citizens found all across Fódlan. There are people from all walks of life.
This class can wield some magic.
Proficient | None |
---|---|
Suggested | N/A |
Abilities | None |
Noble
Those with the guiding bloodline of kings and lords. There are many descendants of the ancient heroes, the 10 Elites.
This class can wield some magic.
Proficient | None |
---|---|
Suggested | N/A |
Abilities | None |
Dancer (event-only?)
Performers that can invigorate allies with their dances, allowing them to move a second time.
This class can wield magic.
Proficient | Sword and Authority |
---|---|
Suggested | ??? |
Abilities | ??? |
Beginner Classes – Available at Level 5
Myrmidon
Those who excel at handling the sword. They can attack with swift motions and are adept at dodging foes.
Proficient | Sword |
---|---|
Suggested | Sword D |
Abilities | None |
Soldier
Those who excel at handling the lance. They can wield their weapon with dexterity and are good at attacking.
Proficient | Lance |
---|---|
Suggested | Lance D |
Abilities | None |
Fighter
Those who excel at handling axes, bows and gauntlets. They have immense strength and can land powerful blows.
Proficient | Axe, Bow and Brawling |
---|---|
Suggested | Axe, Bow or Brawling D |
Abilities | None |
Monk
Those who can heal others or fight with magic.
This class can wield magic.
Proficient | Reason and Faith |
---|---|
Suggested | Reason or Faith D |
Abilities | None |
Intermediate Classes – Available at Level 10
Lord (House Leaders only)
A title given to those who stand above others. Excels in swords and authority.
Proficient | Sword, Lance and Authority |
---|---|
Suggested | Sword D+ and Authority C |
Abilities | Charisma |
Mercenary
Hired swords who fulfill their objective. Excel in strength and speed.
Proficient | Sword and Axe |
---|---|
Suggested | Sword C |
Abilities | None |
Thief
A rogue who’s handy at picking locks. Has fantastic skill and speed.
Proficient | Sword and Bow |
---|---|
Suggested | Sword C |
Abilities | Steal, Locktouch |
Armored Knight
Foot-soldiers with brilliant defence. They are sturdy shields found on the front-lines.
Proficient | Lance, Axe and Heavy Armour |
---|---|
Suggested | Axe C and Heavy Armour D |
Abilities | None |
Cavalier
Mounted soldiers who ride in battle on horseback. After combat, they can move again.
Proficient | Sword, Lance and Riding |
---|---|
Suggested | Lance C and Riding D |
Abilities | Move Again |
Brigand
An axe-fighter with exceptional strength. With their excellent vitality, they fare well on the front-lines.
Proficient | Axe and Brawling |
---|---|
Suggested | Axe C |
Abilities | None |
Archer
Fighters that excel at wielding bows. They have exceptional skill and good luck.
Proficient | Sword and Bow |
---|---|
Suggested | Bow C |
Abilities | Bowrange +1 |
Brawler (male-only)
A gauntlet-wielder who fights at close quarters. They’re adept at swift attacks.
Proficient | Axe and Brawling |
---|---|
Suggested | Brawling C |
Abilities | Barehanded Battle |
Mage
A practitioner of black magic. Good at fighting foes with high defence.
This class can wield magic.
Proficient | Reason and Faith |
---|---|
Suggested | Reason C |
Abilities | Fire |
Dark Mage (male-only)
A practitioner of dark magic. Good at fighting foes with high defence.
This class can wield magic.
Proficient | Reason and Faith |
---|---|
Suggested | Reason C |
Abilities | Miasma△, Hex |
Priest
A practitioner of white magic. They can both attack and heal.
This class can wield magic.
Proficient | Reason and Faith |
---|---|
Suggested | Faith C |
Abilities | Heal, White Magic Recovery +5 |
Pegasus Knight (female-only)
Knights who soar the skies astride pegasi. They’re resilient against magic but weak against bows. After combat, they can move again.
Proficient | Sword, Lance and Flying |
---|---|
Suggested | Lance C and Flying D |
Abilities | Move Again, Avoid +10 |
Advanced Classes – Available at Level 20
Hero (male-only)
A combat professional with superior strength and speed.
Proficient | Sword and Axe |
---|---|
Suggested | Sword B and Axe C |
Abilities | Swordfaire, Vantage |
Swordmaster
An expert who has reached the pinnacle of swordmanship. They can slice down enemies with their rapid sword strikes.
Proficient | Sword |
---|---|
Suggested | Sword A |
Abilities | Swordfaire, Sword Critical +10 |
Assassin
A deadly killer who dwells in the shady underworld. Excels in dexterity and speed.
Proficient | Sword and Bow |
---|---|
Suggested | Sword B and Bow C |
Abilities | Swordfaire, Locktouch, Silent Step |
Fortress Knight
A fortified soldier with overwhelming defence. In exchange for their low speed, they can protect allies with their high defence.
Proficient | Lance, Axe and Heavy Armour |
---|---|
Suggested | Axe B and Heavy Armour B |
Abilities | Axefaire, Weight -5 |
Paladin
Veteran knights with bundles of experience. Overall, they boast high strength, defence and resistance. After combat, they can move again.
Proficient | Sword, Lance and Riding |
---|---|
Suggested | Lance B and Riding B |
Abilities | Move Again, Lancefaire, Terrain Resistance |
Wyvern Rider
A knight who soars the skies astride a wyvern. They have solid abilities, but are weak to bows and magic. After combat, they can move again.
Proficient | Lance, Axe and Flying |
---|---|
Suggested | Axe B and Flying C |
Abilities | Move Again, Axefaire |
Warrior
A warrior with unparalleled strength. They have great vitality and perform well in many battlefields.
Proficient | Axe |
---|---|
Suggested | Axe A |
Abilities | Axefaire, Axe Critical +10 |
Sniper
An expert who has mastered the art of archery. They have high dexterity and can attack from great distances.
Proficient | Bow |
---|---|
Suggested | Bow A |
Abilities | Bowfaire, Bowrange +1 |
Grappler (male-only)
An expert who has mastered the art of fighting. They can topple foes with their rapid-firing punches.
Proficient | Brawling |
---|---|
Suggested | Brawling A |
Abilities | Gauntletfaire, Barehanded Battle |
Warlock
Those who have mastered black magic. They are strong even against foes with high defence.
This class can wield magic.
Proficient | Reason and Faith |
---|---|
Suggested | Reason A |
Abilities | Reasonfaire, Black Magic Use x2 |
Dark Bishop (male-only)
Those who have mastered dark magic. They are strong even against foes with high defence.
This class can wield magic.
Proficient | Reason and Faith |
---|---|
Suggested | Reason A and Dark Mage certification |
Abilities | Miasma△, Demon Blow, Hex |
Bishop
Those who have mastered white magic. They are capable of both attacking and healing.
This class can wield magic.
Proficient | Reason and Faith |
---|---|
Suggested | Faith A |
Abilities | White Magic Use x2, White Magic Recovery +10, Terrain Resistance |
Master Classes – Available at Level 30
Falcon Knight (female-only)
Knights who soar the skies astride a falicorn. They’re resilient against magic but weak against bows. After combat, they can move again.
Proficient | Sword, Lance and Flying |
---|---|
Suggested | ??? |
Abilities | ??? |
Wyvern Lord
An experienced wyvern rider. They have high stats, but are weak to bows and magic. After combat, they can move again.
Proficient | Lance, Axe and Flying |
---|---|
Suggested | ??? |
Abilities | ??? |
Mortal Savant
Those who have mastered the art of the sword and magic. They strike fear towards all foes.
This class can wield magic.
Proficient | Sword and Reason |
---|---|
Suggested | ??? |
Abilities | ??? |
Great Knight
Heavily armored knights that boast high defence and mobility. After combat, they can move again.
Proficient | Lance, Axe and Heavy Armour |
---|---|
Suggested | ??? |
Abilities | ??? |
Bow Knight
Archers who fight while riding on horseback. After combat, they can move again.
Proficient | Sword, Bow and Riding |
---|---|
Suggested | ??? |
Abilities | ??? |
Dark Knight
A mysterious knight that can harness black magic. After combat, they can move again.
This class can wield magic.
Proficient | Lance, Reason and Riding |
---|---|
Suggested | ??? |
Abilities | ??? |
Holy Knight
A sacred knight that can harness white magic. After combat, they can move again.
This class can wield magic.
Proficient | Lance, Faith and Riding |
---|---|
Suggested | ??? |
Abilities | ??? |
War Master (male-only)
Those who have mastered the art of the axe and close combat. They devastate foes with their immense strength.
Proficient | Axe and Brawling |
---|---|
Suggested | ??? |
Abilities | ??? |
Gremory (female-only)
Those who have mastered black and white magic. They are powerful against foes with high defence.
This class can wield magic.
Proficient | Reason and Faith |
---|---|
Suggested | ??? |
Abilities | ??? |
…and more?