White Magic



Notes:

  • Spell uses are restored after a battle.
  • It seems the number of spell uses is reduced if in a class that can wield “some magic” like Noble or Commoner.
Name Mt Hit Crit Rng Wt Lvl Use Description (Comments)
Heal 8 100 0 1 E 10 Restores HP for an ally.
Recover 30 100 0 1 C 5 Restores HP for an ally.
Physic 8 100 0 1~Mag/A C 5 Restores HP for a distant ally.
Fortify 15 100 0 1~Mag/B A 2 Restores HP for all allies in range.
Nosferatu 1 80 0 1~2 8 E 12 Restores HP equal to 50% of damage dealt to foe.
Seraphim 8 75 5 1~2 10 C 8 Effective against Monster foes.
Aura 12 70 20 1~2 12 B 3
Abraxas 14 90 5 1~2 13 A 2
Torch 1~2 E 10 Increases Fog of War vision based on user’s Magic stat.
Restore 1~/Mag/B C 10 Cures status effects on all allies in range.
Ward 1 C 5 Grants Res +7 to an ally; effect diminishes with each turn.
Silence 100 3~10 B 3 Prevents foe from using magic for 1 turn.
Rescue 1~Mag/C B 3 Moves an ally to a space next to the user.
Warp 1~Mag/D B 1 Moves an ally to a specified tile within range.