Skills: Tsubasa Oribe

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Name Type Cost Power Effect Availability
Skewer Physical/Lance 5EP 28 Light attack Iron Feather, Steel Feather
Assault Dive Physical/Lance 9EP 62 Medium attack Obelisk, Stingray, Alicorn
Piercing Void Physical/Lance 14EP 110 Heavy attack Dragoon Lance, Tonbo-kiri, Tathlum
Javelin Rain Physical/Lance 20EP 48 Medium attack on all enemies Obelisk+1, Stingray+1, Kartikeya
Hamstring Physical/Lance 9EP 28 Light attack that lowers target's Hit & Evade Steel Feather+1
Horseslayer Physical/Lance 8EP 25 Light attack. Effective vs. Horseback Mirages Killer Lance+1
Espada Physical/Lance 12EP 56 Medium attack. Effective vs. Horseback Mirages Gradivus
Agilao Magic/Fire 10EP 68 Medium attack. Obelisk
Agidyne Magic/Fire 17EP 120 Heavy damage Kartikeya
Zan Magic/Force 6EP 30 Light attack Wicked Lance, Radiant Lance
Zanma Magic/Force 10EP 68 Medium attack Hayakaze
Zandyne Magic/Force 17EP 120 Heavy attack Sonic Feather+1, Hayanie, Gungnir
Excalibur Magic/Force 36EP 168 Severe attack Ethereal Feather
Mazan Magic/Force 14EP 24 Light attack on all enemies Killer Lance, Hayakaze
Mazandyne Magic/Force 36EP 100 Heavy attack on all enemies Brave Feather, Ame-no-Nuboko, Ethereal Feather
Sexy Dance Spirit 18EP - Causes Charm on all enemies Kaishu Yari
Life Drain Mag/Body 6EP 10 Steals HP from an enemy Blood Lance
Life Leech Mag/Body 17EP 56 Steals a lot of HP from an enemy Blood Lance, Dragoon Lance, Tonbo-kiri
Dia Recovery 10EP 140 Restores HP Radiant Lance
Diarama Recovery 18EP 360 Greatly restores HP Sonic Feather, Alicorn
Diarahan Recovery 32EP - Fully restores HP Hayanie+1, Gungnir, Ame-no-Nuboko
Media Recovery 22EP 110 Restores the party's HP Silver Feather, Sonic Feather
Mediarama Recovery 40EP 280 Greatly restores the party's HP Hayanie, Brave Feather
Mediarahan Recovery 74EP - Fully restores the party's HP Gungnir+1, Karura
Prayer Recovery 90EP - Fully restores the party's HP and cures all status ailments (except Unconscious) Karura+1, Ethereal Feather
Recarm Recovery 25EP - Revives one ally Hayakaze, Winged Lance
Samarecarm Recovery 50EP - Revives one ally and fully restores HP Tathlum
Recarmdra Recovery 1EP - Revives all allies and fully restores HP. Reduces your HP to 0 after Gungnir
Posumudi Recovery 5EP - Cures Poison Steel Feather, Blood Lance
Patra Recovery 10EP - Cures Confuse & Sleep Blood Lance
Charmdi Recovery 5EP - Cures Charm Sonic Feather
Mutudi Recovery 5EP - Cures Seal Alicorn, Kaishu Yari
Amrita Recovery 30EP - Cures all status ailments from the party (except Unconscious) Kaishu Yari+1, Tathlum
Tarukaja Support 10EP - Raises the party's Offense for three rounds. Iron Feather, Obelisk
Rakukaja Support 10EP - Raises the party's Defense for three rounds. Wicked Lance+1
Sukukaja Support 10EP - Raises the party's Hit & Evade for three rounds. Silver Feather, Hayanie, Garuda
Fog Breath Support 24EP - Lowers the enemy's Offense and Hit & Evade for three rounds. Dragoon Lance, Gradivus
Concentrate Support 15EP - Increases Magical damage for the next attack and its Session by more than double. Kartikeya+1, Tathlum+1
Name Type Power Description Availability
Sword-Lunge Physical/Lance 28 Light attack * Sessions from Sword skills Iron Feather
Fire-Lunge Physical/Lance 28 Light attack * Sessions from Fire skills Wicked Lance, Killer Lance
Elec-Lunge Physical/Lance 28 Light attack * Sessions from Elec skills. Iron Feather, Wicked Lance
Axe-Lunge Physical/Lance 28 Light attack * Sessions from Axe skills Silver Feather+1
Sword-Lunge EX Physical/Lance 62 Medium attack * Sessions from Sword skills Tonbo-kiri
Fire-Lunge EX Physical/Lance 62 Medium attack * Sessions from Fire skills Gradivus
Elec-Lunge EX Physical/Lance 62 Medium attack * Sessions from Elec skills Dragoon Lance
Sword-Wind Magic/Force 30 Light attack * Sessions from Sword skills Silver Feather, Stingray
Fire-Wind Magic/Force 30 Light attack * Sessions from Fire skills. Stingray
Elec-Wind Magic/Force 30 Light attack * Sessions from Elec skills Steel Feather, Radiant Lance, Hayakaze
Wind-Wind Magic/Force 30 Light damage * Sessions from Force skills Hayakaze+1
Sword-Elwind Magic/Force 68 Medium attack * Sessions from Sword skills Brave Feather
Fire-Elwind Magic/Force 68 Medium attack * Sessions from Fire skills Ame-no-NuBoko
Elec-Elwind Magic/Force 68 Medium attack * Sessions from Elec skills Winged Lance
Name Description Availability
Str Boost Increases Str by 2 Obelisk
Mag Boost Increases Mag by 2 Radiant Lance
Spd Boost Increases Spd by 2 Silver Feather
Spd Amplify Increases Spd by 5 Brave Feather
Def Amplify Increases Def by 5 Tonbo-kiri
Res Boost Increases Res by 2 Killer Lance
Mana Gain Greatly increases Max EP Winged Lance
Null Poison Prevents Poison Steel Feather
Null Sleep Prevents Sleep Killer Lance
Null Charm Prevents Charm Alicorn
Null Seal Prevents Seal Tathlum
Lance Expertise Raises the power of Lance attacks Iron Feather+1, Dragoon Lance
Wind Expertise Raises the power of Force attacks Sonic Feather, Winged Lance
Wind Expertise EX Greatly raises the power of Force attacks Ethereal Feather
Healing Expertise Increases the potency of your healing skills Radiant Lance, Blood Lance
Healing Expertise EX Greatly increases the potency of your healing skills Alicorn+1, Kaishu Yari
Resist Fire Changes Fire affinity to Resist Hayanie
Null Fire Changes Fire affinity to Nullify Gradivus+1
Absorb Wind Changes Force affinity to Drain Ame-no-Nuboko+1
Repel Wind Changes Force affinity to Repel Ethereal Feather+1
Arrow Parry Slightly reduces the damage from Bow skills Kartikeya
Dodge Arrow Greatly raises Evade versus Bow attacks Karura
Surefire Raises Hit rate with attacks Wicked Lance
Yasha Soul Increases Critical rate with Physical attacks. Dragoon Lance+1
Mana Aid Very slightly restores EP after winning in combat Gungnir
Sukukaja Bootup Start combat in "Sukukaja" state Winged Lance+1, Karura
Blessed Wind Slightly restores HP during your turn. (Does not work in Sub Cast) Brave Feather+1, Ame-no-Nuboko
Dragonseye Raises Hit & Evade Tonbo-kiri+1, Gradivus
Watchfulness Increases Exp gained while in Sub Cast Stingray
Practice Increased Mastery gained in combat Kartikeya
Name Category Description Availability
Traport Field (5EP) Returns you to the Fortuna Office from inside the Idolasphere in an instant Stage Rank 1
Gentle Embrace Passive When the cast member performs a healing action, the amount healed is increased Stage Rank 2
EP Fitness Passive Max EP increases by 10% Stage Rank 3
First on the Scene Passive When the action order for each turn is decided, this cast member's turn will come sooner Stage Rank 4 + Treasure chest Performa in Illusory Shibuya
Endless Song Passive Once per battle, Tsubasa can survive a lethal magical blow with 1HP remaining Stage Rank 6
Open Audition Passive This cast member can join in on a Session even if they are in the Sub Cast Stage Rank 8
Knock 'em Dead Passive When a Lance skill is used on enemies afflicted with Charm, Confuse, or Seal, a Session can occur, ignoring affinities Stage Rank 10 + Treasure chest Performa in Illusory Daiba Studio
Smash Hit Passive The SP Gauge increases further if a Session includes more than 2 combos Stage Rank 11
Command Repertoire Passive Adds another skill slot to Command Skills Stage Rank 12
Soaring Girl Passive Increases Evade against Bow affinity attacks Stage Rank 13 + Treasure chest Performa in Area of Memories
Andante Passive Heals 1EP after walking a certain number of steps on the map Stage Rank 14
HP Fitness Passive Max HP increases by 10% Stage Rank 15
Passive Repertoire Passive Adds another skill slot to Passive Skills Stage Rank 16
Endless Act Passive Once per battle, Tsubasa can survive a lethal physical blow with 1HP remaining Stage Rank 17
Fly with the Wind Passive Decreases the EP cost of Wind affinity skills by 10% Stage Rank 18
Healthy Relationship Passive Protects the cast member from Poison Stage Rank 19
Session Repertoire Passive Adds another skill slot to Session Skills Stage Rank 20
Feel My Voice Passive Grants Tsubasa the singing voice to express her true feelings. Allies will recover from ailments faster in battle During Chapter 1
Feel My Soul Passive Grants Tsubasa the courage to show who she truly is. Increases success rate of afflicting enemies with Charm During Chapter 2
Feel My Heart Passive Grants the skills to pull off a moving performance. Increases the Hit Rate of normal attacks and all skills During Chapter 4
Door of Connection - "My fans deserve a heartfelt handshake!" A Radiant Skill that reveals new possibilities in Tsubasa Oribe During Tsubasa Side Story 1
Door of Allure - "I know just how to tease your heart!" A Radiant Skill that reveals new possibilities in Tsubasa Oribe During Tsubasa Side Story 2
Door of the Skies - "I'll fly in the sky forever." A Radiant Skill that reveals new possibilities in Tsubasa Oribe During Tsubasa Side Story 3
Name Category Cost Description Availability
Aerial Dance Special Performance 2SP (Physical/Lance) Heavy attack on all enemies. Restores party HP every round for 3 rounds After creating a new Carnage for Tsubasa for the first time
Grand Finale Special Performance 2SP (Physical/Force) Heavy attack on all enemies. Heals party HP & EP. Power based on Session count After class changing Caeda for the first time
Debut Smile Special Performance 1SP Restores the party's HP and raises Defense, Hit, & Evade for three rounds After Tsubasa Side Story 1
Tsubasa's Kiss Ad-lib May be triggered by the use of Lance skills. Attacks all foes and delays enemy turns After Tsubasa Side Story 2
Fly: You're My Wind Ad lib May be triggered by the use of Force skills. Attacks foes and heals half party HP After Tsubasa Side Story 3
Falling Star Duo Art (Itsuki x Tsubasa) (Physical/Lance) Heavy attack. Revives all allies, including Sub Cast Positive affinity with Tsubasa
Dream Catcher Duo Art (Tsubasa x Eleonora) (Mag/Almighty) Heavy attack on all enemies. Causes Charm. Fully restores the party's HP After Barry Side Story 2
Give Me! Duo Art (Tsubasa x Kiria) (Mag/Force) Heavy attack on all enemies. Fully restores the party's HP After Kiria Side Story 3