Difference between revisions of "Category:BlackCard"

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[[File:Black (Cipher).png|15px|Black]] Nohr [[File:Black (Cipher).png|15px|Black]]
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[[File:Black (Cipher).png|30px|Nohr]] '''Nohr''' [[File:Black (Cipher).png|30px|Nohr]]
  
Black cards invade from their glory-seeking country of Nohr, from Fire Emblem Fates Conquest and Revelations. The colour focuses on cutting down many units and benefiting from keeping your opponents numbers low. They have an overpowering array of dark mages, cavalry, wyvern riders, and knights. Cards from Revelations based sets also have high synergy with Hoshido (White) cards and utilize unique "Unison" skills, as well as the Dragon Vein mechanic. In addition, black has many skills that revolve around card destruction and teamkilling to activate skills.  
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These cards invade from their glory-seeking country of Nohr, from '''Fire Emblem Fates: Conquest & Revelations'''. The colour focuses on cutting down many units and benefiting from keeping your opponents numbers low. They have an overpowering array of dark mages, cavalry, wyvern riders, and knights. Cards from Revelations based sets also have high synergy with Hoshido (White) cards and utilize unique "Unison" skills, as well as the Dragon Vein mechanic. In addition, black has many skills that revolve around card destruction and team killing to activate skills.
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As of Series 10, we've seen the introduction of dual White and Black cards, like Azura and Shigure. With Series 14 came the introduction of the "Dragon Blood" skill for the royal family, an overall boost from the older "Dragon Vein" skill in Series 2 and 3.
 
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[[Category:FETCG]]
 
[[Category:FETCG]]

Latest revision as of 00:30, 22 June 2019

Nohr Nohr Nohr

These cards invade from their glory-seeking country of Nohr, from Fire Emblem Fates: Conquest & Revelations. The colour focuses on cutting down many units and benefiting from keeping your opponents numbers low. They have an overpowering array of dark mages, cavalry, wyvern riders, and knights. Cards from Revelations based sets also have high synergy with Hoshido (White) cards and utilize unique "Unison" skills, as well as the Dragon Vein mechanic. In addition, black has many skills that revolve around card destruction and team killing to activate skills.

As of Series 10, we've seen the introduction of dual White and Black cards, like Azura and Shigure. With Series 14 came the introduction of the "Dragon Blood" skill for the royal family, an overall boost from the older "Dragon Vein" skill in Series 2 and 3.