Difference between revisions of "Cordelia (Cipher)"

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<table class="sf" style="width: 800px; text-align: left;" border="1"
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cellpadding="0" cellspacing="0">
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{{FETCG0
<tr>
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|image = [[File:P04-072SR.png|232px]]
<th colspan="5" valign="top">Young Prodigy, Cordelia (Unpromoted)<br>
+
|name = Cordelia
</th>
+
|title = Pure Genius
</tr>
+
|promotion = Promoted
<tr>
+
|class = Falcon Knight
<td rowspan="10" style="width: 20%;" valign="top">[[File:B01-076N.png|232px]]</td>
+
|range = 1
<td colspan="1" rowspan="1">Name<br>
+
|insignia = Awakening (Blue)
</td>
+
|gender = Female
<td valign="top">Cordelia </td>
+
|weapon = Lance
<td valign="top">Title<br>
+
|other = Flying, Mount
</td>
+
|cost = 4
<td valign="top">Young Prodigy<br>
+
|promotion_cost = 3
</td>
+
|set_number = B04-072SR
</tr>
+
|illustrator = daigoman
<tr>
+
|attack = 60
<td valign="top">Class<br>
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|support = 30
</td>
+
|quote = ''"This isn't just brilliant…it's genius!"''
<td valign="top">Pegasus Knight<br>
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|ability1 = [[File:CCS.png|50px|Class Change Skill]] '''"Empyrean Goddess"''' [[File:Continuous.png|14px|CONT]] While this unit is on the Front Line, the attack power of all ally Lance Affinity units on the Front Line is increased by 10 during your turn.
</td>
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[[File:Continuous.png|14px|CONT]] While this unit is on the Rear Guard, the range of all ally Lance Affinity units on the Rear Guard is 1-2 during your turn.
<td valign="top">Range<br>
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( [[File:CCS.png|50px|Class Change Skill]] : If this unit was deployed without being class-changed, this skill is inactive.)
</td>
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|ability2 = "Intermezzo" [[File:Trigger.png|14px|AUTO]] At the end of each player's turn, you may choose 1 ally unit and move it.
<td valign="top">1<br>
+
|supportskill = N/A
</td>
+
|comment =  
</tr>
+
|}}
<tr>
+
 
<td valign="top">Insignia<br>
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{{FETCG0
</td>
+
|image = [[File:B01-075SR.png|232px]]
<td valign="top">Awakening (blue)<br>
+
|name = Cordelia
</td>
+
|title = Pegasus Knight Paragon
<td valign="top">Gender </td>
+
|promotion = Promoted
<td valign="top">Female </td>
+
|class = Falcon Knight
</tr>
+
|range = 1
<tr>
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|insignia = Awakening (Blue)
<td valign="top">Weapon </td>
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|gender = Female
<td valign="top">Lance </td>
+
|weapon = Lance
<td valign="top">Other </td>
+
|other = Flying, Mount
<td valign="top">Flying, Mounted </td>
+
|cost = 3
</tr>
+
|promotion_cost = 2
<tr>
+
|set_number = B01-075SR
<td style="width: 10%;">Cost</td>
+
|illustrator = YangYang
<td style="width: 30%;">1<br>
+
|attack = 50
</td>
+
|support = 30
<td style="width: 10%;">{{tt|Promotion|Promotion Cost}}<br>
+
|quote = ''”If you’re a friend, speak now. If not, then stay out of Chrom`s way.”''
</td>
+
|ability1 = '''”Galeforce”''' [[File:Trigger.png|14px|AUTO]] [ [[File:Once Per Turn.png|42px|Once Per Turn]] ] After this unit defeats an enemy with an attack, return this unit to the pre-action state.
<td style="width: 30%;">Unpromoted<br>
+
|ability2 = [[File:CCS.png|50px|Class Change Skill]] '''“Handmade Javelins”'''  [[File:Activate.png|14px|ACT]] [ [[File:Flip1.png|30px|Flip 1 Bond]] ] Until the end of this turn, all allied [[File:Flying (Cipher).png|16px|Flying]] affinity unit`s attacks are considered lance attacks with a range of 1-2. ( [[File:CCS.png|50px|Class Change Skill]] : If this unit was placed without the promotion unit cost, this skill is inactive)
</td>
+
|supportskill = N/A
</tr>
+
|comment =
<tr>
+
|}}
<td>Attack<br>
+
 
</td>
+
{{FETCG0
<td>30</td>
+
|image = [[File:B01-076N.png|232px]]
<td valign="top">Support<br>
+
|name = Cordelia
</td>
+
|title = Young Prodigy
<td valign="top">30</td>
+
|promotion = Unpromoted
</tr>
+
|class = Pegasus Knight
<tr>
+
|range = 1
<td valign="top">Booster Series<br>
+
|insignia = Awakening (Blue)
</td>
+
|gender = Female
<td colspan="3">B01-076N </td>
+
|weapon = Lance
</tr>
+
|other = Flying, Mount
<tr>
+
|cost = 1
<td valign="top">Flavour text<br>
+
|promotion_cost = N/A
</td>
+
|set_number = B01-076N
<td colspan="3">"Losing is not an option!" </td>
+
|illustrator = YangYang
</tr>
+
|attack = 30
<tr>
+
|support = 30
<td>Ability 1<br>
+
|quote = ''"Losing is not an option!"''
</td>
+
|ability1 = '''"Rescue"''' [[File:Activate.png|14px|ACT]] [ [[File:Tap.png|20px|Tap This Unit]] ] Choose one ally unit and move it.
<td colspan="3">"Rescue"/ α / [Tap this Card] Choose one ally unit and move it.</td>
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|ability2 = N/A
</tr>
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|supportskill = '''"Flying Emblem"''' [[File:Attack Support.png|14px|left|Attack Support]] You can choose one ally that is not an attacking unit and move it.
<tr>
+
|comment =
<td>Ability 2<br>
+
|}}
</td>
+
 
<td colspan="3">N/A</td>
 
</tr>
 
<tr>
 
<td>Support Skill<br>
 
</td>
 
<td colspan="3">"Flying Emblem" / Attack ♥ / You can choose one ally that is not an attacking unit and move it.</td>
 
</tr>
 
<tr>
 
<td valign="top">Comments<br>
 
</td>
 
<td colspan="3">{{{comment}}} </td>
 
</tr>
 
</table>[[Category:FETCG]]
 
<table class="sf" style="width: 800px; text-align: left;" border="1"
 
cellpadding="0" cellspacing="0">
 
<tr>
 
<th colspan="5" valign="top">Pegasus Knight Paragon, Cordelia (Promoted)<br>
 
</th>
 
</tr>
 
<tr>
 
<td rowspan="11" style="width: 20%;" valign="top">[[File:B01-075SR.png|232px]]</td>
 
<td colspan="1" rowspan="1">Name<br>
 
</td>
 
<td valign="top">Cordelia </td>
 
<td valign="top">Title<br>
 
</td>
 
<td valign="top">Pegasus Knight Paragon<br>
 
</td>
 
</tr>
 
<tr>
 
<td valign="top">Class<br>
 
</td>
 
<td valign="top">Dark Flier<br>
 
</td>
 
<td valign="top">Range<br>
 
</td>
 
<td valign="top">1<br>
 
</td>
 
</tr>
 
<tr>
 
<td valign="top">Insignia<br>
 
</td>
 
<td valign="top">Awakening (blue)<br>
 
</td>
 
<td valign="top">Gender </td>
 
<td valign="top">Female </td>
 
</tr>
 
<tr>
 
<td valign="top">Weapon </td>
 
<td valign="top">Lance </td>
 
<td valign="top">Other </td>
 
<td valign="top">Flying, Mounted </td>
 
</tr>
 
<tr>
 
<td style="width: 10%;">Cost</td>
 
<td style="width: 30%;">3<br>
 
</td>
 
<td style="width: 10%;">{{tt|Promotion|Promotion Cost}}<br>
 
</td>
 
<td style="width: 30%;">2<br>
 
</td>
 
</tr>
 
<tr>
 
<td>Attack<br>
 
</td>
 
<td>50</td>
 
<td valign="top">Support<br>
 
</td>
 
<td valign="top">30</td>
 
</tr>
 
<tr>
 
<td valign="top">Booster Series<br>
 
</td>
 
<td valign="top">B01-075SR<br>
 
<td valign="top">Illustrator<br>
 
</td>
 
<td valign="top">YangYang<br>
 
</tr>
 
<tr>
 
<td valign="top">Flavor text<br>
 
</td>
 
<td colspan="3">”If you’re a friend, speak now. If not, then stay out of Chrom`s way.” </td>
 
</tr>
 
<tr>
 
<td>Ability 1<br>
 
</td>
 
<td colspan="3">”Galeforce” / & / [Once per turn] After this unit defeats an enemy with an attack, return this unit to the pre-action state.</td>
 
</tr>
 
<tr>
 
<td>Ability 2<br>
 
</td>
 
<td colspan="3">CCS “Handmade Javelins” / α / [Flip 1 Bond] Until the end of this turn, all allied Flying affinity unit`s attacks are considered lance attacks with a range of 1-2. (CCS: If this unit was placed without the promotion unit cost, this skill is inactive) </td>
 
</tr>
 
<tr>
 
<td>Support Skill<br>
 
</td>
 
<td colspan="3">N/A</td>
 
</tr>
 
<tr>
 
<td valign="top">Comments<br>
 
</td>
 
<td colspan="3">{{{comment}}} </td>
 
</tr>
 
</table>
 
 
==Promo Exclusives==
 
==Promo Exclusives==
 
{{FETCG0
 
{{FETCG0
Line 199: Line 95:
 
|ability1 = “Relief” / & / If in between turns this unit is the only unit in an area, then this unit's attack is increased by 10 for the following turn.
 
|ability1 = “Relief” / & / If in between turns this unit is the only unit in an area, then this unit's attack is increased by 10 for the following turn.
 
|ability2 = “Javelin” / α / [Flip 1 Bond] Until the end of this turn, this unit now has a range of 1-2.
 
|ability2 = “Javelin” / α / [Flip 1 Bond] Until the end of this turn, this unit now has a range of 1-2.
|ability3 =
+
|supportskill = N/A
|ability4 =  
 
 
|comment = Cipher Tournament Pack 1
 
|comment = Cipher Tournament Pack 1
 
|}}
 
|}}
 
[[Category:FETCG]][[Category:FemaleCard]][[Category:LanceCard]][[Category:FlyingCard]][[Category:MountCard]][[Category:BlueCard]]
 
[[Category:FETCG]][[Category:FemaleCard]][[Category:LanceCard]][[Category:FlyingCard]][[Category:MountCard]][[Category:BlueCard]]

Revision as of 01:27, 16 March 2016

Cordelia: Pure Genius
232px
Class Falcon Knight ({{{class_type}}}) Cost 4
Symbol None None Affinities None None None None None
Attack 60 Support 30 Range 1
Quote "This isn't just brilliant…it's genius!"
Skill 1 {{{skill1}}}
Skill 2 {{{skill2}}}
Support Skill N/A
Card Code {{{card_code}}} Illustrator daigoman
Comment
Cordelia: Pegasus Knight Paragon
B01-075.png
Class Falcon Knight ({{{class_type}}}) Cost 3
Symbol None None Affinities None None None None None
Attack 50 Support 30 Range 1
Quote ”If you’re a friend, speak now. If not, then stay out of Chrom`s way.”
Skill 1 {{{skill1}}}
Skill 2 {{{skill2}}}
Support Skill N/A
Card Code {{{card_code}}} Illustrator YangYang
Comment
Cordelia: Young Prodigy
B01-076.png
Class Pegasus Knight ({{{class_type}}}) Cost 1
Symbol None None Affinities None None None None None
Attack 30 Support 30 Range 1
Quote "Losing is not an option!"
Skill 1 {{{skill1}}}
Skill 2 {{{skill2}}}
Support Skill "Flying Emblem"
Attack Support
You can choose one ally that is not an attacking unit and move it.
Card Code {{{card_code}}} Illustrator YangYang
Comment

Promo Exclusives

Cordelia: Platonic Pegasus Knight
P01-009PR.JPG
Class Pegasus Knight ({{{class_type}}}) Cost 2
Symbol None None Affinities None None None None None
Attack 40 Support 30 Range 1
Quote “Tee hee, look at this pretty shell…it's so lovely here.”
Skill 1 {{{skill1}}}
Skill 2 {{{skill2}}}
Support Skill N/A
Card Code {{{card_code}}} Illustrator AMG
Comment Cipher Tournament Pack 1