If unit’s HP is not full, adds 30% of lost HP to Atk.<\/td>\n
Sync Skill (Can Inherit)<\/td>\n
5000<\/td>\n<\/tr>\n
\n
1<\/td>\n
Contract<\/td>\n
Use to grant another action to an adjacent ally who has already acted. (Ally cannot move.) \n[Dragon] Grants Str\/Mag\/Def\/Res+2 to ally during action. \n[Backup] Unit participates in chain attack during ally action. \n[Covert] Grants Hit\/Avo+30 to ally during action.<\/td>\n
A staff wielded by Emblem Veronica. If user initiates combat, foe cannot counterattack.<\/td>\n
Engage Weapon<\/td>\n
—<\/td>\n<\/tr>\n
\n
2<\/td>\n
Mag\/Dex +1<\/td>\n
Grants Mag+1 and Dex+1.<\/td>\n
Inheritable Skill<\/td>\n
700<\/td>\n<\/tr>\n
\n
3<\/td>\n
Book of Worlds<\/td>\n
Book of Worlds advances 1 stage (to max 5) for each consecutive round that unit uses Wait. Reverts to base stage if unit triggers the effect. \n[Book I: Seal] If unit initiates combat, freezes foe after combat. \n[Book II: Flame] If unit initiates combat, freezes foe and sets foe’s space on fire after combat. \n[Book III: Death] If unit initiates combat, deals 10 damage, freezes foe, and sets foe’s space on fire after combat. \n[Book IV: Dream] If unit initiates combat, restores HP equal to damage dealt during combat, then deals 10 damage, freezes foe, and sets foe’s space on fire after combat. \n[Book V: Science] If unit initiates combat, restores HP to self and adjacent allies equal to damage dealt during combat, then deals 10 damage, freezes foe, and sets foe’s space on fire after combat.<\/td>\n
Sync Skill (Can Inherit)<\/td>\n
300<\/td>\n<\/tr>\n
\n
4<\/td>\n
Knife Guard 1<\/td>\n
If foe is equipped with a knife, unit takes 1 less damage during combat.<\/td>\n
Inheritable Skill<\/td>\n
200<\/td>\n<\/tr>\n
\n
5<\/td>\n
Skill Inheritance<\/td>\n
Unit can inherit this Emblem’s skills.<\/td>\n
Unlock<\/td>\n
—<\/td>\n<\/tr>\n
\n
6<\/td>\n
Staff Prof.<\/td>\n
Proficiency with staves. Required for promotion to certain classes.<\/td>\n
Unlock<\/td>\n
—<\/td>\n<\/tr>\n
\n
7<\/td>\n
Mag\/Dex +2<\/td>\n
Grants Mag+2 and Dex+2.<\/td>\n
Inheritable Skill<\/td>\n
1600<\/td>\n<\/tr>\n
\n
8<\/td>\n
Level Boost<\/td>\n
When unit defeats a foe of a higher level, grants Lvl+1 until the end of battle. (Max +3)<\/td>\n
Sync Skill (Can Inherit)<\/td>\n
300<\/td>\n<\/tr>\n
\n
9<\/td>\n
Knife Guard 2<\/td>\n
If foe is equipped with a knife, unit takes 2 less damage during combat.<\/td>\n
Inheritable Skill<\/td>\n
400<\/td>\n<\/tr>\n
\n
10<\/td>\n
Fortify+<\/td>\n
A staff wielded by Emblem Veronica. Heals HP and status effects for all allies within a 7-space radius.<\/td>\n
Engage Weapon<\/td>\n
—<\/td>\n<\/tr>\n
\n
12<\/td>\n
Mag\/Dex +3<\/td>\n
Grants Mag+3 and Dex+3.<\/td>\n
Inheritable Skill<\/td>\n
4200<\/td>\n<\/tr>\n
\n
13<\/td>\n
SP Conversion<\/td>\n
Grants +20 SP for each defeated foe. Triggers even without a ring or bracelet equipped.<\/td>\n
Sync Skill (Can Inherit)<\/td>\n
300<\/td>\n<\/tr>\n
\n
13<\/td>\n
Knife Guard 3<\/td>\n
If foe is equipped with a knife, unit takes 3 less damage during combat.<\/td>\n
Inheritable Skill<\/td>\n
600<\/td>\n<\/tr>\n
\n
14<\/td>\n
Mag\/Dex +4<\/td>\n
Grants Mag+4 and Dex+4.<\/td>\n
Inheritable Skill<\/td>\n
6000<\/td>\n<\/tr>\n
\n
15<\/td>\n
\u00c9liv\u00e1gar<\/td>\n
Powerful magic wielded by Emblem Veronica. Nullifies basic stat bonuses on target for 1 turn after combat.<\/td>\n
Engage Weapon<\/td>\n
—<\/td>\n<\/tr>\n
\n
16<\/td>\n
Tome Prof.<\/td>\n
Proficiency with tomes. Required for promotion to certain classes.<\/td>\n
Unlock<\/td>\n
—<\/td>\n<\/tr>\n
\n
17<\/td>\n
Knife Guard 4<\/td>\n
If foe is equipped with a knife, unit takes 4 less damage during combat.<\/td>\n
Inheritable Skill<\/td>\n
800<\/td>\n<\/tr>\n
\n
18<\/td>\n
Reprisal+<\/td>\n
If unit’s HP is not full, adds 50% of lost HP to Atk.<\/td>\n
Sync Skill (Can Inherit)<\/td>\n
6000<\/td>\n<\/tr>\n
\n
18<\/td>\n
Mag\/Dex +5<\/td>\n
Grants Mag+5 and Dex+5.<\/td>\n
Inheritable Skill<\/td>\n
8400<\/td>\n<\/tr>\n
\n
19<\/td>\n
Knife Guard 5<\/td>\n
If foe is equipped with a knife, unit takes 5 less damage during combat.<\/td>\n