Note: All Daggers inflict a debuff *1 [listed in square brackets] upon a successful hit.
Name | Rank | Mt | Hit | Crit | Avoid | Rng | Worth | Description |
---|---|---|---|---|---|---|---|---|
Bronze Dagger | E | 2 | 100 | 0 | 0 | 1~2 | 500 | Critical Evade +10, cannot trigger critical hits or special skills *2 [Skill/Speed -1, Defence/Resistance -2] |
Iron Dagger | D | 4 | 90 | 0 | 0 | 1~2 | 1000 | [Magic -2, Defence/Resistance -3] |
Steel Dagger | C | 7 | 85 | 0 | -5 | 1~2 | 2000 | Follow up attack speed -3 [Strength -3, Defence/Resistance -4] |
Silver Dagger | B | 10 | 90 | 0 | 0 | 1~2 | 4000 | Critical Evade -5; after battle, stats are reduced *3 [Speed/Defence/Resistance -4] |
Soldier’s Knife | A | 4 | 75 | 0 | 0 | 1~2 | 8000 | 2 consecutive attacks when user initiates battle; Strength is halved for the next attack [Strength/Magic/Skill/Speed/Luck -2, Defence/Resistance -5] |
Fruit Knife | D | 4 | 85 | 0 | 0 | 1~2 | 1800 | Use to recover 10 HP [Skill -2, Defence/Resistance -3] |
Hunter’s Knife | D | 7 | 95 | 0 | 0 | 1~2 | 2500 | Effective against horse/beast units, Might and Hit rate reduced otherwise [Luck -2, Defence/Resistance -3] |
Kris Knife | C | 3 | 80 | 0 | 0 | 1~2 | 2200 | Effective against monsters, recover HP each turn, Defence and Resistance -3 [Magic -3, Defence/Resistance -4] |
Quill Pen | E | 1 | 110 | 0 | 10 | 1~2 | 0 | Critical Evade +10, not designed for battle… [Defence/Resistance -1] |
Stale Bread | D | 3 | 80 | 0 | 0 | 1~2 | 0 | After a battle initiated by the user, user recovers 20% HP [Defence/Resistance -3] |
Raider Knife | E | 3 | 85 | 0 | 0 | 1~2 | 0 | Strips enemy when user has weapon triangle advantage, follow up attack speed +3 [Luck -2, Defence/Resistance -2] |
Votive Candle | D | 5 | 70 | 0 | 0 | 1~2 | 0 | Luck% chance of surviving with 1 HP [Strength/Magic -1, Defence/Resistance -3] |
Sacrificial Knife | C | 11 | 110 | 0 | 0 | 1~2 | 0 | After battle, user’s HP is reduced by 30% [Luck -8, Defence/Resistance -5] |
Felicia’s Plate | C | 4 | 85 | 0 | -10 | 1~2 | 0 | Magic weapon *4 [Strength -3, Defence/Resistance -4] |
Jakob’s Tray | B | 8 | 100 | 5 | -5 | 1~2 | 0 | Defence +4; after battle, stats reduced *3 [Skill/Luck/Defence/Resistance -4] |
Pebble | E | 1 | 80 | 0 | 0 | 1~2 | 0 | Cannot make follow up attacks, trigger critical hits or special skills *2 [Strength/Speed/Defence/Resistance -4] |
*1 Enemy debuff: Debuffs do not stack, but can be combined with other debuffs (when the same stat is targeted, the larger effect takes priority). Stats recover by 1 each Turn.
*2 Special skills: Offensive skills with a trigger rate, eg. Astra, Luna, Sol.
*3 Reduced stats: Strength -2 and Skill -2. Only applies if the character is the Lead Unit (and, if using a melee weapon, their attack connects). Stacks for multiple battles. Stats recover by 1 each Turn.
*4 Magic weapon: Damage is based off user’s Magic and enemy’s Resistance stats.