Recruitment
Alm’s Party
Note: You can recruit Kliff and Faye with Celica if you return to Ram Village at the very end of Act 2. (No other character can be recruited like this.)
Name |
Class |
Act |
Recruitment (Notes) |
Alm |
Fighter |
1 |
Automatically from the start |
Lukas |
Soldier |
1 |
Automatically before leaving Ram Village |
Gray |
Villager |
1 |
Automatically before leaving Ram Village |
Tobin |
Villager |
1 |
Automatically before leaving Ram Village |
Kliff |
Villager |
1 |
Talk to him at the Ram Village Entrance once you can leave |
Faye |
Villager |
1 |
Talk to her at the Ram Village Entrance once you can leave |
Silque |
Cleric |
1 |
Talk to her at the Mila Shrine in the Thieves’ Shrine |
Clair |
Pegasus Knight |
1 |
Automatically at the dungeon cell in the Southern Outpost |
Clive |
Cavalier |
1 |
Automatically at the end of the Deliverance Hideout |
Forsyth |
Soldier |
1 |
Talk to him at the Mila Shrine in the Deliverance Hideout after Clive joins |
Python |
Archer |
1 |
Talk to him at the Deliverance Hideout Entrance after Clive joins |
Luthier |
Mage |
3 |
Talk to him at the Forest Village Square |
Mathilda |
Paladin |
3 |
Talk to her at the dungeon cell in Desaix’s Fortress (if she survived the battle) |
Delthea |
Mage |
3 |
Talk to her at the Sluice Gate (if Tatarrah was defeated and she survived the battle) |
Tatiana |
Saint |
4 |
Talk to her at the dungeon cell in Nuibaba’s Abode (before defeating a single enemy in Rigel Plains) |
Zeke |
Gold Knight |
4 |
Talk to him at the Rigelian Village House 1 (if you spoke to Tatiana prior to Rigel Plains) |
Mycen |
Gold Knight |
4 |
Automatically at the end of the chapter |
Celica’s Party
Name |
Class |
Act |
Recruitment (Notes) |
Celica |
Priestess |
2 |
Automatically from the start |
Mae |
Mage |
2 |
Automatically before leaving the Priory |
Boey |
Mage |
2 |
Automatically before leaving the Priory |
Genny |
Cleric |
2 |
Talk to her at the Priory Entrance once you can leave |
Saber |
Mercenary |
2 |
Talk to him at the Novis Greatport Tavern after talking to the Old Timer at the Wharf |
Valbar |
Knight |
2 |
Talk to him at the Pirate Throne (if he survived the battle) |
Kamui |
Mercenary |
2 |
Talk to him at the Pirate Throne (if he survived the battle); if Valbar is alive, Valbar must join first |
Leon |
Archer |
2 |
Talk to him at the Pirate Throne (if he survived the battle); if Valbar is alive, Valbar must join first |
Palla |
Pegasus Knight |
3 |
Talk to her at the Zofia Harbor Entrance (if she survived the battle) |
Catria |
Pegasus Knight |
3 |
Talk to her at the Zofia Harbor Entrance (if she survived the battle) |
Atlas |
Villager |
3 |
Talk to him at the Mountain Village House |
Jesse |
Mercenary |
3 |
Talk to him at the dungeon cell in the Desert Stronghold |
Sonya |
Mage |
3 |
Talk to her at the War Room in Grieth’s Citadel (if Deen was defeated) |
Deen |
Myrmidon |
3 |
Talk to him at the War Room in Grieth’s Citadel (if Sonya was defeated) |
Est |
Pegasus Knight |
3 |
Talk to her at the dungeon cell in Grieth’s Citadel |
Nomah |
Sage |
4 |
Talk to him at the far end of the Temple of Mila after lowering the water (past the Experience-granting spring) |
Conrad |
Paladin |
4 |
Automatically after clearing Dolth Keep |
DLC
Name |
Class |
Act |
Recruitment (Notes) |
Emma |
Falcon Knight |
– |
Clear the DLC map “Cipher Legends I” |
Randal |
Paladin |
– |
Clear the DLC map “Cipher Legends I” |
Yuzu |
Priestess |
– |
Clear the DLC map “Cipher Legends II” |
Shade |
Saint |
– |
Clear the DLC map “Cipher Legends II” |