Assist



Name Range SP Effect
Heal 1 Restores 5 HP
Mend 1 100 Restores 10 HP
Physic 2 200 Restores 8 HP to an ally 1 space away
Recover 1 200 Restores 15 HP. Slows Special trigger (cooldown count +1)
Reconcile 1 100 Restores 7 HP each to target and this unit
Martyr 1 200 Restores HP=7 + this unit’s suffered damage. Unit heals HP = half suffered damage. Slows Special trigger (cooldown count +1)
Rehabilitate 1 200 Restores 7 HP or more the further below 50% the target’s HP is. Slows Special trigger (cooldown count +1)
Swap 1 150 Swap places with an adjacent ally
Shove 1 150 Push adjacent ally 1 space further away
Smite 1 150 Push adjacent ally 2 spaces further away
Draw Back 1 150 Unit moves 1 space away from target ally, who moves to unit’s former position
Reposition 1 150 Moves adjacent ally to opposite side of unit
Pivot 1 150 Unit moves to opposite side of adjacent ally
Rally Attack 1 150 Grants Atk +4 to an adjacent ally until the end of the turn
Rally Speed 1 150 Grants Spd +4 to an adjacent ally until the end of the turn
Rally Defense 1 150 Grants Def +4 to an adjacent ally until the end of the turn
Rally Resistance 1 150 Grants Res +4 to an adjacent ally until the end of the turn
Ardent Sacrifice 1 150 Heals adjacent ally 10 HP. Unit loses 10 HP (but cannot reach 0 HP this way)
Harsh Command 1 150 Converts penalties on target into bonuses
Reciprocal Aid 1 150 Swap HP with adjacent ally (neither unit can go above their max HP)
Dance 1 150 Enables target to take another action. Cannot be used on units with Sing or Dance
Sing 1 Enables target to take another action. Cannot be used on units with Sing or Dance