Assist



Name Range Effect
Heal 1 Restores 5 HP
Mend 1 Restores 10 HP
Recover 1 Restores 15 HP. Slows Special trigger (cooldown counter +1)
Physic 2 Restores 8 HP to an ally 1 space away
Reconcile 1 Restores 7 HP each to target and this unit
Rehabilitate 1 Restores 7 HP or more the further below 50% the target’s HP is. Slows Special trigger (cooldown count +1)
Martyr 1 Restores HP=7 + this unit’s suffered damage. Unit heals HP = half suffered damage. Slows Special trigger (cooldown count +1)
Dance 1 Enables target to take another action. Cannot be used on units with Sing or Dance
Ardent Sacrifice 1 Heals adjacent ally 10 HP. Unit loses 10 HP (but cannot reach 0 HP this way)
Reciprocal Aid 1 Swap HP with adjacent ally (neither unit can go above their max HP)
Harsh Command 1 Converts penalties on target into bonuses
Reposition 1 Moves adjacent ally to opposite side of unit
Shove 1 Push adjacent ally 1 space further away
Smite 1 Push adjacent ally 2 spaces further away
Draw Back 1 Unit moves 1 space away from target ally, who moves to unit’s former position
Pivot 1 Unit moves to opposite side of adjacent ally
Swap 1 Swap places with an adjacent ally
Rally Attack 1 Grants Atk +4 to an adjacent ally until the end of the turn
Rally Speed 1 Grants Spd +4 to an adjacent ally until the end of the turn
Rally Defense 1 Grants Def +4 to an adjacent ally until the end of the turn
Rally Resistance 1 Grants Res +4 to an adjacent ally until the end of the turn