Weapon (Blue)



Lance

Name Might Range Effective Effect
Iron Lance 6 1    
Steel Lance 8 1    
Silver Lance 11 1    
Silver Lance+ 15 1    
Brave Lance 5 1   Spd -5, Attack twice when initiating combat
Brave Lance+ 8 1   Spd -5, Attack twice when initiating combat
Killer Lance 7 1   Accelerates Special trigger (cooldown count -1)
Killer Lance+ 11 1   Accelerates Special trigger (cooldown count -1)
Heavy Spear 8 1 Armor Effective against armored units
Heavy Spear+ 12 1 Armor Effective against armored units
Sapphire Lance 8 1   Gives Atk +20% if weapon triangle advantage, Atk -20% if disadvantage
Sapphire Lance+ 12 1   Gives Atk +20% if weapon triangle advantage, Atk -20% if disadvantage
Fensalir 16 1   Inflicts Atk -4 on foes within 2 spaces through their next actions at the start of each turn

Tome

Name Might Range Effective Effect
Thunder 4 2    
Elthunder 6 2    
Thoron 9 2    
Blarblade 9 2   Slows Special trigger (cooldown count +1). Adds total bonuses on unit to damage dealt
Blarblade+ 13 2   Slows Special trigger (cooldown count +1). Adds total bonuses on unit to damage dealt
Blarraven 7 2   Grants weapon advantage vs. colorless foes
Blarraven+ 11 2   Grants weapon advantage vs. colorless foes
Valaskjalf 14 2   Enables unit at <= 50% HP to strike first, even when attacked
Aura 14 2   Restores 5 HP to adjacent allies after any combat this unit initiates

Breath

Note: The colour of the Breath depends on the Hero.

Name Might Range Effective Effect
Fire Breath 6 1    
Fire Breath+ 8 1    
Lightning Breath 7 1   Enables counterattack regardless of attacker’s range.
Slows Special trigger (cooldown count +1)
Lightning Breath+ 11 1   Enables counterattack regardless of attacker’s range.
Slows Special trigger (cooldown count +1)
Dark Breath 9 1   After this unit attacks, foes within 2 spaces of target suffer Atk/Spd -5 through their next actions
Dark Breath+ 13 1   After this unit attacks, foes within 2 spaces of target suffer Atk/Spd -5 through their next actions