Weapon (Blue)



Lance

Name Might Range SP Effect
Iron Lance 6 1  
Steel Lance 8 1 100  
Silver Lance 11 1 200  
Silver Lance+ 15 1 300  
Brave Lance 5 1 200 Spd -5, Attack twice when initiating combat
Brave Lance+ 8 1 300 Spd -5, Attack twice when initiating combat
Killer Lance 7 1 200 Accelerates Special trigger (cooldown count -1)
Killer Lance+ 11 1 300 Accelerates Special trigger (cooldown count -1)
Heavy Spear 8 1 200 Effective against armored units
Heavy Spear+ 12 1 300 Effective against armored units
Sapphire Lance 8 1 200 Gives Atk +20% if weapon triangle advantage, Atk -20% if disadvantage
Sapphire Lance+ 12 1 300 Gives Atk +20% if weapon triangle advantage, Atk -20% if disadvantage
Gradivus 16 1 ??? Enables counterattack regardless of distance if this unit is attacked [Camus only?]
Siegmund 16 1 Grants adjacent allies Atk+3 through their next actions at the start of each turn [Ephraim only]
Fensalir 16 1 400 Inflicts Atk -4 on foes within 2 spaces through their next actions at the start of each turn [Sharena only]

Tome

Name Might Range SP Effect
Thunder 4 2  
Elthunder 6 2 100  
Thoron 9 2 200  
Thoron+ 13 2 200  
Blárblade 9 2 200 Slows Special trigger (cooldown count +1). Adds total bonuses on unit to damage dealt
Blárblade+ 13 2 300 Slows Special trigger (cooldown count +1). Adds total bonuses on unit to damage dealt
Blárwolf 6 2 200 Effective against cavalry units
Blárwolf+ 10 2 300 Effective against cavalry units
Blárraven 7 2 200 Grants weapon advantage vs. colorless foes
Blárraven+ 11 2 300 Grants weapon advantage vs. colorless foes
Dire Thunder 9 2 Spd-5. Attack twice when initiating combat [Olwen and Reinhardt only]
Aura 14 2 Restores 5 HP to adjacent allies after any combat this unit initiates [Linde only]
Valaskjálf 14 2 ??? Enables unit at <= 50% HP to strike first, even when attacked [??? only?]

Breath

Note: The colour of the Breath depends on the Hero.

Name Might Range SP Effect
Fire Breath 6 1  
Fire Breath+ 8 1 100  
Light Breath 9 1 200 Grants adjacent allies Def/Res +4 through their next actions after any combat this unit initiates
Light Breath+ 13 1 300 Grants adjacent allies Def/Res +4 through their next actions after any combat this unit initiates
Dark Breath 9 1 200 After this unit attacks, foes within 2 spaces of target suffer Atk/Spd -5 through their next actions
Dark Breath+ 13 1 300 After this unit attacks, foes within 2 spaces of target suffer Atk/Spd -5 through their next actions
Lightning Breath 7 1 200 Enables counterattack regardless of attacker’s range. Slows Special trigger (cooldown count +1)
Lightning Breath+ 11 1 300 Enables counterattack regardless of attacker’s range. Slows Special trigger (cooldown count +1)