Weapon (Red)



Sword

Name Might Range Effective Effect
Iron Sword 6 1    
Steel Sword 8 1    
Silver Sword 11 1    
Silver Sword+ 15 1    
Brave Sword 5 1   Spd -5, Attack twice when initiating combat
Brave Sword+ 8 1   Spd -5, Attack twice when initiating combat
Killing Edge 7 1   Accelerates Special trigger (cooldown count -1)
Killing Edge+ 11 1   Accelerates Special trigger (cooldown count -1)
Armorslayer 8 1 Armor Effective against armored units
Armorslayer+ 12 1 Armor Effective against armored units
Ruby Sword 8 1   Gives Atk +20% if weapon triangle advantage, Atk -20% if disadvantage
Ruby Sword+ 12 1   Gives Atk +20% if weapon triangle advantage, Atk -20% if disadvantage
Folkvangr 16 1   Grants Atk +5 at start of turn if unit’s HP <= 50%
Falchion 16 1 Dragon Effective against dragons. At the start of every third turn, unit recovers 10 HP
Binding Blade 16 1   Grants Def/Res +2 when this unit is attacked
Durandal 16 1   Grants Atk +4 during combat if unit initiates attack
Sol Katti 16 1   If wielder initiates attack at HP <= 50%, any follow-up occurs immediately
Yato 16 1   Grants Spd +4 during combat if unit initiates attack
Raijinto 16 1   Enables counterattack regardless of distance if this user is attacked

Tome

Name Might Range Effective Effect
Fire 4 2    
Elfire 6 2    
Bolganone 9 2    
Bolganone+ 13 2    
Flux 4 2    
Ruin 6 2    
Fenrir 9 2    
Fenrir+ 13 2    
Rauorwolf 6 2 Cavalry Effective against cavalry units
Rauorwolf+ 10 2 Cavalry Effective against cavalry units
Rauorraven 7 2   Grants weapon advantage vs. colorless foes
Rauorraven+ 11 2   Grants weapon advantage vs. colorless foes
Rauorblade 9 2   Slows Special trigger (cooldown count +1). Adds total bonuses on unit to damage dealt
Rauorblade+ 13 2   Slows Special trigger (cooldown count +1). Adds total bonuses on unit to damage dealt
Brynhildr 14 2   If unit initiates attack, restricts foe’s next-turn movement to 1 space or less

Breath

Note: The colour of the Breath depends on the Hero.

Name Might Range Effective Effect
Fire Breath 6 1    
Fire Breath+ 8 1    
Flametongue 11 1    
Flametongue+ 15 1    
Lightning Breath 7 1   Enables counterattack regardless of attacker’s range. Slows Special trigger (cooldown count +1)
Lightning Breath+ 11 1   Enables counterattack regardless of attacker’s range. Slows Special trigger (cooldown count +1)