Credits: Pegasus Knight
Most weapons can be forged to improve their abilities. Weapons can be forged at any of the armouries dotted around the world map.
- Any weapon that has a non-zero Worth can be named and forged (except Mire).
- Each weapon stat (Might, Hit and Critical) can be increased through a maximum of 5 intervals. The maximum Critical is 50.
- There is an overall limit of 8 intervals that can be raised per weapon. For example, you can raise Might by 5 intervals and Critical by 3 intervals, but no more than that.
- Enemies, especially on higher difficulties, can have weapons that exceed the interval limits.
The cost for forging a weapon always uses its Worth when it’s at full uses.
|+0.5 x Worth||+1||+5||+3|
|+1.5 x Worth||+2||+10||+6|
|+3.0 x Worth||+3||+15||+9|
|+5.0 x Worth||+4||+20||+12|
|+7.5 x Worth||+5||+25||+15|
Steel Sword is worth 840G. Forging it to have +2 Might, +15 Hit and +3 Critical would cost ([1.5 + 3.0 + 0.5] x 840) = 4200G.