Heroes: Generals of Múspell Joining the Ranks

With the conclusion of Book II upon us, Summoners can now get their hands on Múspell’s notable cast, in the new upcoming summoning banner, Generals of Múspell.

Care to watch the Japanese trailer? Click here.

In this banner, summoners may be fortunate enough to acquire one of Helbindi, Laegjarn or Laevatein, all of whom come with a unique batch of skills. Generals of Múspell will be active starting September 21 at 12a PT, and its Heroes will stick around through future summoning events.

Some of these skills (G Duel Infantry 3 and R Duel Flier 3) are notable, in that they are the first skills which directly impact scoring for modes like Arena/Arena Assault by design and description. They allow your unit to be scored as if they have more stats than they actually have, for scoring purposes, allowing for some interesting deployment tactics for teambuilding. This is a big deal for units like Caeda, who have a score within the 150s, and can provide significant score boosts. This doesn’t boost a unit’s stats, aside from the specifically mentioned HP +5, this just simulates a boost for scoring purposes.

If you’re more interested what each unit brings to the table, click Read More for a breakdown.

Helbindi: Savage Scourge, a Green Axe Infantry

  • Byleistr
    • 16 Mt | 1 Rng
    • At start of odd-numbered turns, grants Atk/Spd/Def/Res +4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.
  • Vengeance [3] (Special)
  • G Duel Infantry 3 (A)
    • Grants HP +5.If unit is 5* and level 40 and unit’s stats total less than 170, treats unit’s stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
  • Guard 3 (B)
  • Infantry Pulse 3 (C)

Laevatein: Searing Steel, a Red Sword Infantry

  • Laevatein
    • 16 Mt | 1 Rng
    • Grants Atk +3. Adds total bonuses on unit to damage dealt.
  • Swap (Assist)
  • Fury 3 (A)
  • Atk/Def Link 3 (B)
    • If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Def +6 to unit and target ally or unit and targeting ally for 1 turn.
  • Odd Spd Wave 3 (C)
  • At start of odd-numbered turns, grants Spd +6 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.)

Laegjarn: Sheathed Steel, a Red Sword Flier

  • Niu
    • 16 Mt | 1 Rng
    • Grants Spd +3. Adds 50% of total bonuses on foe to unit’s Atk/Spd/Def/Res during combat.
  • Bonfire [3] (Special)
  • R Duel Flying 3 (A)
    • .Grants HP +5.If unit is 5* and level 40 and unit’s stats total less than 170, treats unit’s stats as 170 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
  • Chill Atk 3 (B)
  • At start of turn, inflicts Atk -7 on foe on the enemy team with the highest Atk through its next action.
  • Distant Guard 3 (C)
  • Allies within 2 spaces gain: “If foe uses bow, dagger, magic or staff, grants Def/Res +4 during combat.”
About the Author: Elieson
Single father of 2 in Texas. Avid enthusiast of tile-based games and overall upstanding fellow.
Author Website: https://serenesforest.net/