Archive for Elieson

About the Author: Elieson
Single father of 2 in Texas. Avid enthusiast of tile-based games and overall upstanding fellow.

Heroes: The Chosen Ones Banner, Brings 4 + 1 New Heroes, and Next GHB Announced

If my headliner doesn’t make sense, don’t worry; I didn’t get it at first either. What’s to sum up is that this New Heroes: The Chosen Ones banner is bringing more than a handful of units and obligatory Paralogue chapter. It’s bringing more, in a possible new trend that’s sure to appease Summoners across the globe.

I can’t say much about Sirius and Norne, other than the fact that it appears as though their skillsets promote a charge-ahead style and defensive style of play, respectively. Phina’s Rapier is an incredible offensive and defensive weapon, making her a very appealing Dancer unit. Nagi, however, is the game’s first 1-range “Raven”-weapon user, and her Ethereal Breath weapon has an almost hilarious amount of useful abilities built into it, from a Killer cooldown boost, to its Raven ability, to being effective against dragons, to another first of its kind, reduction of AoE special attack damage.

Arguably, the most interesting thing about this banner is that Bantu: Tiki’s Guardian (a Red Manakete with Dragon Fang) will join the roster as a non-focus 3/4 star Hero, making this the first time a new Hero can be summoned immediately that isn’t a 5 star Hero. Perhaps this trend will continue?

Finally, the next Grand Hero Battle was announced, and that kicks off on September 23. It will feature Astram: Midia’s Hero, who is likely to be a Red Sword Infantry. The Chosen Ones banner will kick off starting September 19 at 12a PT, and all Heroes will continue to be available for future summoning events.

For more details on the summonable units (other than Bantu), click Read More. For the Japanese trailer, click Here.

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Heroes: September/October Calendar Posted

Summoners can begin planning their orb expenditures for the pre-holiday season, as the new calendar for the rest of September, until October 9.

Of note to me, are the upcoming new Mythic Hero at the end of the month, the Heroes with Fierce Stance banner just before it (I can work on my Tiki again, finally!) and the next Forging Bonds.

Be sure to save up your orbs for the incoming holiday units, starting early October and continuing until past the holiday season!

Heroes: Version 3.9 Released; Heroes’ Path, Brave Hero v1 Weapon Refines and More

Fire Emblem Heroes released its version 3.9 update just a few hours ago, containing the new Heroes’ Path mode, as well as bringing in new upgrades for the Forge, for the first round of Brave Heroes, Ike, Lucina, Lyn and Roy (and consequently, original Eliwood). Heroes’ Path if you aren’t familiar, is a mode that offers great rewards, from Hero Feathers, to Heroic Grails, to Sacred Coins, to even 5* Heroes such as Ike (Brave Mercenary), Eirika (Anamnesis Lady) and the original Xander (Paragon Knight).

Credit to Reddit user u/74RDT for screenshot.

To summarize the weapon refine boosts, each will cost 500 Arena Medals, 200 Divine Dew, offer a bonus of HP +3 and;

  • Ike: Urvan
    • Accelerates Special trigger (cooldown count -1). If unit receives consecutive attacks, reduces damage from foe’s second attack onward by 80%.
    • With Ability Forge: Reduces damage from foe’s first attack by 40%. If foe initiates combat, foe can make a follow-up attack before unit can counterattack.
  • Lyn: Mulagir
    • Effective against flying foes. Grants Spd +3. Neutralizes bow, dagger, magic or staff foe’s bonuses (from skills like Fortify, Rally, etc.) during combat.
    • With Ability Forge: At start of combat, if unit’s Spd > foe’s Spd, grants Atk/Spd/Def/Res +4 during combat.
  • Lucina: Gierskogul
    • Effective against dragon foes. Grants Def +3. Grant s Atk/Spd +3 to sword, lance, axe, bow, dagger or beast allies within 2 spaces during combat.
    • With Ability Forge: Grants Def/Res +3 to sword, lance, axe, bow, dagger or beast allies within 2 spaces during combat, and if foe initiates combat agains those allies, grants Special cooldown charge +1 per attack to those allies. (Only highest value applied. Does not stack.)
  • Roy (and Eliwood): Blazing Durandal
    • Grants Atk +3. If unit initiates combat, grants Special cooldown charge +1 to unit and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.)
    • With Ability Forge: If unit initiates combat, grants Spd +7 and Def +10 during combat and foe cannot make a follow-up attack.

Other updates include:

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Nintendo Direct Announces Tokyo Mirage Sessions #FE Encore for Switch, Jan 2020

Yep, you heard it here folks, if you didn’t hear about it on the Nintendo Direct that just ran, that is.

The Switch will get its upgraded version of the previously Wii U exclusive, Tokyo Mirage Sessions #FE, as Tokyo Mirage Sessions #FE Encore.

This re-release is an upgraded that comes with a handful of upgrades, but very few new features were described. What was shown, though, included the announcement of a new song, as well as Tiki being no longer restricted to being non-playable.


It’s slated for release on January 17, 2020, but pre-orders are available later today.