Tag Archive for Indie Game

Vestaria Saga: The Final Stretch + Difficulty Concerns

In a recent blog post from 21st July, Kaga revealed that Vestaria Saga I is currently in the final stage of debugging and that it will be released as scheduled during Summer 2016 (by 21st September).

vestaria-title-screen-july

Additionally, Kaga updated his Q and As post to clear things up for those concerned about the game’s advertised high difficulty. A special thanks to Kirokan for helping me translate the post!

To begin with, Kaga states that the game is designed for experienced strategy RPG players. Typical strategy RPGs tend to get easier towards the end, but Vestaria will become more difficult the closer to endgame.

If players don’t properly plan how to distribute experience, items and funds from the start, the game may end up unwinnable. Also, Kaga advises against only training a select few characters, as all units are fielded in the final map.

Read more

Vestaria Saga: Kaga Q and As

With all eyes on E3 this week, we’ll just briefly divert the hype train to a humbler station. A week ago, Shouzou Kaga showcased the second trailer for his upcoming pet project, Vestaria Saga I.

Dachua versus Akkord.

Dachua versus Akkord.

Naturally, following the reveal, it appears Kaga has been receiving a lot of questions from fans. Below are some of his responses to common questions, which he collected in this recent blog post.

(Special thanks to Kirokan for helping me with the translations!)

Q) Are there any arenas?

A) I’m afraid not.

Q) Are there ways to grind for experience?

A) Possibly, but you can bet there are limits.

Read more

Vestaria Saga: Kaga’s Humble Response to Eager Fans

Just a few months remain until Shouzou Kaga’s free indie game Vestaria Saga I is released to the public. Despite its humble origins, the game has been attracting a good amount of attention due to Kaga’s name.

Lilia's skill is Hard Worker: 15% chance of acting again.

Hard Worker: 15% chance of acting again.

While it’s nice to be excited, Kaga posted a friendly message on his blog advising fans to keep their expectations in check. Apparently he’s been receiving a lot of encouraging messages, which he’s happy about, but he’s afraid people are forgetting what the game really is.

We’ve been calling Vestaria Saga an “indie game”, but that’s not to say it’s comparable to a commercial indie game. Essentially, it’s simply Mr. Kaga’s “fan game” that he’s been making with the Fire Emblem equivalent of RPG Maker, with the help of a few like-minded volunteers.

So definitely don’t treat this as the fully-fledged follow up to TearRing Saga or Berwick Saga or Kaga’s latest attempt to dethrone the Fire Emblem series (although you can as a joke). Still, like I implied in the comments, any game release from Kaga is an exciting occasion, even if there’s no budget involved!

Read more

Vestaria Saga: Second Trailer

With just a few months before its release, Shouzou Kaga released a second trailer for his free indie title, Vestaria Saga I: The Exiled Knight and the Star Maiden.

Note: All images belong to Shouzou Kaga.

The last time we had a trailer was back in August 2015, at which point the game was roughly 10% complete. Fast forward around 9 months and the game (the first part) is now 90% complete, with just a few graphics to be finalised.

According to Kaga, roughly 15 volunteers contributed to the Vestaria Project. The expected release date for the first part is August/September 2016; when complete, it will be released as free software.

The trailer itself opens with a nostalgic world map scene depicting the events that lead up to the war. In June of 1024, officials traveling from the Solvian Empire were caught in a boat fire at the Meledan port of Frist.

Read more