In the interview, the developers reflect on the player feedback received after launch and discuss how certain design choices were made, such as the inclusion of new characters and Alm becoming left-handed.
We were incredibly anxious due to development limitations, as well as wondering whether the newer fans of the series would be accepting of this game. So after seeing the great response the game got, well, it was a relief!
With the experience and “know-how” gained from Awakening and Fates, we attempted to make [the people] in both this game and the next one on Switch closer to realistic proportions and movements.
Whereas really, the FEH side just wanted another archer unit [with Faye].