Heroes: Fjorm: Princess of Ice Introductory Video + Legendary Heroes & Maintenance Reminder

Nintendo Mobile has posted a new Fire Emblem Heroes video! This video formally introduces the new Heroes original character Fjorm: Princess of Ice. Check it out below!

Fjorm looks to be a very powerful new hero. You can take a look at a full breakdown of her skills and abilities below. She will be available in the new Legendary Hero summoning event that starts tomorrow! The end of the video also includes an interesting bit of text regarding Fjorm and future Legendary Hero events…

Fjorm: Princess of Ice will only be available to summon during Legendary Hero summoning events. The next time she is planned to be available is around the end of December.

So, it looks like we may get a new Legendary Hero summoning event around New Years! These will likely become recurring events. More heroes limited to these events will almost certainly arrive in the future. Regardless, you can look forward to another special summoning event in a little over a month.

Our first Legendary Hero summoning event starts in a little under 24 hours at 7:00am UTC on 28 November. It will end on 4 December at 6:59am UTC. In addition to Fjorm, the banner includes several more powerful 5★ heroes at a base summoning rate of 8%! These are the only 5★ heroes that will be available to summon in this banner.

As a reminder, Heroes maintenance will be going into effect later today, in preparation for the upcoming Version 2.0 update. It will start at 11:00pm UTC tonight, in around 15.5 hours, and is scheduled to last around five hours. For a preview of all the cool stuff that will come out with the new update, check out our earlier article.

Fjorm: Princess of Ice
  • Leiptr (Lance, Mt: 16): Unit can counterattack regardless of foe’s range.
  • Ice Mirror (Special, cooldown 2): Reduces damage unit takes from foes 2 spaces away by 30%. If Special triggers, boosts unit’s next attack by total damage was reduced (by any source, including other skills). Resets at end of combat. (Skill cannot be inherited.)
  • Atk/Def Bond (A slot): Grants Atk/Def+5 during combat if unit is adjacent to an ally.
  • Shield Pulse 3 (B slot): If unit’s Special triggers based on a foe’s attack, Special cooldown count -2 at start of turn 1. Unit takes 5 less damage when Special triggers.
  • Drive Atk 2 (C slot): Grants allies within 2 spaces Atk+3 during combat.
About the Author: Kirie
Fire Emblem Cipher & Heroes News Editor
  • dmurr

    Hmm, Fjorm being an original character but also being in a banner makes me wonder if maybe similar upcoming banners will features Alfonse, Sharena or Anna.

    • Diovani Estivalet

      That’s my thought. They teased she will appear in the end of December, so maybe will be a 4-heroes banner: Fjorm, Alfonse, Sharena and Anna?
      Also, you can not send home the original characters… can this happen to Fjorm too?

      • . (Omega)

        Fjorm being able to obtain multiple of clearly means that they likely made her be able to be sent home or offered up in some way. And merged too. However, the original three aren’t the same way. Reason being is that they are coded to not be able to be offered up in anyway.

        • MetalGear Lamia

          Maybe the free specific one is locked for obvious reasons.

          • . (Omega)

            Can they really make a single unit be safe while duplicates aren’t? Not sure if the code will work that way.

          • dmurr

            They can change it if it doesn’t support it. I expect the Fjorm you obtain from story mode won’t be able to be sent home, just like the original three.

          • MetalGear Lamia

            Exactly

  • Diovani Estivalet

    What are these 2 icon near Fjorm’s cute sprite?

    • Vaximillian

      We don’t know yet. Need to wait and see.

    • MetalGear Lamia

      We’ll find out soon

  • Sisyphe

    Obviously it’s early, but it looks to me right now that Ice Mirror is going to be unnecessary. 30% isn’t a huge reduction, so I’m not sure if it will grant her additional kills, while she might need that 50% from Aegis to survive some encounters (almost certainly Reinhardt). Though, I’m not sure I fully understand how Ice Mirror triggers

    • Lucas Moraes

      it’s basically Sacred Cowl with a better version of Vengeance. 30% of the damage she takes against tomes, bows, daggers and staves is blocked and then, Fjorm adds the damage she took to the damage that she will deal. And I agree with you on Reinhardt, even more so when you consider that Lancebreaker is a common B skill for him.

      • Jorge Adrian Cabrera

        It’s not just the damage she takes after the reduction, its all the damage she would have taken WITH the reduction added to her counterattack if it triggers. Let’s also not forget Shield Pulse reduces damage by 5 on top of having lower cooldown on shield specials.

        so lets say Fjorm was gonna take 14 damage, Ice Mirror triggers and the damage is reduced by 4, plus the 5 from Shield Pulse. That’s 9 damage reduced, so Fjorm takes only 5 damage and adds those 9 damage to her next attack.

        Granted, Reinhard probably still kills her unless you have Deflect Magic and buffs but Ice Mirror ain’t that bad me thinks

        • Sisyphe

          It’s not that it’s bad. It’s just that for me, Fjorm’s worth is pretty much based on which matchups I can call her in on in Arena Assault, and unfortunately for all involved, I see more Reinhardt and Brave Lyn than anybody else, so I look at new characters pretty much in terms of whether they can contribute to that matchup.

          I think this would be true for normal arena as well, where it doesn’t seem like Fjorm will win any matchups we wouldn’t already expect (swords and red mages). I was thinking out loud that, with her RES, Shield Pulse, and Aegis, she might survive a few more units, but truthfully, I suspect it won’t make a difference. I could definitely be wrong about Ice Mirror though. The math for the counter damage is complicated to guess in advance

  • wendayy

    Finally a publisher that understands the importance of UTC

  • The problem I’m going to have with Fjorm personally is that that Lance is almost certainly a prf weapon, meaning I’m not going to be able to put it on a Unit I’m actually going to use. I mean, free powerful Unit is nice and all, but I’ve already got a Delthea tricked out to do just about everything I need a Blue Unit for, she’s only missing Close Counter and I have an extra Takumi on standby. Even my much-farther-behind alt. account has Cordelia, who is the only Unit I could let replace Delthea on my main account, so Fjorm’s not really helping me much unless I decide I’d like to start doing Arena Assault. Still hyped for the Summon Event anyways, I guess, though this is the first time I’ve hoped to only pull 4S Units from a color(Blue) – I need Cordelia for my main, and if she’s not coming as a 5S then I guess my fingers are crossed for only 4S Blue Units.

  • King Baka

    10% and nothing… FAKE NEWS!