Tag Archive for Retrospective

Fire Emblem 2020 Retrospective

As the curtains fall on 2020, here’s a look back at the key Fire Emblem happenings this year.

Disclaimer: This isn’t meant to be an objective review of the year, but the author’s personal take on things.

Before we dive into things, overall, 2020 has been an unprecedented year. For many, I imagine it was a challenging year. The impact of coronavirus across the world cannot be understated–and it’s possible it’ll have a lasting influence for years to come.

There’s a small part of me that wanted to skip this year’s retrospective, but despite everything, there have been some good things–and I don’t want to pretend nothing happened.

For better or worse, Fire Emblem first made the headlines in 2020 with the announcement of Byleth as the 5th DLC fighter for Super Smash Bros. Ultimate. The reveal was made during a presentation on 16th January; Byleth him/herself would be available from 29th January. Since I don’t play Smash, I didn’t really pay attention to the comments at the time, but I could still imagine them…

Given the success of Three Houses and Sakurai’s admiration of the Fire Emblem series, it was almost a given that Smash would eventually get a Three Houses rep. Personally, I would’ve been more excited if it was somebody like Edelgard, to avoid yet another sword-wielder. But presumably Nintendo didn’t want to favour one particular house over another–and hence we got the neutral Byleth with all their relics.

Following that, concrete details for Three Houses’s final wave of DLC were unveiled. This was the moment we officially became acquainted with the members of the Ashen Wolves, whose story would be told in “Cindered Shadows” (previously, we knew some details via data-mining). The final DLC arrived on 13th February and thus concluded the tale of Three Houses.

On 17th January, the Switch port of Tokyo Mirage Sessions #FE was released. The original game was developed for the Wii U back in 2015, as part of the Fire Emblem x Shin Megami Tensei project. Back then, a lot of people were put off from trying the game and the Wii U’s lack of popularity didn’t help matters either. So this was a good chance for a new generation to discover and appreciate it.

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Fire Emblem 2019 Retrospective

Soon, we’ll be saying “goodbye” to 2019 (or depending on your time zone, it might already be gone). In any case, let’s use this opportunity to reflect on how this year treated the Fire Emblem series!

Disclaimer: This isn’t meant to be an objective review of the year, but the author’s personal take on things.

Three Houses

Obviously, the biggest event this year was the worldwide release of Three Houses, the latest installment in our beloved franchise. This game was important for numerous reasons; it was the first mainline game released on the Nintendo Switch and the first console entry in nearly a decade(!).

Leading up to the game’s release, signs were looking promising, but there was always a chance it might mess up the landing… Thankfully, when the game arrived, it received nearly universal praise and, at the time of writing, it’s currently the series’s second best-selling title (number one is Fates, although that one had 3 separate versions).

Recently, the game also won 2 prizes at The Game Awards: “Best Strategy Game” and “Player’s Voice”. The first one probably was expected, but the second award was a very welcome surprise! Especially because it was voted by the public. Against all odds, fans of Three Houses gathered together, beating the other candidates–including Super Smash Bros. Ultimate–by double the votes! Well done, everyone!

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Fire Emblem 2018 Retrospective

Very soon, 2018 will be coming to an end. Just before we welcome the new year, let’s take a look back at how 2018 treated Fire Emblem, shall we?

Compared to the year before, 2018 was somewhat of a gap year for Fire Emblem. There were no notable releases, not even any spin-offs. However, things were far from quiet thanks to regular updates to Fire Emblem Heroes, which launched in 2017, as well as the Cipher card game.

In addition, we finally learned the true identity of the upcoming Fire Emblem title for the Nintendo Switch. Even if the game was delayed from its tentative 2018 release date to sometime in Spring 2019. So that gave us something nice to look forward to.

Disclaimer: This isn’t meant to be an objective review of the year, but the author’s personal take on things.
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Fire Emblem 2017 Retrospective

As we step into the new year, here’s a look back at the events of 2017–by all means, a landmark year for Fire Emblem.

Image from the fake April Fool’s game.

Not only did we witness the release of Fire Emblem Heroes, which introduced the series to a wider audience, we received a highly-praised remake in Shadows of Valentia, plus another exciting spin-off in Fire Emblem Warriors.

Furthermore, there was the promise of a brand new console Fire Emblem for the Nintendo Switch in 2018. Truly, this was on-going proof of Nintendo treating Fire Emblem as one of their important franchises.

Disclaimer: This is meant to be a lighthearted look back, not an objective report of the entire year!

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