Fire Emblem Engage: More Merchandise from empty Releasing on March

Almost a year after the first set of merchandise released, empty is releasing a second set of Fire Emblem Engage merchandise, focused on the DLC. They will be available during March 2024.

As usual, these products are Japan-only, but you can probably find them at good import stores like AmiAmi.

Acrylic Stands – 1,980 Yen each

These measure around 130 mm tall.

Six designs are available: Alfred, Diamant, Ivy, Timerra, Nel and Rafal.

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Toy Emblem Rings from Fire Emblem Engage Releasing January + February 2024

The Emblem Ring capsule toys have been officially revealed by Nintendo Dream.

Produced by Takara Tomy, the rings will be available in two waves, one in late January and the other in late February. Each wave includes 6 of the 12 Emblem Rings.

The rings themselves measure approx. 22 mm in diameter and are coated in zinc alloy. They also come with a key chain and tag so you can freely attach them. One capsule will cost 300 Yen (tax included).

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Fire Emblem Heroes: Choose Your Legends Round 8 is Open!

The annual Choose Your Legends voting contest for Fire Emblem Heroes has started.

For 7 days, you can vote for one Hero among the thousand or so available, with the top 2 male and top 2 female characters receiving special costumed versions later on (usually on August).

> Link to Choose Your Legends 8 website. <

This year, there are 59 new eligible heroes from Heroes itself and last year’s Fire Emblem Engage. In the case of Engage, you can vote for the rulers like Ève and Morion, but alas Sommie is not a possible choice.

Also, you can claim 100 Platinum Points for voting once (available after the event ends), plus unique phone wallpapers for voting 2, 4 and 6 times.

Happy voting, Summoners!

Fire Emblem Engage Interview with CGWORLD

CGWORLD, a Japanese magazine that covers 3D digital content, has shared an interview with the Fire Emblem Engage development team on their website: interview link.

This interview was previously available via their printed magazine last month.

Note: The interview is in Japanese, but you can view a machine translated version using the language selector near the top of the page. It’s not perfect (for example, Emblems are referred to as “heralds”), but it gets the point across.

In the interview, the team discusses how they crafted the game’s visual identity, based on Mika Pikazo’s striking artwork. There are many fun development pictures, which we rarely get to see. Below is a small selection of them.