Tag Archive for Analysis

Fire Emblem Engage: Emblem Micaiah Analysis

We hope you enjoyed the New Year holiday! At last, it seems the official Fire Emblem JP Twitter has resumed its scheduled posts.

The Fire Emblem Engage content for today includes Emblem Micaiah’s profile and overview, among other things.

Micaiah’s profile:

Micaiah (VA: Natsuko Kuwatani), known as the Emblem of Dawn, has mysterious powers, such as healing and foreseeing the future.

A bond conversation with Vander:

Now, onto the overview itself:

Micaiah has high Magic and healing capabilities, so she’s great at healing allies. She’s a support and healing-focused Emblem who can allow any ally to wield staves.

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Fire Emblem Engage: Emblem Ike Analysis

On Monday, Nintendo Japan dropped a whole bunch of Fire Emblem Engage content, including a new trailer for beginners and a big website update, in addition to the usual scheduled tweets. Here’s a break down of those tweets.

First, Ike’s profile:

Emblem Ike (VA: Michihiko Hagi), known as the Emblem of Radiance, is a renowned mercenary leader with unparalleled fighting prowess.

Next, a conversation between Ike and Alear:

Now for the main part:

Ike excels in offence and durability; the more damage he sustains, the greater his power. Has solid defences and becomes stronger the tougher the situation he’s in, making him a reliable Emblem for luring enemies.

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Fire Emblem Engage: Official Site Analysis III

Today, in addition to a new trailer aimed at beginners, Nintendo Japan updated the official site for Fire Emblem Engage, to add the missing gameplay section.

Most of the info has been covered in the past or in the new trailer, but as usual, there are some new bits and bobs. Plus it’s always good to recap the information.

There are four sub-sections, covering game flow, battles, growth and the Somniel.

Game Flow

The game follows a cycle similar to previous games.

Between battles, you can freely move around. You can return to the Somniel, your base of operations, and you can explore the world map. During this time, you can train your allies in optional battles, etc. When you’re ready, simply head to the destination of the next story chapter.

We’re shown a small glimpse of the world map. I believe Alear is running in the direction of Solm.

The square/diamond location with the house and hedges seems to be the Firenese map where NPCs are being attacked, seen in Alfred’s spotlight. If so, it could be a paralogue, assuming circle locations are story battles.

I think the circle location next to the house and windmill is Chapter 17, where sh** hits the fan. The route leading north from it should lead to Chapter 4, where the group first arrives at Firene and Céline needs help.

After making sure you’re fully prepared, you can begin the story battle. March your units to fight the enemy army, while keeping tabs on their classes, stats, equipment and so forth.

The screenshot shows Alear defeating a Corrupted in the Prologue, I believe.

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Fire Emblem Engage: “My First Fire Emblem” Analysis

Perhaps as a late Christmas present, Nintendo shared a trailer explaining the basic gameplay of Fire Emblem Engage:

Currently, the trailer’s only in Japanese, but no doubt Nintendo of America/Europe will release their own version moments after this analysis is done, or something.

Titled “My First Fire Emblem”, it’s geared towards those with zero knowledge of the series. Despite that, it’s good to have a look at Engage’s game flow, plus there are some cool nuggets of info for eagle-eyed fans.

The trailer opens with a familiar look at some important characters, such as Alfred, Céline (pictured above), Diamant, Alcryst, Timerra, Fogado, Ivy and Hortensia. Basically the 8 royals. To show off the character-driven nature of FE.

We’re then shown a snippet of gameplay, on the Firenese map with hedges. Louis and Alear are Level 7 units here. Alear takes out a Corrupted holding a droppable Poleax.

If you missed it earlier, Alear’s sword Libération boosts the Engage count by 1 when defeating foes during the Player Phase. This makes it easier for Alear to Engage again after it wears out.

Break occurs if you initiate combat against a foe while you have a weapon triangle advantage (here, Sword versus Axe). It prevents the foe from attacking until the end of the next combat, protecting you from counter-attacks.

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