Tag Archive for Famitsu

Warriors: Awakening Trailer, TGS Tease, Website Update + Famitsu Analysis

Today, the Fire Emblem Warriors Twitter posted another action-packed trailer, this one featuring all the currently-revealed warriors from Awakening.

The trailer is advertised as “number 1”, so presumably there will be similar trailers for the Fates and Shadow Dragon cast.

Moving on, Warriors will be coming to TGS (Tokyo Games Show) in Japan between 21st to 24th September. Of note, it will be showcased on Koei Tecmo’s main stage and livestreamed on Niconico on all four days.

According to the stage schedule, there will be announcements of new hero(es) on the 21st and 23rd. Various voice actors, such as for Marth, Xander and Lianna will be present. The other days will feature gameplay and other new information.

Following the release of this week’s Famitsu, the game’s official Japanese website has updated with profiles for male Corrin, Elise and Sakura, as well as screenshots of the badge/emblem and forging systems. Read more

Warriors: History Mode, Skills and Class Change

Some new Fire Emblem Warriors details have been leaked and subsequently translated by our member on the forums Torii.

There’s a bit to go over so be ready to click “Read More” for details

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Warriors: Developer Interview on Character Choices and First Impressions

We have had another developers interview from Nintendo Dream that the great people at Nintendo Everything managed to translate.

The interview goes over several points; I will highlight some in quotes.

ND: I see. But it must be hectic to choose characters based on their relationships with each other. You might even end up having too many characters that couldn’t be removed. For example if you were to add Chrom, then how about Lucina?

Hayashi: But actually, we used to stray away regarding Lucina.

ND: And what do you mean by that?

Hayashi: At first there were talks in the development team of, “Should we remove Lucina?” However, after we talked with Nintendo and Intelligent Systems, we reconsidered that, thinking “That’s just not possible after all” (laughs).

ND: Why did you want to remove her?

Hayashi: It’s an obvious thing; it’s not because we hated her or something, but the reasons are because there are already too many sword characters, and because she’s of the children generation.

Usuda: Which means, when we were contemplating on whether to add people from the children generation, if Lucina wasn’t added, then we would’ve come to a conclusion that we wouldn’t add anyone from the children generation.

So Lucina was originally on the chopping block, which may shock quite a number of fans. However later on they stated that characters that shared the same class became more of a concern due to Lucina’s inclusion.

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Famitsu Details on FE: Warriors Permadeath, Weapons and Mechanics

This week’s Famitsu is now out and thanks to the wonderful people at RPG Site, we have a detailed translation of all the key information, which you can find here.

As we learned earlier, Cordelia from Awakening is our very first Pegasus Knight and flying unit in general.

Flying units will have paths unique to them–this is not unlike Samurai Warriors where ninja characters had a double jump that could let them access hidden routes and shortcuts for quicker passage across maps.

Female Robin is not going to be present in story mode and has the same weapon as Robin, which makes me think she’s just an alt unusable in story mode or an outright clone who is only allowed in the extra modes. Read more