Tag Archive for Lucina

Warriors: Developer Interview on Character Choices and First Impressions

We have had another developers interview from Nintendo Dream that the great people at Nintendo Everything managed to translate.

The interview goes over several points; I will highlight some in quotes.

ND: I see. But it must be hectic to choose characters based on their relationships with each other. You might even end up having too many characters that couldn’t be removed. For example if you were to add Chrom, then how about Lucina?

Hayashi: But actually, we used to stray away regarding Lucina.

ND: And what do you mean by that?

Hayashi: At first there were talks in the development team of, “Should we remove Lucina?” However, after we talked with Nintendo and Intelligent Systems, we reconsidered that, thinking “That’s just not possible after all” (laughs).

ND: Why did you want to remove her?

Hayashi: It’s an obvious thing; it’s not because we hated her or something, but the reasons are because there are already too many sword characters, and because she’s of the children generation.

Usuda: Which means, when we were contemplating on whether to add people from the children generation, if Lucina wasn’t added, then we would’ve come to a conclusion that we wouldn’t add anyone from the children generation.

So Lucina was originally on the chopping block, which may shock quite a number of fans. However later on they stated that characters that shared the same class became more of a concern due to Lucina’s inclusion.

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More FE Warriors Gameplay from San Diego Comic Con

It’s time once again for some more Fire Emblem Warriors analysis! GameXplain brought this to us from the San Diego Comic Con.

We got to see a bit of Lucina, Robin & Lissa along with some more Corrin gameplay.

Lucina seems to emulate her father’s style (like in Awakening), but with her own twists, such as quick thrusts which look to be a C1 attack (C refers to charge or strong attack and the number is where its used in your button combo, so C1 would be just doing a charge/strong move without any normals before it).

With it she can quickly change her direction and shift her positioning in a pinch, which will likely be a nice trick for speedrunners down the line.

Lucina is also voiced by Alexis Tipton like in Fire Emblem Heroes. She has done other roles such as Kid Trunks in the current Funimation dubs of anything Dragon Ball related, and Pascal in Nier: Automata.

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Warriors: New Awakening-themed Trailer

As promised by the official Twitter account, a new trailer for Fire Emblem Warriors has been revealed this week–one that focuses on characters from Awakening.

If you recall, Nintendo/Koei Tecmo accidentally let slip two (or three) new playable characters from Awakening, so the surprise has been slightly ruined. That said, there is one more character revealed who’s not from the aforementioned slip up.

Warning: There are some story spoilers for Awakening.

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Project X Zone 2 Adds Tiki to NPC List

It’s well known by now that Fire Emblem has made a fantastic debut in Project X Zone 2, featuring Chrom and Lucina as playable characters on their roster. With little more than a single sighting in Famitsu as evidence, Tiki has been announced as an event character in Project X Zone 2. Sadly. she will not be a playable character, as event characters in this game serve roles simply defined as NPCs.

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Project X Zone 2 will be available for trial version download on October 9 (yes, this Friday), so if you own a Japanese 3DS, you may be able to give this game a whirl and experience Fire Emblem in a whole new way!

Original Article via Famitsu