Today, the Japanese official website for Three Houses updated with some gameplay details–specifically related to the education part. A lot of this info was covered by Famitsu and whatnot, but we’ll go through everything anyway. Plus there are some cool tidbits.
As a Teacher and a Commander
For those not aware, one of the key features of the game is the officer’s academy, where students study the art of battle. You–the protagonist–are a teacher and it’s your job to nurture and guide your students, as well as directing them on the battlefield.
Preparing for Field Studies
School life is divided into months (also known as seasons). At the end of each month, there is a field study that involves a fully-fledged battle. Until then, it’s crucial that you use your limited time to prepare for the tasks ahead.
One way to get stronger is to take examinations for particular classes, which–if successful–allow the character to Class-Change (generally to a stronger class). In order for your students to meet the requirements, you will devote your weekdays to teaching students.
Weekends are a time to relax. You can go wandering the monastery, interacting with various people. Or if you’re diligent, you can engage in skirmishes alongside your students or do some studying yourself.
It’s completely up to you how you spend your time preparing until the next field study.
The featured screenshot shows the calendar for the 6th month, the Flower Crown season. For more details, please check the 15th May Famitsu article (search for “calendar”).
Education
The main purpose of education in Three Houses is for students to pass examinations for a wide variety of classes, thus allowing them to Class-Change to stronger classes.
Depending on the class, certain aptitudes are required, like sword skills or horse riding skills. These are known as professor levels. As a teacher, the protagonist can identify the individual talents of each student and support their growth via a multitude of educational methods. Read more